#include "grid/feature.h"
#include "info-reader/dungeon-info-tokens-table.h"
#include "info-reader/feature-reader.h"
+#include "info-reader/info-reader-util.h"
#include "info-reader/parse-error-types.h"
#include "info-reader/race-info-tokens-table.h"
#include "io/tokenizer.h"
#include "main/angband-headers.h"
#include "util/string-processor.h"
#include "view/display-messages.h"
-#include <string>
/*!
* @brief テキストトークンを走査してフラグを一つ得る(ダンジョン用) /
* Grab one flag for a dungeon type from a textual string
* @param d_ptr 保管先のダンジョン構造体参照ポインタ
* @param what 参照元の文字列ポインタ
- * @return エラーコード
+ * @return 見つけたらtrue
*/
-static errr grab_one_dungeon_flag(dungeon_type *d_ptr, concptr what)
+static bool grab_one_dungeon_flag(dungeon_type *d_ptr, std::string_view what)
{
- if (EnumClassFlagGroup<DF>::grab_one_flag(d_ptr->flags, d_info_flags, what))
- return 0;
+ if (EnumClassFlagGroup<DungeonFeatureType>::grab_one_flag(d_ptr->flags, d_info_flags, what)) {
+ return true;
+ }
- msg_format(_("未知のダンジョン・フラグ '%s'。", "Unknown dungeon type flag '%s'."), what);
- return 1;
+ msg_format(_("未知のダンジョン・フラグ '%s'。", "Unknown dungeon type flag '%s'."), what.data());
+ return false;
}
/*!
* Grab one (basic) flag in a monster_race from a textual string
* @param d_ptr 保管先のダンジョン構造体参照ポインタ
* @param what 参照元の文字列ポインタ
- * @return エラーコード
+ * @return 見つけたらtrue
*/
-static errr grab_one_basic_monster_flag(dungeon_type *d_ptr, concptr what)
+static bool grab_one_basic_monster_flag(dungeon_type *d_ptr, std::string_view what)
{
- if (grab_one_flag(&d_ptr->mflags1, r_info_flags1, what) == 0)
- return 0;
+ if (info_grab_one_flag(d_ptr->mflags1, r_info_flags1, what)) {
+ return true;
+ }
+
+ if (info_grab_one_flag(d_ptr->mflags2, r_info_flags2, what)) {
+ return true;
+ }
+
+ if (info_grab_one_flag(d_ptr->mflags3, r_info_flags3, what)) {
+ return true;
+ }
- if (grab_one_flag(&d_ptr->mflags2, r_info_flags2, what) == 0)
- return 0;
+ if (info_grab_one_flag(d_ptr->mflags7, r_info_flags7, what)) {
+ return true;
+ }
+
+ if (info_grab_one_flag(d_ptr->mflags8, r_info_flags8, what)) {
+ return true;
+ }
+
+ if (EnumClassFlagGroup<MonsterResistanceType>::grab_one_flag(d_ptr->mon_resistance_flags, r_info_flagsr, what)) {
+ return true;
+ }
- if (grab_one_flag(&d_ptr->mflags3, r_info_flags3, what) == 0)
- return 0;
+ if (EnumClassFlagGroup<MonsterBehaviorType>::grab_one_flag(d_ptr->mon_behavior_flags, r_info_behavior_flags, what)) {
+ return true;
+ }
- if (grab_one_flag(&d_ptr->mflags7, r_info_flags7, what) == 0)
- return 0;
+ if (EnumClassFlagGroup<MonsterVisualType>::grab_one_flag(d_ptr->mon_visual_flags, r_info_visual_flags, what)) {
+ return true;
+ }
- if (grab_one_flag(&d_ptr->mflags8, r_info_flags8, what) == 0)
- return 0;
+ if (EnumClassFlagGroup<MonsterKindType>::grab_one_flag(d_ptr->mon_kind_flags, r_info_kind_flags, what)) {
+ return true;
+ }
- if (grab_one_flag(&d_ptr->mflags9, r_info_flags9, what) == 0)
- return 0;
+ if (EnumClassFlagGroup<MonsterDropType>::grab_one_flag(d_ptr->mon_drop_flags, r_info_drop_flags, what)) {
+ return true;
+ }
- if (grab_one_flag(&d_ptr->mflagsr, r_info_flagsr, what) == 0)
- return 0;
+ if (EnumClassFlagGroup<MonsterWildernessType>::grab_one_flag(d_ptr->mon_wilderness_flags, r_info_wilderness_flags, what)) {
+ return true;
+ }
- msg_format(_("未知のモンスター・フラグ '%s'。", "Unknown monster flag '%s'."), what);
- return 1;
+ msg_format(_("未知のモンスター・フラグ '%s'。", "Unknown monster flag '%s'."), what.data());
+ return false;
}
/*!
