/* File: init1.c */
+/*
+ * Copyright (c) 1997 Ben Harrison
+ *
+ * This software may be copied and distributed for educational, research,
+ * and not for profit purposes provided that this copyright and statement
+ * are included in all such copies. Other copyrights may also apply.
+ */
+
/* Purpose: Initialization (part 1) -BEN- */
#include "angband.h"
-#ifdef JP
-#undef strchr
-char* _strchr(char* ptr, char ch)
-{
- int k_flag = 0;
-
- for ( ; *ptr != '\0'; ++ptr)
- if (k_flag == 0) {
- if (*ptr == ch)
- return ptr;
- if (iskanji(*ptr))
- k_flag = 1;
- } else
- k_flag = 0;
-
- return NULL;
-}
-#define strchr _strchr
-#endif
/*
* This file is used to initialize various variables and arrays for the
* Angband game. Note the use of "fd_read()" and "fd_write()" to bypass
* of the platforms that we currently support.
*/
-
#ifdef ALLOW_TEMPLATES
+#include "init.h"
+
/*** Helper arrays for parsing ascii template files ***/
"INSULT",
"MOAN",
"SHOW",
+ "SHOOT",
NULL
};
/*
+ * Feature info flags
+ */
+static cptr f_info_flags[] =
+{
+ "LOS",
+ "PROJECT",
+ "MOVE",
+ "PLACE",
+ "DROP",
+ "SECRET",
+ "NOTICE",
+ "REMEMBER",
+ "OPEN",
+ "CLOSE",
+ "BASH",
+ "SPIKE",
+ "DISARM",
+ "STORE",
+ "TUNNEL",
+ "MAY_HAVE_GOLD",
+ "HAS_GOLD",
+ "HAS_ITEM",
+ "DOOR",
+ "TRAP",
+ "STAIRS",
+ "GLYPH",
+ "LESS",
+ "MORE",
+ "AVOID_RUN",
+ "FLOOR",
+ "WALL",
+ "PERMANENT",
+ "XXX00",
+ "XXX01",
+ "XXX02",
+ "HIT_TRAP",
+
+ "BRIDGE",
+ "RIVER",
+ "LAKE",
+ "BRIDGED",
+ "COVERED",
+ "GLOW",
+ "ENSECRET",
+ "WATER",
+ "LAVA",
+ "SHALLOW",
+ "DEEP",
+ "FILLED",
+ "HURT_ROCK",
+ "HURT_FIRE",
+ "HURT_COLD",
+ "HURT_ACID",
+ "ICE",
+ "ACID",
+ "OIL",
+ "XXX04",
+ "CAN_CLIMB",
+ "CAN_FLY",
+ "CAN_SWIM",
+ "CAN_PASS",
+ "CAN_OOZE",
+ "CAN_DIG",
+ "HIDE_ITEM",
+ "HIDE_SNEAK",
+ "HIDE_SWIM",
+ "HIDE_DIG",
+ "KILL_HUGE",
+ "KILL_MOVE",
+
+ "PICK_TRAP",
+ "PICK_DOOR",
+ "ALLOC",
+ "CHEST",
+ "DROP_1D2",
+ "DROP_2D2",
+ "DROP_GOOD",
+ "DROP_GREAT",
+ "HURT_POIS",
+ "HURT_ELEC",
+ "HURT_WATER",
+ "HURT_BWATER",
+ "USE_FEAT",
+ "GET_FEAT",
+ "GROUND",
+ "OUTSIDE",
+ "EASY_HIDE",
+ "EASY_CLIMB",
+ "MUST_CLIMB",
+ "TREE",
+ "NEED_TREE",
+ "BLOOD",
+ "DUST",
+ "SLIME",
+ "PLANT",
+ "XXX2",
+ "INSTANT",
+ "EXPLODE",
+ "TIMED",
+ "ERUPT",
+ "STRIKE",
+ "SPREAD",
+
