else
{
/* Preserve the mount */
- COPY(&party_mon[0], m_ptr, monster_type);
+ (void)COPY(&party_mon[0], m_ptr, monster_type);
/* Delete from this floor */
delete_monster_idx(p_ptr->riding);
}
}
- COPY(&party_mon[num], &m_list[i], monster_type);
+ (void)COPY(&party_mon[num], &m_list[i], monster_type);
num++;
}
/* For accuracy of precalc_cur_num_of_pet() */
- C_WIPE(party_mon, MAX_PARTY_MON, monster_type);
+ (void)C_WIPE(party_mon, MAX_PARTY_MON, monster_type);
}
/* Place preserved pet monsters */
place_pet();
+ /* Reset travel target place */
+ forget_travel_flow();
+
/* Hack -- maintain unique and artifacts */
update_unique_artifact(new_floor_id);