* Grab one (spell) flag in a monster_race from a textual string
* @param d_ptr 保管先のダンジョン構造体参照ポインタ
* @param what 参照元の文字列ポインタ
- * @return エラーコード
+ * @return 見つけたらtrue
*/
-static errr grab_one_spell_monster_flag(dungeon_type *d_ptr, concptr what)
+static bool grab_one_spell_monster_flag(dungeon_type *d_ptr, std::string_view what)
{
- if (EnumClassFlagGroup<RF_ABILITY>::grab_one_flag(d_ptr->m_ability_flags, r_info_ability_flags, what))
- return 0;
+ if (EnumClassFlagGroup<MonsterAbilityType>::grab_one_flag(d_ptr->mon_ability_flags, r_info_ability_flags, what)) {
+ return true;
+ }
- msg_format(_("未知のモンスター・フラグ '%s'。", "Unknown monster flag '%s'."), what);
- return 1;
+ msg_format(_("未知のモンスター・フラグ '%s'。", "Unknown monster flag '%s'."), what.data());
+ return false;
}
/*!
* @param head ヘッダ構造体
* @return エラーコード
*/
-errr parse_d_info(char *buf, angband_header *head)
+errr parse_d_info(std::string_view buf, angband_header *)
{
- static dungeon_type *d_ptr = NULL;
- char *s, *t;
- if (buf[0] == 'N') {
- s = angband_strchr(buf + 2, ':');
- if (!s)
- return 1;
-
- *s++ = '\0';
-#ifdef JP
- if (!*s)
- return 1;
-#endif
+ static dungeon_type *d_ptr = nullptr;
+ const auto &tokens = str_split(buf, ':', false);
+
+ if (tokens[0] == "N") {
+ // N:index:name_ja
+ if (tokens.size() < 3 || tokens[1].size() == 0) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
- int i = atoi(buf + 2);
- if (i < error_idx)
- return 4;
- if (i >= head->info_num)
- return 2;
+ auto i = std::stoi(tokens[1]);
+ if (i < error_idx) {
+ return PARSE_ERROR_NON_SEQUENTIAL_RECORDS;
+ }
+ if (i >= static_cast<int>(d_info.size())) {
+ d_info.resize(i + 1);
+ }
error_idx = i;
d_ptr = &d_info[i];
+ d_ptr->idx = static_cast<DUNGEON_IDX>(i);
#ifdef JP
- d_ptr->name = std::string(s);
+ d_ptr->name = tokens[2];
#endif
- }
-#ifdef JP
- else if (buf[0] == 'E')
- return 0;
-#else
- else if (buf[0] == 'E') {
- /* Acquire the Text */
- s = buf + 2;
-
- /* Store the name */
- d_ptr->name = std::string(s);
- }
+ } else if (!d_ptr) {
+ return PARSE_ERROR_MISSING_RECORD_HEADER;
+ } else if (tokens[0] == "E") {
+ // E:name_en
+#ifndef JP
+ if (tokens.size() < 2 || tokens[1].size() == 0) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
+ d_ptr->name = tokens[1];
#endif
- else if (buf[0] == 'D') {
+ } else if (tokens[0] == "D") {
+ // D:text_ja
+ // D:$text_en
+ if (tokens.size() < 2 || tokens[1].size() == 0) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
#ifdef JP
- if (buf[2] == '$')
- return 0;
- s = buf + 2;
+ if (tokens[1][0] == '$') {
+ return PARSE_ERROR_NONE;
+ }
+ d_ptr->text.append(buf.substr(2));
#else
- if (buf[2] != '$')
- return 0;
- s = buf + 3;
+ if (tokens[1][0] != '$') {
+ return PARSE_ERROR_NONE;
+ }
+ append_english_text(d_ptr->text, buf.substr(3));
#endif
- d_ptr->text.append(s);
- } else if (buf[0] == 'W') {