+ "SPECIAL",
+ "HURT_DISI",
+ "QUEST_ENTER",
+ "QUEST_EXIT",
+ "QUEST",
+ "SHAFT",
+ "MOUNTAIN",
+ "BLDG",
+ "MINOR_GLYPH",
+ "PATTERN",
+ "TOWN",
+ "ENTRANCE",
+ "MIRROR",
+ "UNPERM",
+ "TELEPORTABLE",
+ "CONVERT",
+ "GLASS",
+};
+
+
+/*
* Monster race flags
*/
static cptr r_info_flags1[] =
"MALE",
"FEMALE",
"CHAR_CLEAR",
- "CHAR_MULTI",
+ "SHAPECHANGER",
"ATTR_CLEAR",
"ATTR_MULTI",
"FORCE_DEPTH",
"FORCE_MAXHP",
"FORCE_SLEEP",
"FORCE_EXTRA",
- "FRIEND",
+ "ATTR_SEMIRAND",
"FRIENDS",
"ESCORT",
"ESCORTS",
"DROP_4D2",
"DROP_GOOD",
"DROP_GREAT",
- "DROP_USEFUL",
- "DROP_CHOSEN"
+ "XXX2",
+ "XXX3"
};
/*
"WEIRD_MIND",
"MULTIPLY",
"REGENERATE",
- "SHAPECHANGER",
+ "CHAR_MULTI",
"ATTR_ANY",
"POWERFUL",
"ELDRITCH_HORROR",
"KILL_BODY",
"TAKE_ITEM",
"KILL_ITEM",
- "BRAIN_1",
- "BRAIN_2",
- "BRAIN_3",
- "BRAIN_4",
- "BRAIN_5",
- "BRAIN_6",
- "BRAIN_7",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "HUMAN",
"QUANTUM"
};
"HURT_ROCK",
"HURT_FIRE",
"HURT_COLD",
- "IM_ACID",
- "IM_ELEC",
- "IM_FIRE",
- "IM_COLD",
- "IM_POIS",
- "RES_TELE",
- "RES_NETH",
- "RES_WATE",
- "RES_PLAS",
- "RES_NEXU",
- "RES_DISE",
- "RES_ALL",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
"NO_FEAR",
"NO_STUN",
"NO_CONF",
"XXX1",
"DISPEL",
"ROCKET",
- "ARROW_1",
- "ARROW_2",
- "ARROW_3",
- "ARROW_4",
+ "SHOOT",
+ "XXX2",
+ "XXX3",
+ "XXX4",
"BR_ACID",
"BR_ELEC",
"BR_FIRE",
"CAN_SWIM",
"CAN_FLY",
"FRIENDLY",
- "UNIQUE_7",
+ "NAZGUL",
"UNIQUE2",
"RIDING",
"KAGE",
"GUARDIAN",
"CHAMELEON",
"KILL_EXP",
- "XXX7X15",
- "XXX7X16",
- "XXX7X17",
- "XXX7X18",
- "XXX7X19",
+ "TANUKI",
+ "HAS_DARK_1",
+ "SELF_DARK_1",
+ "HAS_DARK_2",
+ "SELF_DARK_2",
"XXX7X20",
"XXX7X21",
"XXX7X22",
"XXX8X28",
"XXX8X29",
"WILD_SWAMP", /* ToDo: Implement Swamp */
- "WILD_TOO",
+ "WILD_ALL",
};
/*
+ * Monster race flags - Resistances
+ */
+static cptr r_info_flagsr[] =
+{
+ "IM_ACID",
+ "IM_ELEC",
+ "IM_FIRE",
+ "IM_COLD",
+ "IM_POIS",
+ "RES_LITE",
+ "RES_DARK",
+ "RES_NETH",
+ "RES_WATE",
+ "RES_PLAS",
+ "RES_SHAR",
+ "RES_SOUN",
+ "RES_CHAO",
+ "RES_NEXU",
+ "RES_DISE",
+ "RES_WALL",
+ "RES_INER",
+ "RES_TIME",
+ "RES_GRAV",
+ "RES_ALL",
+ "RES_TELE",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+};
+
+
+/*
* Object flags
*/
-static cptr k_info_flags1[] =
