OSDN Git Service

glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
[android-x86/external-mesa.git] / src / compiler / glsl / link_varyings.cpp
index e1a29b0..c7ff6d0 100644 (file)
@@ -2301,7 +2301,7 @@ check_against_output_limit(struct gl_context *ctx,
           var->data.mode == ir_var_shader_out &&
           var_counts_against_varying_limit(producer->Stage, var)) {
          /* outputs for fragment shader can't be doubles */
-         output_vectors += var->type->count_attribute_slots(false);
+         output_vectors += var->count_attribute_slots(false);
       }
    }
 
@@ -2345,7 +2345,7 @@ check_against_input_limit(struct gl_context *ctx,
           var->data.mode == ir_var_shader_in &&
           var_counts_against_varying_limit(consumer->Stage, var)) {
          /* vertex inputs aren't varying counted */
-         input_vectors += var->type->count_attribute_slots(false);
+         input_vectors += var->count_attribute_slots(false);
       }
    }