SI_VS_STREAMOUT_BUF2,
SI_VS_STREAMOUT_BUF3,
+ SI_VS_CONST_CLIP_PLANES,
SI_PS_CONST_POLY_STIPPLE,
+ SI_PS_CONST_SAMPLE_POSITIONS,
SI_NUM_RW_BUFFERS,
};
void si_emit_graphics_shader_userdata(struct si_context *sctx,
struct r600_atom *atom);
void si_emit_compute_shader_userdata(struct si_context *sctx);
+void si_set_constant_buffer(struct si_context *sctx,
+ struct si_buffer_resources *buffers,
+ uint slot, struct pipe_constant_buffer *input);
/* si_state.c */
struct si_shader_selector;