/* Sniper - Cannot shot a single arrow twice */
if ((snipe_type == SP_DOUBLE) && (o_ptr->number < 2)) snipe_type = SP_NONE;
- /* Describe the object */
object_desc(o_name, o_ptr, OD_OMIT_PREFIX);
/* Use the proper number of shots */
note_spot(ny, nx);
- /* Redraw */
lite_spot(ny, nx);
}
note_spot(ny, nx);
- /* Redraw */
lite_spot(ny, nx);
}
note_spot(ny, nx);
- /* Redraw */
lite_spot(ny, nx);
}
m_ptr->fy = ny;
/* Update the monster (new location) */
- update_mon(c_mon_ptr->m_idx, TRUE);
+ update_monster(c_mon_ptr->m_idx, TRUE);
lite_spot(ny, nx);
lite_spot(oy, ox);