#include "player-base/player-class.h"
#include "player/player-personality.h"
#include "system/player-type-definition.h"
+#include "term/gameterm.h"
#include "term/screen-processor.h"
#include "term/z-form.h"
#include "util/angband-files.h"
void do_cmd_diary(PlayerType *player_ptr)
{
screen_save();
+ TermCenteredOffsetSetter tcos(MAIN_TERM_MIN_COLS, MAIN_TERM_MIN_ROWS);
+
while (true) {
term_clear();
prt(_("[ 記録の設定 ]", "[ Play Record ]"), 2, 0);