+static cptr k_info_flags[] =
{
"STR",
"INT",
"CON",
"CHR",
"MAGIC_MASTERY",
- "FORCE_WEPON",
+ "FORCE_WEAPON",
"STEALTH",
"SEARCH",
"INFRA",
"BRAND_ACID",
"BRAND_ELEC",
"BRAND_FIRE",
- "BRAND_COLD"
-};
+ "BRAND_COLD",
-/*
- * Object flags
- */
-static cptr k_info_flags2[] =
-{
"SUST_STR",
"SUST_INT",
"SUST_WIS",
"SUST_CON",
"SUST_CHR",
"RIDING",
- "XXX2",
+ "EASY_SPELL",
"IM_ACID",
"IM_ELEC",
"IM_FIRE",
"RES_NETHER",
"RES_NEXUS",
"RES_CHAOS",
- "RES_DISEN"
-};
+ "RES_DISEN",
-/*
- * Object flags
- */
-static cptr k_info_flags3[] =
-{
"SH_FIRE",
"SH_ELEC",
- "QUESTITEM",
+ "SLAY_HUMAN",
"SH_COLD",
"NO_TELE",
"NO_MAGIC",
"DEC_MANA",
"TY_CURSE",
- "XXX1",
+ "WARNING",
"HIDE_TYPE",
"SHOW_MODS",
- "INSTA_ART",
- "FEATHER",
+ "XXX1",
+ "LEVITATION",
"LITE",
"SEE_INVIS",
"TELEPATHY",
"TELEPORT",
"AGGRAVATE",
"BLESSED",
+ "XXX3",
+ "XXX4",
+ "XXX5",
+
+ "KILL_ANIMAL",
+ "KILL_EVIL",
+ "KILL_UNDEAD",
+ "KILL_DEMON",
+ "KILL_ORC",
+ "KILL_TROLL",
+ "KILL_GIANT",
+ "KILL_HUMAN",
+ "ESP_ANIMAL",
+ "ESP_UNDEAD",
+ "ESP_DEMON",
+ "ESP_ORC",
+ "ESP_TROLL",
+ "ESP_GIANT",
+ "ESP_DRAGON",
+ "ESP_HUMAN",
+ "ESP_EVIL",
+ "ESP_GOOD",
+ "ESP_NONLIVING",
+ "ESP_UNIQUE",
+ "FULL_NAME",
+ "FIXED_FLAVOR",
+};
+
+
+static cptr k_info_gen_flags[] =
+{
+ "INSTA_ART",
+ "QUESTITEM",
+ "XTRA_POWER",
+ "ONE_SUSTAIN",
+ "XTRA_RES_OR_POWER",
+ "XTRA_H_RES",
+ "XTRA_E_RES",
+ "XTRA_L_RES",
+ "XTRA_D_RES",
+ "XTRA_RES",
"CURSED",
"HEAVY_CURSE",
- "PERMA_CURSE"
+ "PERMA_CURSE",
+ "RANDOM_CURSE0",
+ "RANDOM_CURSE1",
+ "RANDOM_CURSE2",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
};
*/
static cptr d_info_flags1[] =
{
- "WINNER",
- "MAZE",
- "SMALLEST",
- "BEGINNER",
- "BIG",
- "NO_DOORS",
- "WATER_RIVER",
- "LAVA_RIVER",
- "WATER_RIVERS",
- "LAVA_RIVERS",
- "CAVE",
- "CAVERN",
- "NO_UP",
- "HOT",
- "COLD",
- "NO_DOWN",
- "FORGET",
- "LAKE_WATER",
- "LAKE_LAVA",
- "LAKE_RUBBLE",
- "LAKE_TREE",
- "NO_VAULT",
- "ARENA",
- "DESTROY",
- "XXX1",
- "NO_CAVE",
- "NO_MAGIC",
- "NO_MELEE",
- "CHAMELEON",
- "DARKNESS",
- "XXX1",
- "XXX1"
+ "WINNER",
+ "MAZE",
+ "SMALLEST",
+ "BEGINNER",
+ "BIG",
+ "NO_DOORS",
+ "WATER_RIVER",
+ "LAVA_RIVER",
+ "CURTAIN",
+ "GLASS_DOOR",
+ "CAVE",
+ "CAVERN",
+ "XXX",
+ "XXX",
+ "XXX",
+ "XXX",
+ "FORGET",
+ "LAKE_WATER",
+ "LAKE_LAVA",
