*/
nir_const_value local_size;
- local_size.u[0] = b->shader->info.cs.local_size[0];
- local_size.u[1] = b->shader->info.cs.local_size[1];
- local_size.u[2] = b->shader->info.cs.local_size[2];
+ local_size.u32[0] = b->shader->info.cs.local_size[0];
+ local_size.u32[1] = b->shader->info.cs.local_size[1];
+ local_size.u32[2] = b->shader->info.cs.local_size[2];
nir_ssa_def *group_id =
nir_load_system_value(b, nir_intrinsic_load_work_group_id, 0);