*/
static void do_cmd_knowledge_spell_exp(void)
{
- int i = 0, spell_exp, exp_level;
+ SPELL_IDX i = 0;
+ int spell_exp, exp_level;
FILE *fff;
const magic_type *s_ptr;
byte attr;
/* Get the race index */
- IDX r_idx = mon_idx[mon_top + i] ;
+ MONRACE_IDX r_idx = mon_idx[mon_top + i] ;
/* Access the race */
monster_race *r_ptr = &r_info[r_idx];