if (ABS(flavor_ptr->o_ptr->pval) != 1)
flavor_ptr->t = object_desc_chr(flavor_ptr->t, 's');
#endif
+
+ return;
}
if (has_flag(flavor_ptr->tr_flags, TR_STEALTH)) {
strcpy(flavor_ptr->fake_insc_buf, game_inscriptions[flavor_ptr->o_ptr->feeling]);
return;
}
-
+
if (object_is_cursed(flavor_ptr->o_ptr) && (flavor_ptr->known || (flavor_ptr->o_ptr->ident & IDENT_SENSE))) {
strcpy(flavor_ptr->fake_insc_buf, _("呪われている", "cursed"));
return;
}
-
+
if (((flavor_ptr->o_ptr->tval == TV_RING) || (flavor_ptr->o_ptr->tval == TV_AMULET) || (flavor_ptr->o_ptr->tval == TV_LITE)
- || (flavor_ptr->o_ptr->tval == TV_FIGURINE))
+ || (flavor_ptr->o_ptr->tval == TV_FIGURINE))
&& flavor_ptr->aware && !flavor_ptr->known && !(flavor_ptr->o_ptr->ident & IDENT_SENSE)) {
strcpy(flavor_ptr->fake_insc_buf, _("未鑑定", "unidentified"));
return;
}
-
+
if (!flavor_ptr->known && (flavor_ptr->o_ptr->ident & IDENT_EMPTY)) {
strcpy(flavor_ptr->fake_insc_buf, _("空", "empty"));
return;
}
-
+
if (!flavor_ptr->aware && object_is_tried(flavor_ptr->o_ptr))
strcpy(flavor_ptr->fake_insc_buf, _("未判明", "tried"));
}
display_item_discount(flavor_ptr);
display_item_fake_inscription(flavor_ptr);
angband_strcpy(flavor_ptr->buf, flavor_ptr->tmp_val, MAX_NLEN);
-}
+}
\ No newline at end of file