}\r
\r
\r
- /* Take a turn */\r
p_ptr->energy_use = 100;\r
\r
if (world_player)\r
cptr q;\r
char o_name[MAX_NLEN];\r
char buf[1024];\r
-\r
- /* Save screen */\r
screen_save();\r
\r
q=format("book-%d_jp.txt",o_ptr->sval);\r
\r
/* Peruse the help file */\r
(void)show_file(TRUE, buf, o_name, 0, 0);\r
-\r
- /* Load screen */\r
screen_load();\r
\r
used_up=FALSE;\r
gain_exp((lev + (p_ptr->lev >> 1)) / p_ptr->lev);\r
}\r
\r
- /* Window stuff */\r
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_PLAYER);\r
\r
\r
/* Restrict choices to scrolls */\r
item_tester_hook = item_tester_hook_readable;\r
\r
- /* Get an item */\r
q = _("どの巻物を読みますか? ", "Read which scroll? ");\r
s = _("読める巻物がない。", "You have no scrolls to read.");\r
\r