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[Refactor] #37353 mon_take_hit() のコメントアウト済落馬処理を削除。 / Delete comment outed process...
[hengband/hengband.git] / src / cmd2.c
index 3f6da28..79cf6db 100644 (file)
@@ -2729,7 +2729,6 @@ void do_cmd_fire_aux(INVENTORY_IDX item, object_type *j_ptr)
        /* Sniper - Cannot shot a single arrow twice */
        if ((snipe_type == SP_DOUBLE) && (o_ptr->number < 2)) snipe_type = SP_NONE;
 
-       /* Describe the object */
        object_desc(o_name, o_ptr, OD_OMIT_PREFIX);
 
        /* Use the proper number of shots */
@@ -2909,7 +2908,6 @@ void do_cmd_fire_aux(INVENTORY_IDX item, object_type *j_ptr)
 
                        note_spot(ny, nx);
 
-                       /* Redraw */
                        lite_spot(ny, nx);
                }
 
@@ -2949,7 +2947,6 @@ void do_cmd_fire_aux(INVENTORY_IDX item, object_type *j_ptr)
 
                        note_spot(ny, nx);
 
-                       /* Redraw */
                        lite_spot(ny, nx);
                }
 
@@ -3093,7 +3090,6 @@ void do_cmd_fire_aux(INVENTORY_IDX item, object_type *j_ptr)
 
                                        note_spot(ny, nx);
 
-                                       /* Redraw */
                                        lite_spot(ny, nx);
                                }
 
@@ -3170,7 +3166,7 @@ void do_cmd_fire_aux(INVENTORY_IDX item, object_type *j_ptr)
                                                        m_ptr->fy = ny;
 
                                                        /* Update the monster (new location) */
-                                                       update_mon(c_mon_ptr->m_idx, TRUE);
+                                                       update_monster(c_mon_ptr->m_idx, TRUE);
 
                                                        lite_spot(ny, nx);
                                                        lite_spot(oy, ox);