+ "LAKE_RUBBLE",
+ "LAKE_TREE",
+ "NO_VAULT",
+ "ARENA",
+ "DESTROY",
+ "GLASS_ROOM",
+ "NO_CAVE",
+ "NO_MAGIC",
+ "NO_MELEE",
+ "CHAMELEON",
+ "DARKNESS",
+ "XXX",
+ "XXX"
};
/*
+ * Add a text to the text-storage and store offset to it.
+ *
+ * Returns FALSE when there isn't enough space available to store
+ * the text.
+ */
+static bool add_text(u32b *offset, header *head, cptr buf, bool normal_text)
+{
+ /* Hack -- Verify space */
+ if (head->text_size + strlen(buf) + 8 > FAKE_TEXT_SIZE)
+ return (FALSE);
+
+ /* New text? */
+ if (*offset == 0)
+ {
+ /* Advance and save the text index */
+ *offset = ++head->text_size;
+ }
+
+ /* Additional text */
+ else if (normal_text)
+ {
+ /*
+ * If neither the end of the last line nor
+ * the beginning of current line is not a space,
+ * fill up a space as a correct separator of two words.
+ */
+ if (head->text_size > 0 &&
+#ifdef JP
+ (*(head->text_ptr + head->text_size - 1) != ' ') &&
+ ((head->text_size == 1) || !iskanji(*(head->text_ptr + head->text_size - 2))) &&
+ (buf[0] != ' ') && !iskanji(buf[0])
+#else
+ (*(head->text_ptr + head->text_size - 1) != ' ') &&
+ (buf[0] != ' ')
+#endif
+ )
+ {
+ /* Append a space */
+ *(head->text_ptr + head->text_size) = ' ';
+
+ /* Advance the index */
+ head->text_size++;
+ }
+ }
+
+ /* Append chars to the text */
+ strcpy(head->text_ptr + head->text_size, buf);
+
+ /* Advance the index */
+ head->text_size += strlen(buf);
+
+ /* Success */
+ return (TRUE);
+}
+
+
+/*
+ * Add a name to the name-storage and return an offset to it.
+ *
+ * Returns FALSE when there isn't enough space available to store
+ * the name.
+ */
+static bool add_name(u32b *offset, header *head, cptr buf)
+{
+ /* Hack -- Verify space */
+ if (head->name_size + strlen(buf) + 8 > FAKE_NAME_SIZE)
+ return (FALSE);
+
+ /* New name? */
+ if (*offset == 0)
+ {
+ /* Advance and save the name index */
+ *offset = ++head->name_size;
+ }
+
+ /* Append chars to the names */
+ strcpy(head->name_ptr + head->name_size, buf);
+
+ /* Advance the index */
+ head->name_size += strlen(buf);
+
+ /* Success */
+ return (TRUE);
+}
+
+
+/*
+ * Add a tag to the tag-storage and return an offset to it.
+ *
+ * Returns FALSE when there isn't enough space available to store
+ * the name.
