*/
-extern char record_o_name[MAX_NLEN];
extern GAME_TURN record_turn;
extern POSITION panel_row_min, panel_row_max;
extern POSITION panel_col_min, panel_col_max;
extern char savefile[1024];
extern char savefile_base[40];
extern pos_list tmp_pos;
-extern s16b macro__num;
-extern concptr *macro__pat;
-extern concptr *macro__act;
-extern bool *macro__cmd;
-extern char *macro__buf;
extern STR_OFFSET quark__num;
extern concptr *quark__str;
extern FEAT_IDX max_f_idx;
extern EGO_IDX max_e_idx;
-extern DUNGEON_IDX max_d_idx;
extern int init_flags;
extern int highscore_fd;
extern bool can_save;
-extern MONRACE_IDX battle_mon[4];
-extern int sel_monster;
-extern int battle_odds;
-extern PRICE kakekin;
-extern u32b mon_odds[4];
+
extern MONSTER_IDX pet_t_m_idx;
extern MONSTER_IDX riding_t_m_idx;
extern MONRACE_IDX today_mon;
extern u32b start_time;
extern bool sukekaku;
extern bool new_mane;
-extern bool mon_fight;
extern bool generate_encounter;
extern concptr screen_dump;
extern void print_monster_list(TERM_LEN x, TERM_LEN y, TERM_LEN max_lines);
extern void update_playtime(void);
-/* xtra2.c */
-extern void panel_bounds_center(void);
-extern void verify_panel(void);
-extern bool target_able(MONSTER_IDX m_idx);
-extern bool target_okay(void);
-extern bool target_set(BIT_FLAGS mode);
-extern void target_set_prepare_look(void);
-extern bool get_aim_dir(DIRECTION *dp);
-extern bool get_hack_dir(DIRECTION *dp);
-extern bool get_direction(DIRECTION *dp, bool allow_under, bool with_steed);
-extern bool get_rep_dir(DIRECTION *dp, bool under);
-extern bool tgt_pt(POSITION *x, POSITION *y);
-
-/*
- * Hack -- conditional (or "bizarre") externs
- */
-
-#ifdef SET_UID
-/* util.c */
-extern void user_name(char *buf, int id);
-#endif
-
-#if 0
-#ifndef HAS_STRICMP
-/* util.c */
-extern int stricmp(concptr a, concptr b);
-#endif
-#endif
-
-#ifndef HAVE_USLEEP
-/* util.c */
-extern int usleep(huge usecs);
-#endif
-
#ifdef MACINTOSH
/* main-mac.c */
/* extern void main(void); */
/* extern int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, ...); */
#endif
-extern bool get_item_floor(COMMAND_CODE *cp, concptr pmt, concptr str, BIT_FLAGS mode);
-extern void py_pickup_floor(bool pickup);
-
/* wizard1.c */
extern void spoil_random_artifact(concptr fname);
-/* wizard2.c */
-extern void strip_name(char *buf, KIND_OBJECT_IDX k_idx);
-extern void cheat_death(player_type *creature_ptr);
-
#ifdef JP
/* japanese.c */
extern void guess_convert_to_system_encoding(char* strbuf, int buflen);
#endif
-#ifdef WORLD_SCORE
-/* report.c */
-extern errr report_score(void);
-extern concptr make_screen_dump(void);
-#endif
-
/* inet.c */
extern int soc_write(int sd, char *buf, size_t sz);
extern int soc_read(int sd, char *buf, size_t sz);