#include "artifact.h"
#include "avatar.h"
#include "object-hook.h"
+#include "monster.h"
#include "monster-status.h"
for (k = 0; k < n; k++)
{
artifact_type *a_ptr = &a_info[who[k]];
-
- /* Paranoia */
strcpy(base_name, _("未知の伝説のアイテム", "Unknown Artifact"));
/* Obtain the base object type */