- int min_lev, max_lev;
- int min_plev, mode;
- int min_alloc, max_chance;
- int obj_good, obj_great;
- int pit, nest;
-
- if (10
- != sscanf(buf + 2, "%d:%d:%d:%d:%d:%d:%d:%d:%x:%x", &min_lev, &max_lev, &min_plev, &mode, &min_alloc, &max_chance, &obj_good, &obj_great,
- (unsigned int *)&pit, (unsigned int *)&nest))
- return 1;
-
- d_ptr->mindepth = (DEPTH)min_lev;
- d_ptr->maxdepth = (DEPTH)max_lev;
- d_ptr->min_plev = (PLAYER_LEVEL)min_plev;
- d_ptr->mode = (BIT_FLAGS8)mode;
- d_ptr->min_m_alloc_level = min_alloc;
- d_ptr->max_m_alloc_chance = max_chance;
- d_ptr->obj_good = obj_good;
- d_ptr->obj_great = obj_great;
- d_ptr->pit = (BIT_FLAGS16)pit;
- d_ptr->nest = (BIT_FLAGS16)nest;
- } else if (buf[0] == 'P') {
- int dy, dx;
- if (2 != sscanf(buf + 2, "%d:%d", &dy, &dx))
- return 1;
-
- d_ptr->dy = dy;
- d_ptr->dx = dx;
- } else if (buf[0] == 'L') {
- char *zz[16];
- if (tokenize(buf + 2, DUNGEON_FEAT_PROB_NUM * 2 + 1, zz, 0) != (DUNGEON_FEAT_PROB_NUM * 2 + 1))
- return 1;
+ } else if (tokens[0] == "W") {
+ // W:min_level:max_level:(1):mode:(2):(3):(4):(5):prob_pit:prob_nest
+ // (1)minimum player level (unused)
+ // (2)minimum level of allocating monster
+ // (3)maximum probability of level boost of allocation monster
+ // (4)maximum probability of dropping good objects
+ // (5)maximum probability of dropping great objects
+ if (tokens.size() < 11) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
- for (int i = 0; i < DUNGEON_FEAT_PROB_NUM; i++) {
- d_ptr->floor[i].feat = f_tag_to_index(zz[i * 2]);
- if (d_ptr->floor[i].feat < 0)
+ info_set_value(d_ptr->mindepth, tokens[1]);
+ info_set_value(d_ptr->maxdepth, tokens[2]);
+ info_set_value(d_ptr->min_plev, tokens[3]);
+ info_set_value(d_ptr->mode, tokens[4]);
+ info_set_value(d_ptr->min_m_alloc_level, tokens[5]);
+ info_set_value(d_ptr->max_m_alloc_chance, tokens[6]);
+ info_set_value(d_ptr->obj_good, tokens[7]);
+ info_set_value(d_ptr->obj_great, tokens[8]);
+ info_set_value(d_ptr->pit, tokens[9], 16);
+ info_set_value(d_ptr->nest, tokens[10], 16);
+ } else if (tokens[0] == "P") {
+ // P:wild_y:wild_x
+ if (tokens.size() < 3) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
+
+ info_set_value(d_ptr->dy, tokens[1]);
+ info_set_value(d_ptr->dx, tokens[2]);
+ } else if (tokens[0] == "L") {
+ // L:floor_1:prob_1:floor_2:prob_2:floor_3:prob_3:tunnel_prob
+ if (tokens.size() < DUNGEON_FEAT_PROB_NUM * 2 + 2) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
+
+ for (size_t i = 0; i < DUNGEON_FEAT_PROB_NUM; i++) {
+ auto feat_idx = i * 2 + 1;
+ auto per_idx = feat_idx + 1;
+ d_ptr->floor[i].feat = f_tag_to_index(tokens[feat_idx]);
+ if (d_ptr->floor[i].feat < 0) {
return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ }
- d_ptr->floor[i].percent = (PERCENTAGE)atoi(zz[i * 2 + 1]);
