-\r
-static const concptr s_dam = _("損傷:", "dam ");\r
-static const concptr s_random = _("ランダム", "random");\r
-static const concptr s_rng = _("射程", "rng ");\r
-static const concptr s_dur = _("期間:", "dur ");\r
-static const concptr s_range = _("範囲:", "range ");\r
-static const concptr s_heal = _("回復:", "heal ");\r
+#define KWD_DAM _("損傷:", "dam ")\r
+#define KWD_RANGE _("射程:", "rng ")\r
+#define KWD_DURATION _("期間:", "dur ")\r
+#define KWD_SPHERE _("範囲:", "range ")\r
+#define KWD_HEAL _("回復:", "heal ")\r
+#define KWD_RANDOM _("ランダム", "random")\r
\r
extern concptr info_string_dice(concptr str, DICE_NUMBER dice, DICE_SID sides, int base);\r
extern concptr info_damage(DICE_NUMBER dice, DICE_SID sides, int base);\r