/* Hack -- Enter wizard mode */
- if (arg_wizard && enter_wizard_mode()) p_ptr->wizard = TRUE;
+ if (arg_wizard)
+ {
+ if (enter_wizard_mode()) p_ptr->wizard = TRUE;
+ else if (p_ptr->is_dead) quit("Already dead.");
+ }
/* Initialize the town-buildings if necessary */
if (!dun_level && !p_ptr->inside_quest)