#include "cmd-item/cmd-usestaff.h"
-#include "util/util.h"
-#include "main/sound-definitions-table.h"
-
-#include "spell/spells-summon.h"
-#include "player/avatar.h"
-#include "player/player-status.h"
-#include "player/player-effects.h"
-#include "player/player-class.h"
-#include "inventory/player-inventory.h"
-#include "spell/spells2.h"
-#include "spell/spells3.h"
-#include "spell/spells-status.h"
-#include "spell/spells-floor.h"
-#include "object/object2.h"
-#include "object/object-hook.h"
#include "cmd/cmd-basic.h"
#include "floor/floor.h"
+#include "inventory/player-inventory.h"
+#include "main/sound-definitions-table.h"
#include "object/item-use-flags.h"
+#include "object/object-hook.h"
#include "object/object-kind.h"
+#include "object/object2.h"
#include "object/special-object-flags.h"
#include "object/sv-staff-types.h"
-#include "view/display-main-window.h"
-#include "spell/spells-detection.h"
+#include "player/avatar.h"
+#include "player/player-class.h"
+#include "player/player-effects.h"
#include "player/player-races-table.h"
+#include "player/player-status.h"
+#include "spell/spells-detection.h"
+#include "spell/spells-floor.h"
+#include "spell/spells-status.h"
+#include "spell/spells-summon.h"
+#include "spell/spells2.h"
+#include "spell/spells3.h"
+#include "util/util.h"
+#include "view/display-main-window.h"
+#include "view/object-describer.h"
/*!
* @brief 杖の効果を発動する