* Including "bolt", "beam" and "ball" spells
*/
#define RF4_ATTACK_MASK \
- (RF4_BOLT_MASK | RF4_BEAM_MASK | RF4_BALL_MASK | \
- RF4_SHRIEK | RF4_DISPEL)
+ (RF4_BOLT_MASK | RF4_BEAM_MASK | RF4_BALL_MASK | RF4_DISPEL)
#define RF5_ATTACK_MASK \
(RF5_BOLT_MASK | RF5_BEAM_MASK | RF5_BALL_MASK | \
#define RF6_ATTACK_MASK \
(RF6_BOLT_MASK | RF6_BEAM_MASK | RF6_BALL_MASK | \
- RF6_HAND_DOOM | RF6_TELE_TO | RF6_TELE_AWAY | \
+ RF6_HAND_DOOM | RF6_TELE_TO | RF6_TELE_AWAY | RF6_TELE_LEVEL | \
RF6_DARKNESS | RF6_TRAPS | RF6_FORGET)
/*
#define MAX_MANE 16
#define MAX_MONSPELLS 96
+#define MONSPELL_TYPE_BOLT 1
+#define MONSPELL_TYPE_BALL 2
+#define MONSPELL_TYPE_BREATH 3
+#define MONSPELL_TYPE_SUMMON 4
+#define MONSPELL_TYPE_OTHER 5
#define EATER_EXT 36
#define EATER_CHARGE 0x10000L