#include "si_pm4.h"
#include "radeon/r600_pipe_common.h"
-#define SI_NUM_SHADERS (PIPE_SHADER_TESS_EVAL+1)
+#define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1)
+#define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1)
#define SI_MAX_ATTRIBS 16
struct si_screen;
bool uses_poly_offset;
bool clamp_fragment_color;
bool rasterizer_discard;
+ bool scissor_enable;
};
struct si_dsa_stencil_ref_part {
uint32_t sh_base[SI_NUM_SHADERS];
};
-/* User sampler views: 0..15
- * Polygon stipple tex: 16
- */
-#define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
-#define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
-#define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)
+#define SI_NUM_USER_SAMPLERS 32 /* AKA OpenGL textures units per shader */
+#define SI_NUM_SAMPLERS SI_NUM_USER_SAMPLERS
/* User constant buffers: 0..15
* Driver state constants: 16
#define SI_NUM_IMAGES 16
-/* Read-write buffer slots.
- *
- * Ring buffers: 0..1
- * Streamout buffers: 2..5
- */
-#define SI_RING_TESS_FACTOR 0 /* for HS (TCS) */
-#define SI_RING_ESGS 0 /* for ES, GS */
-#define SI_RING_GSVS 1 /* for GS, VS */
-#define SI_RING_GSVS_1 2 /* 1, 2, 3 for GS */
-#define SI_RING_GSVS_2 3
-#define SI_RING_GSVS_3 4
-#define SI_NUM_RING_BUFFERS 5
-#define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
-#define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
+#define SI_NUM_SHADER_BUFFERS 16
+
+/* Private read-write buffer slots. */
+enum {
+ SI_HS_RING_TESS_FACTOR,
+
+ SI_ES_RING_ESGS,
+ SI_GS_RING_ESGS,
+
+ SI_GS_RING_GSVS0,
+ SI_GS_RING_GSVS1,
+ SI_GS_RING_GSVS2,
+ SI_GS_RING_GSVS3,
+ SI_VS_RING_GSVS,
+
+ SI_VS_STREAMOUT_BUF0,
+ SI_VS_STREAMOUT_BUF1,
+ SI_VS_STREAMOUT_BUF2,
+ SI_VS_STREAMOUT_BUF3,
+
+ SI_VS_CONST_CLIP_PLANES,
+ SI_PS_CONST_POLY_STIPPLE,
+ SI_PS_CONST_SAMPLE_POSITIONS,
+
+ SI_NUM_RW_BUFFERS,
+};
#define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
unsigned element_dw_size;
/* The maximum number of descriptors. */
unsigned num_elements;
- /* Whether the list has been changed and should be re-uploaded. */
- bool list_dirty;
/* The buffer where the descriptors have been uploaded. */
struct r600_resource *buffer;
unsigned buffer_offset;
+ /* Offset in CE RAM */
+ unsigned ce_offset;
+
/* The i-th bit is set if that element is enabled (non-NULL resource). */
uint64_t enabled_mask;
+ /* elements of the list that are changed and need to be uploaded */
+ uint64_t dirty_mask;
+
+ /* Whether the CE ram is dirty and needs to be reinitialized entirely
+ * before we can do partial updates. */
+ bool ce_ram_dirty;
+
/* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
* array will be stored. */
unsigned shader_userdata_offset;
} while(0)
/* si_descriptors.c */
+void si_ce_enable_loads(struct radeon_winsys_cs *ib);
void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
struct pipe_resource *buffer,
unsigned stride, unsigned num_records,
bool add_tid, bool swizzle,
unsigned element_size, unsigned index_stride, uint64_t offset);
void si_init_all_descriptors(struct si_context *sctx);
-bool si_upload_shader_descriptors(struct si_context *sctx);
+bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
+bool si_upload_compute_shader_descriptors(struct si_context *sctx);
void si_release_all_descriptors(struct si_context *sctx);
void si_all_descriptors_begin_new_cs(struct si_context *sctx);
void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
const uint8_t *ptr, unsigned size, uint32_t *const_offset);
void si_shader_change_notify(struct si_context *sctx);
void si_update_compressed_colortex_masks(struct si_context *sctx);
-void si_emit_shader_userdata(struct si_context *sctx, struct r600_atom *atom);
+void si_emit_graphics_shader_userdata(struct si_context *sctx,
+ struct r600_atom *atom);
+void si_emit_compute_shader_userdata(struct si_context *sctx);
+void si_set_constant_buffer(struct si_context *sctx,
+ struct si_buffer_resources *buffers,
+ uint slot, struct pipe_constant_buffer *input);
/* si_state.c */
struct si_shader_selector;
/* si_state_draw.c */
void si_emit_cache_flush(struct si_context *sctx, struct r600_atom *atom);
+void si_ce_pre_draw_synchronization(struct si_context *sctx);
+void si_ce_post_draw_synchronization(struct si_context *sctx);
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
void si_trace_emit(struct si_context *sctx);