\r
#include "angband.h"\r
#include "object-hook.h"\r
-#include "spells-summon.h"\r
#include "artifact.h"\r
#include "avatar.h"\r
#include "player-status.h"\r
-#include "spells-status.h"\r
#include "rumor.h"\r
#include "realm-hex.h"\r
\r
+#include "spells-object.h"\r
+#include "spells-summon.h"\r
+#include "spells-status.h"\r
+\r
/*!\r
* @brief 巻物を読むコマンドのサブルーチン\r
* Read a scroll (from the pack or floor).\r
o_ptr = &o_list[0 - item];\r
}\r
\r
- p_ptr->energy_use = 100;\r
+ take_turn(p_ptr, 100);;\r
if (cmd_limit_time_walk(p_ptr)) return;\r
\r
if (p_ptr->pclass == CLASS_BERSERKER)\r