-#pragma once
+#pragma once
-struct player_type;
-void do_cmd_target(player_type *player_ptr);
-void do_cmd_look(player_type *player_ptr);
-void do_cmd_locate(player_type *player_ptr);
+class PlayerType;
+void do_cmd_target(PlayerType *player_ptr);
+void do_cmd_look(PlayerType *player_ptr);
+void do_cmd_locate(PlayerType *player_ptr);