else shougou=4;
strip_name(tmp, j);
fprintf(fff,"%-25s ",tmp);
- if (weapon_exp[4-i][num] >= weapon_exp_settei[p_ptr->pclass][4-i][num][1]) fprintf(fff,"!");
+ if (weapon_exp[4-i][num] >= we_info[p_ptr->pclass].max[4-i][num]) fprintf(fff,"!");
else fprintf(fff," ");
fprintf(fff,"%s",shougou_moji[shougou]);
if (cheat_xtra) fprintf(fff," %d",weapon_exp[4-i][num]);
else shougou=4;
}
fprintf(fff,"%-20s ",skill_name[i]);
- if (skill_exp[i] == skill_exp_settei[p_ptr->pclass][i][1]) fprintf(fff,"!");
+ if (skill_exp[i] == se_info[p_ptr->pclass].max[i]) fprintf(fff,"!");
else fprintf(fff," ");
fprintf(fff,"%s",shougou_moji[shougou]);
if (cheat_xtra) fprintf(fff," %d",skill_exp[i]);