res = LLVMBuildShl(builder, res, lp_build_int_const_scalar(src_type, shift), "");
/* TODO: Fill in the empty lower bits for additional precision? */
+ /* YES: this fixes progs/trivial/tri-z-eq.c.
+ * Otherwise vertex Z=1.0 values get converted to something like
+ * 0xfffffb00 and the test for equality with 0xffffffff fails.
+ */
#if 0
{
LLVMValueRef msb;