#include "eglscreen.h"
#include "eglstring.h"
#include "eglsurface.h"
+#include "eglimage.h"
#if defined(_EGL_PLATFORM_X)
#include <dlfcn.h>
#ifdef EGL_VERSION_1_2
drv->API.CreatePbufferFromClientBuffer = _eglCreatePbufferFromClientBuffer;
#endif /* EGL_VERSION_1_2 */
+
+#ifdef EGL_KHR_image_base
+ drv->API.CreateImageKHR = _eglCreateImageKHR;
+ drv->API.DestroyImageKHR = _eglDestroyImageKHR;
+#endif /* EGL_KHR_image_base */
}