#include "angband.h"
-#include "util.h"
-
+#include "projection.h"
#include "spells-summon.h"
#include "avatar.h"
#include "player-status.h"
-#include "player-effects.h"
-#include "spells.h"
#include "spells-status.h"
-#include "spells-floor.h"
-#include "object-hook.h"
-#include "cmd-basic.h"
-#include "floor.h"
/* Get the item (in the pack) */
if (item >= 0)
{
- o_ptr = &p_ptr->inventory_list[item];
+ o_ptr = &inventory[item];
}
/* Get the item (on the floor) */