sound(SOUND_EAT);
/* Take a turn */
- energy_use = 100;
+ p_ptr->energy_use = 100;
/* Identity not known yet */
ident = FALSE;
/* Take a turn */
- energy_use = 100;
+ p_ptr->energy_use = 100;
if (world_player)
{
/* Take a turn */
- energy_use = 100;
+ p_ptr->energy_use = 100;
if (world_player)
{
/* Take a turn */
- energy_use = 100;
+ p_ptr->energy_use = 100;
/* Extract the item level */
lev = k_info[o_ptr->k_idx].level;
target_pet = old_target_pet;
/* Take a turn */
- energy_use = 100;
+ p_ptr->energy_use = 100;
/* Get the level */
lev = k_info[o_ptr->k_idx].level;
/* Take a turn */
- energy_use = 100;
+ p_ptr->energy_use = 100;
/* Extract the item level */
lev = k_info[o_ptr->k_idx].level;
}
/* Take a turn */
- energy_use = 100;
+ p_ptr->energy_use = 100;
/* Extract the item level */
lev = k_info[o_ptr->k_idx].level;
((o_ptr->sval == SV_LITE_TORCH) || (o_ptr->sval == SV_LITE_LANTERN)))
{
msg_print(_("燃料がない。", "It has no fuel."));
- energy_use = 0;
+ p_ptr->energy_use = 0;
return;
}
item = select_magic_eater(only_browse);
if (item == -1)
{
- energy_use = 0;
+ p_ptr->energy_use = 0;
return FALSE;
}
if (item >= EATER_EXT*2) {tval = TV_ROD;sval = item - EATER_EXT*2;}
sound(SOUND_FAIL);
if (randint1(100) >= chance)
chg_virtue(V_CHANCE,-1);
- energy_use = 100;
+ p_ptr->energy_use = 100;
return TRUE;
}
if (randint1(100) < chance)
chg_virtue(V_CHANCE,1);
}
- energy_use = 100;
+ p_ptr->energy_use = 100;
if (tval == TV_ROD) p_ptr->magic_num1[item] += k_info[k_idx].pval * EATER_ROD_CHARGE;
else p_ptr->magic_num1[item] -= EATER_CHARGE;