+ info_set_value(d_ptr->floor[i].percent, tokens[per_idx]);
}
- d_ptr->tunnel_percent = atoi(zz[DUNGEON_FEAT_PROB_NUM * 2]);
- } else if (buf[0] == 'A') {
- char *zz[16];
- if (tokenize(buf + 2, DUNGEON_FEAT_PROB_NUM * 2 + 4, zz, 0) != (DUNGEON_FEAT_PROB_NUM * 2 + 4))
- return 1;
+ auto tunnel_idx = DUNGEON_FEAT_PROB_NUM * 2 + 1;
+ info_set_value(d_ptr->tunnel_percent, tokens[tunnel_idx]);
+ } else if (tokens[0] == "A") {
+ // A:wall_1:prob_1:wall_2:prob_2:wall_3:prob_3:outer_wall:inner_wall:stream_1:stream_2
+ if (tokens.size() < DUNGEON_FEAT_PROB_NUM * 2 + 5) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
for (int i = 0; i < DUNGEON_FEAT_PROB_NUM; i++) {
- d_ptr->fill[i].feat = f_tag_to_index(zz[i * 2]);
- if (d_ptr->fill[i].feat < 0)
+ auto feat_idx = i * 2 + 1;
+ auto prob_idx = feat_idx + 1;
+ d_ptr->fill[i].feat = f_tag_to_index(tokens[feat_idx]);
+ if (d_ptr->fill[i].feat < 0) {
return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ }
- d_ptr->fill[i].percent = (PERCENTAGE)atoi(zz[i * 2 + 1]);
+ info_set_value(d_ptr->fill[i].percent, tokens[prob_idx]);
}
- d_ptr->outer_wall = f_tag_to_index(zz[DUNGEON_FEAT_PROB_NUM * 2]);
- if (d_ptr->outer_wall < 0)
+ auto idx = DUNGEON_FEAT_PROB_NUM * 2 + 1;
+ d_ptr->outer_wall = f_tag_to_index(tokens[idx++]);
+ if (d_ptr->outer_wall < 0) {
return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ }
- d_ptr->inner_wall = f_tag_to_index(zz[DUNGEON_FEAT_PROB_NUM * 2 + 1]);
- if (d_ptr->inner_wall < 0)
+ d_ptr->inner_wall = f_tag_to_index(tokens[idx++]);
+ if (d_ptr->inner_wall < 0) {
return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ }
- d_ptr->stream1 = f_tag_to_index(zz[DUNGEON_FEAT_PROB_NUM * 2 + 2]);
- if (d_ptr->stream1 < 0)
+ d_ptr->stream1 = f_tag_to_index(tokens[idx++]);
+ if (d_ptr->stream1 < 0) {
return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ }
- d_ptr->stream2 = f_tag_to_index(zz[DUNGEON_FEAT_PROB_NUM * 2 + 3]);
- if (d_ptr->stream2 < 0)
+ d_ptr->stream2 = f_tag_to_index(tokens[idx]);
+ if (d_ptr->stream2 < 0) {
return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
- } else if (buf[0] == 'F') {
- int artif = 0, monst = 0;
-
- for (s = buf + 2; *s;) {
- /* loop */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t)
- ;
-
- if (*t) {
- *t++ = '\0';
- while (*t == ' ' || *t == '|')
- t++;
- }
+ }
+ } else if (tokens[0] == "F") {
+ // F:flags
+ if (tokens.size() < 2) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
- if (1 == sscanf(s, "FINAL_ARTIFACT_%d", &artif)) {
- d_ptr->final_artifact = (ARTIFACT_IDX)artif;
- s = t;
+ const auto &flags = str_split(tokens[1], '|', true);
+ for (const auto &f : flags) {
+ if (f.size() == 0) {
continue;
}
- if (1 == sscanf(s, "FINAL_OBJECT_%d", &artif)) {
- d_ptr->final_object = (KIND_OBJECT_IDX)artif;
- s = t;
- continue;
