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Merge pull request #41337 (taotao/hengband/feature/RefreshMonList into develop).
[hengband/hengband.git] / src / core / player-processor.c
index fa51f5d..1177ae2 100644 (file)
@@ -56,7 +56,7 @@ static void process_fishing(player_type *creature_ptr)
         MONRACE_IDX r_idx;
         bool success = FALSE;
         get_mon_num_prep(creature_ptr, monster_is_fishing_target, NULL);
-        r_idx = get_mon_num(creature_ptr,
+        r_idx = get_mon_num(creature_ptr, 0,
             creature_ptr->current_floor_ptr->dun_level ? creature_ptr->current_floor_ptr->dun_level
                                                        : wilderness[creature_ptr->wilderness_y][creature_ptr->wilderness_x].level,
             0);