#include "spell/spells-execution.h"
#include "spell/spells2.h"
#include "spell/spells3.h"
+#include "core/output-updater.h"
/*!
* コピーライト情報 /
clear_saved_floor_files(player_ptr);
signals_handle_tstp();
}
-
-
-void update_output(player_type *player_ptr)
-{
- if (player_ptr->redraw) redraw_stuff(player_ptr);
- if (player_ptr->window) window_stuff(player_ptr);
-}