+ const auto &f_tokens = str_split(f, '_');
+ if (f_tokens.size() == 3) {
+ if (f_tokens[0] == "FINAL" && f_tokens[1] == "ARTIFACT") {
+ info_set_value(d_ptr->final_artifact, f_tokens[2]);
+ continue;
+ }
+ if (f_tokens[0] == "FINAL" && f_tokens[1] == "OBJECT") {
+ info_set_value(d_ptr->final_object, f_tokens[2]);
+ continue;
+ }
+ if (f_tokens[0] == "FINAL" && f_tokens[1] == "GUARDIAN") {
+ info_set_value(d_ptr->final_guardian, f_tokens[2]);
+ continue;
+ }
+ if (f_tokens[0] == "MONSTER" && f_tokens[1] == "DIV") {
+ info_set_value(d_ptr->special_div, f_tokens[2]);
+ continue;
+ }
}
- if (1 == sscanf(s, "FINAL_GUARDIAN_%d", &monst)) {
- d_ptr->final_guardian = (MONRACE_IDX)monst;
- s = t;
- continue;
+ if (!grab_one_dungeon_flag(d_ptr, f)) {
+ return PARSE_ERROR_INVALID_FLAG;
}
+ }
+ } else if (tokens[0] == "M") {
+ // M:monsterflags
+ if (tokens.size() < 2) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
- if (1 == sscanf(s, "MONSTER_DIV_%d", &monst)) {
- d_ptr->special_div = (PROB)monst;
- s = t;
+ const auto &flags = str_split(tokens[1], '|', true);
+ for (const auto &f : flags) {
+ if (f.size() == 0) {
continue;
}
- if (0 != grab_one_dungeon_flag(d_ptr, s))
- return 5;
-
- s = t;
- }
- } else if (buf[0] == 'M') {
- for (s = buf + 2; *s;) {
- /* loop */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t)
- ;
-
- if (*t) {
- *t++ = '\0';
- while (*t == ' ' || *t == '|')
- t++;
- }
-
- if (!strncmp(s, "R_CHAR_", 7)) {
- s += 7;
- angband_strcpy(d_ptr->r_char, s, sizeof(d_ptr->r_char));
- s = t;
+ const auto &m_tokens = str_split(f, '_');
+ if (m_tokens[0] == "R" && m_tokens[1] == "CHAR") {
+ d_ptr->r_chars.insert(d_ptr->r_chars.end(), m_tokens[2].begin(), m_tokens[2].end());
continue;
}
- if (0 != grab_one_basic_monster_flag(d_ptr, s))
- return 5;
-
- s = t;
- }
- } else if (buf[0] == 'S') {
- for (s = buf + 2; *s;) {
- /* loop */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t)
- ;
-
- if (*t) {
- *t++ = '\0';
- while ((*t == ' ') || (*t == '|'))
- t++;
+ if (!grab_one_basic_monster_flag(d_ptr, f)) {
+ return PARSE_ERROR_INVALID_FLAG;
}
+ }
+ } else if (tokens[0] == "S") {
+ // S: flags
+ if (tokens.size() < 2) {
+ return PARSE_ERROR_TOO_FEW_ARGUMENTS;
+ }
- int i;
- if (1 == sscanf(s, "1_IN_%d", &i)) {
- s = t;
+ const auto &flags = str_split(tokens[1], '|', true);
+ for (const auto &f : flags) {
+ if (f.size() == 0) {
continue;
}
- if (0 != grab_one_spell_monster_flag(d_ptr, s))
- return 5;
+ const auto &s_tokens = str_split(f, '_');
+ if (s_tokens.size() == 3 && s_tokens[1] == "IN") {
+ if (s_tokens[0] != "1") {
+ return PARSE_ERROR_GENERIC;
+ }
+ continue; //!< r_info.txtからのコピペ対策
+ }
- s = t;
+ if (!grab_one_spell_monster_flag(d_ptr, f)) {
+ return PARSE_ERROR_INVALID_FLAG;
+ }
}
} else {
- return 6;
+ return PARSE_ERROR_UNDEFINED_DIRECTIVE;
}
return 0;