gain_exp((lev + (p_ptr->lev >> 1)) / p_ptr->lev);
}
- /* Window stuff */
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_PLAYER);
void do_cmd_aim_wand(void)
{
OBJECT_IDX item;
- cptr q, s;
+ cptr q, s;
/* Restrict choices to wands */
item_tester_tval = TV_WAND;
set_action(ACTION_NONE);
}
- /* Get an item */
q = _("どの魔法棒で狙いますか? ", "Aim which wand? ");
s = _("使える魔法棒がない。", "You have no wand to aim.");
-
if (!get_item(&item, q, s, (USE_INVEN | USE_FLOOR))) return;
- /* Aim the wand */
do_cmd_aim_wand_aux(item);
}