if (!(mvitals[PM_WATER_MOCCASIN].mvflags & G_GONE)) {
if (!Blind)
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("An endless stream of %s pours forth!",
Hallucination ? makeplural(rndmonnam(NULL)) : "snakes");
#else
/* Give those on low levels a (slightly) better chance of survival
*/
if (rnd(100) > (80 + level_difficulty())) {
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("Grateful for %s release, %s grants you a wish!",
mhis(mtmp), mhe(mtmp));
#else
dogushforth(TRUE);
break;
default:
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("This tepid %s is tasteless.",
hliquid("water"));
#else
&& !exist_artifact(LONG_SWORD, artiname(ART_EXCALIBUR))) {
if (u.ualign.type != A_LAWFUL) {
/* Ha! Trying to cheat her. */
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("A freezing mist rises from the %s and envelopes the sword.",
hliquid("water"));
#else
else {
mtmp = makemon(&mons[PM_SEWER_RAT], u.ux, u.uy, NO_MM_FLAGS);
if (mtmp)
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("Eek! There's %s in the sink!",
(Blind || !canspotmon(mtmp)) ? "something squirmy"
: a_monnam(mtmp));
}
} while (!otmp);
otmp->cursed = otmp->blessed = 0;
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("Some %s liquid flows from the faucet.",
Blind ? "odd" : hcolor(OBJ_DESCR(objects[otmp->otyp])));
#else
}
/*FALLTHRU*/
default:
-#if 0 /*JP*/
+#if 0 /*JP:T*/
You("take a sip of %s %s.",
rn2(3) ? (rn2(2) ? "cold" : "warm") : "hot",
hliquid("water"));