#include "floor/wild.h"
#include "io/files-util.h"
#include "main/music-definitions-table.h"
+#include "main/sound-of-music.h"
#include "market/arena.h"
#include "market/bounty.h"
#include "market/building-actions-table.h"
#include "spell-kind/spells-teleport.h"
#include "spell/spells3.h"
#include "system/building-type-definition.h"
-#include "util/util.h"
#include "world/world.h"
MONRACE_IDX battle_mon[4];