#include "monster-attack/monster-attack-effect.h"
#include "monster-attack/monster-attack-types.h"
+#include "monster-race/monster-aura-types.h"
#include "monster-race/race-ability-flags.h"
#include "monster-race/race-flags1.h"
#include "monster-race/race-flags2.h"
extern const std::unordered_map<std::string_view, race_flags8> r_info_flags8;
extern const std::unordered_map<std::string_view, race_flags9> r_info_flags9;
extern const std::unordered_map<std::string_view, race_flags_resistance> r_info_flagsr;
+extern const std::unordered_map<std::string_view, MonsterAuraType> r_info_flags_aura;
+