return progress;
}
-static bool
-remove_phis_impl(nir_function_impl *impl)
+bool
+nir_opt_remove_phis_impl(nir_function_impl *impl)
{
bool progress = false;
nir_builder bld;
nir_foreach_function(function, shader)
if (function->impl)
- progress = remove_phis_impl(function->impl) || progress;
+ progress = nir_opt_remove_phis_impl(function->impl) || progress;
return progress;
}