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vc4: Don't reallocate the tile alloc/state bos every frame.
[android-x86/external-mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
vc4_context.h
diff --git
a/src/gallium/drivers/vc4/vc4_context.h
b/src/gallium/drivers/vc4/vc4_context.h
index
2aba992
..
dedd98b
100644
(file)
--- a/
src/gallium/drivers/vc4/vc4_context.h
+++ b/
src/gallium/drivers/vc4/vc4_context.h
@@
-120,6
+120,9
@@
struct vc4_context {
struct vc4_cl bo_handles;
uint32_t shader_rec_count;
+ struct vc4_bo *tile_alloc;
+ struct vc4_bo *tile_state;
+
struct util_slab_mempool transfer_pool;
struct blitter_context *blitter;