#include "object.h"
#include "player-status.h"
-extern int level_up;
-
-
/* tables.c */
-extern const char hexsym[16];
-extern const char listsym[];
-extern const concptr color_char;
extern const byte adj_mag_study[];
extern const byte adj_mag_mana[];
extern const byte adj_mag_fail[];
extern const byte adj_con_mhp[];
extern const byte adj_chr_chm[];
-extern const concptr color_names[16];
-extern const concptr stat_names[6];
-extern const concptr stat_names_reduced[6];
-extern const concptr window_flag_desc[32];
-
-extern const concptr ident_info[];
-extern const byte feature_action_flags[FF_FLAG_MAX];
-
/* variable.c */
-extern bool character_generated;
-extern bool character_dungeon;
-extern bool character_loaded;
-extern bool character_saved;
-extern bool character_icky;
-extern bool character_xtra;
-extern bool creating_savefile;
-extern COMMAND_CODE command_cmd;
-extern COMMAND_ARG command_arg;
-extern s16b command_rep;
-extern DIRECTION command_dir;
-extern s16b command_see;
-extern TERM_LEN command_gap;
-extern s16b command_wrk;
-extern s16b command_new;
-extern bool msg_flag;
-extern s16b running;
-
-extern GAME_TURN old_battle;
-
-extern s16b signal_count;
-extern bool inkey_base;
-extern bool inkey_xtra;
-extern bool inkey_scan;
-extern bool inkey_flag;
-extern bool get_com_no_macros;
-extern OBJECT_SUBTYPE_VALUE coin_type;
-
extern bool repair_monsters;
extern bool repair_objects;
-extern MONSTER_IDX hack_m_idx;
-extern MONSTER_IDX hack_m_idx_ii;
-extern int total_friends;
-extern int leaving_quest;
-extern bool reinit_wilderness;
-extern bool multi_rew;
+
extern bool reset_concent;
-extern bool is_fired;
* Software options (set via the '=' command). See "tables.c"
*/
-
-extern GAME_TURN record_turn;
extern POSITION panel_row_min, panel_row_max;
extern POSITION panel_col_min, panel_col_max;
extern POSITION panel_col_prt, panel_row_prt;
-extern MONSTER_IDX target_who;
-extern POSITION target_col;
-extern POSITION target_row;
extern int player_uid;
extern int player_euid;
extern int player_egid;
-extern char player_base[32];
-extern char savefile[1024];
-extern char savefile_base[40];
extern pos_list tmp_pos;
extern STR_OFFSET quark__num;
extern concptr *quark__str;
extern term *angband_term[8];
-extern const char angband_term_name[8][16];
-extern byte angband_color_table[256][4];
-extern const concptr angband_sound_name[SOUND_MAX];
-extern const concptr angband_music_basic_name[MUSIC_BASIC_MAX];
-extern FLOOR_IDX max_floor_id;
-extern u32b saved_floor_file_sign;
+
extern concptr keymap_act[KEYMAP_MODES][256];
extern player_type *p_ptr;
-extern char *f_name;
-extern char *f_tag;
-
-extern OBJECT_TYPE_VALUE item_tester_tval;
-extern bool (*item_tester_hook)(object_type *o_ptr);
-extern monsterrace_hook_type get_mon_num_hook;
-extern monsterrace_hook_type get_mon_num2_hook;
-extern bool (*get_obj_num_hook)(KIND_OBJECT_IDX k_idx);
-
-extern int init_flags;
-extern int highscore_fd;
-extern bool can_save;
extern MONSTER_IDX pet_t_m_idx;
extern MONSTER_IDX riding_t_m_idx;
extern MONRACE_IDX today_mon;
-extern u32b start_time;
extern bool sukekaku;
extern bool new_mane;
-extern concptr screen_dump;
extern DEPTH *max_dlv;
-extern COMMAND_CODE now_message;
extern bool use_menu;
/* xtra1.c */
extern void handle_stuff(void);
extern void update_output(void);
-extern void print_monster_list(TERM_LEN x, TERM_LEN y, TERM_LEN max_lines);
-extern void update_playtime(void);
#ifdef MACINTOSH
/* main-mac.c */
/* main-win.c */
/* extern int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, ...); */
#endif
-
-/* wizard1.c */
-extern void spoil_random_artifact(concptr fname);
-
-
-#ifdef JP
-/* japanese.c */
-extern void sindarin_to_kana(char *kana, concptr sindarin);
-extern void jverb( concptr in , char *out , int flag);
-extern void sjis2euc(char *str);
-extern void euc2sjis(char *str);
-extern byte codeconv(char *str);
-extern bool iskanji2(concptr s, int x);
-extern void guess_convert_to_system_encoding(char* strbuf, int buflen);
-#endif
-
-/* inet.c */
-extern int soc_write(int sd, char *buf, size_t sz);
-extern int soc_read(int sd, char *buf, size_t sz);
-extern void set_proxy(char *default_url, int default_port);
-extern int connect_server(int timeout, concptr host, int port);
-extern int disconnect_server(int sd);
-extern concptr soc_err(void);
-
-extern void prepare_movie_hooks(void);
-extern void prepare_browse_movie_aux(concptr filename);
-extern void prepare_browse_movie(concptr filename);
-extern void browse_movie(void);
-extern bool browsing_movie;
-
-extern void kamaenaoshi(INVENTORY_IDX item);