extern bool cheat_live;
extern bool cheat_save;
extern bool cheat_diary_output;
+extern bool cheat_turn;
extern char record_o_name[MAX_NLEN];
extern s32b record_turn;
extern char *macro__buf;
extern s16b quark__num;
extern cptr *quark__str;
-extern u16b message__next;
-extern u16b message__last;
-extern u16b message__head;
-extern u16b message__tail;
-extern u16b *message__ptr;
+extern u32b message__next;
+extern u32b message__last;
+extern u32b message__head;
+extern u32b message__tail;
+extern u32b *message__ptr;
extern char *message__buf;
extern u32b option_flag[8];
extern u32b option_mask[8];
extern cptr quark_str(s16b num);
extern void quark_init(void);
extern s16b quark_add(cptr str);
-extern s16b message_num(void);
+extern s32b message_num(void);
extern cptr message_str(int age);
extern void message_add(cptr msg);
extern void msg_print(cptr msg);
+extern void msg_print_wizard(int cheat_type, cptr msg);
#ifndef SWIG
extern void msg_format(cptr fmt, ...);
+extern void msg_format_wizard(int cheat_type, cptr fmt, ...);
#endif /* SWIG */
extern void screen_save(void);
extern void screen_load(void);
extern bool target_able(int m_idx);
extern bool target_okay(void);
extern bool target_set(int mode);
-extern void target_set_prepare_look();
+extern void target_set_prepare_look(void);
extern bool get_aim_dir(int *dp);
extern bool get_hack_dir(int *dp);
extern bool get_rep_dir(int *dp, bool under);
/* inet.c */
extern int soc_write(int sd, char *buf, size_t sz);
+extern int soc_read(int sd, char *buf, size_t sz);
extern void set_proxy(char *default_url, int default_port);
extern int connect_server(int timeout, const char *host, int port);
extern int disconnect_server(int sd);
extern bool stop_hex_spell(void);
extern void check_hex(void);
extern bool hex_spell_fully(void);
-extern void revenge_spell();
+extern void revenge_spell(void);
extern void revenge_store(int dam);
extern bool teleport_barrier(int m_idx);
extern bool magic_barrier(int m_idx);