gain_exp((lev + (p_ptr->lev >> 1)) / p_ptr->lev);\r
}\r
\r
- /* Window stuff */\r
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_PLAYER);\r
\r
/* Potions can feed the player */\r
/* Restrict choices to potions */\r
item_tester_hook = item_tester_hook_quaff;\r
\r
- /* Get an item */\r
q = _("どの薬を飲みますか? ", "Quaff which potion? ");\r
s = _("飲める薬がない。", "You have no potions to quaff.");\r
\r