#include "combat/shoot.h"
-#include "art-definition/art-bow-types.h"
+#include "artifact/fixed-art-types.h"
#include "core/player-redraw-types.h"
#include "core/player-update-types.h"
#include "core/stuff-handler.h"
#include "player/player-class.h"
#include "player/player-personalities-types.h"
#include "player/player-skill.h"
-#include "player/player-status.h"
#include "player/player-status-table.h"
+#include "player/player-status.h"
#include "spell/spell-types.h"
#include "sv-definition/sv-bow-types.h"
#include "system/artifact-type-definition.h"