p_ptr->riding = 0;
- /* Update the monsters */
p_ptr->update |= (PU_BONUS | PU_MONSTERS);
p_ptr->redraw |= (PR_EXTRA | PR_UHEALTH);
}
/* Mega-Hack -- Forget the view and lite */
p_ptr->update |= (PU_UN_VIEW | PU_UN_LITE);
-
- /* Update the monsters */
p_ptr->update |= (PU_BONUS);
-
p_ptr->redraw |= (PR_MAP | PR_EXTRA);
-
p_ptr->redraw |= (PR_UHEALTH);
/* Move the player */