+ */
+static bool add_tag(s16b *offset, header *head, cptr buf)
+{
+ u32b i;
+
+ /* Search for an existing (fake) tag */
+ for (i = 1; i < head->tag_size; i += strlen(&head->tag_ptr[i]) + 1)
+ {
+ /* Found it */
+ if (streq(&head->tag_ptr[i], buf)) break;
+ }
+
+ /* There was no existing tag */
+ if (i >= head->tag_size)
+ {
+ /* Hack -- Verify space */
+ if (head->tag_size + strlen(buf) + 8 > FAKE_TAG_SIZE)
+ return FALSE;
+
+ /* Append chars to the tags */
+ strcpy(head->tag_ptr + head->tag_size, buf);
+
+ /* Point the new tag */
+ i = head->tag_size;
+
+ /* Advance the index */
+ head->tag_size += strlen(buf) + 1;
+ }
+
+ /* Return offset of the tag */
+ *offset = (s16b)i;
+
+ /* Success */
+ return TRUE;
+}
+
+
+/*
* Convert a "color letter" into an "actual" color
* The colors are: dwsorgbuDWvyRGBU, as shown below
*/
-static int color_char_to_attr(char c)
+byte color_char_to_attr(char c)
{
switch (c)
{
case 'U': return (TERM_L_UMBER);
}
- return (-1);
+ return (255);
}
/*
- * Initialize the "v_info" array, by parsing an ascii "template" file
+ * Initialize an "*_info" array, by parsing an ascii "template" file
*/
-errr init_v_info_txt(FILE *fp, char *buf, bool start)
+errr init_info_txt(FILE *fp, char *buf, header *head,
+ parse_info_txt_func parse_info_txt_line)
{
- int i;
- char *s;
+ errr err;
- /* Current entry */
- vault_type *v_ptr = NULL;
+ /* Just before the first record */
+ error_idx = -1;
- if (start)
- {
- /* Just before the first record */
- error_idx = -1;
+ /* Just before the first line */
+ error_line = 0;
- /* Just before the first line */
- error_line = -1;
- /* Prepare the "fake" stuff */
- v_head->name_size = 0;
- v_head->text_size = 0;
- }
+ /* Prepare the "fake" stuff */
+ head->name_size = 0;
+ head->text_size = 0;
+ head->tag_size = 0;
/* Parse */
while (0 == my_fgets(fp, buf, 1024))
/* Skip comments and blank lines */
if (!buf[0] || (buf[0] == '#')) continue;
- if ((buf[0] == 'Q') || (buf[0] == 'T')) continue;
/* Verify correct "colon" format */
- if (buf[1] != ':') return (1);
+ if (buf[1] != ':') return (PARSE_ERROR_GENERIC);
/* Hack -- Process 'V' for "Version" */
continue;
}
-
- /* Process 'N' for "New/Number/Name" */
- if (buf[0] == 'N')
+ /* Mega Hack -- Calculate Check Sum */
+ if (buf[0] != 'N' && buf[0] != 'D')
{
- /* Find the colon before the name */
- s = strchr(buf+2, ':');
-
- /* Verify that colon */
- if (!s) return (1);
-
- /* Nuke the colon, advance to the name */
- *s++ = '\0';
-
- /* Paranoia -- require a name */
- if (!*s) return (1);
-
- /* Get the index */
- i = atoi(buf+2);
-
- /* Verify information */
- if (i <= error_idx) return (4);
-
- /* Verify information */
- if (i >= v_head->info_num) return (2);
-
- /* Save the index */
- error_idx = i;
+ int i;
+ for (i = 0; buf[i]; i++)
+ {
+ head->v_extra += (byte)buf[i];
+ head->v_extra ^= (1 << (i % 8));
+ }
+ }
- /* Point at the "info" */
- v_ptr = &v_info[i];
+ /* Parse the line */
+ if ((err = (*parse_info_txt_line)(buf, head)) != 0)
+ return (err);
+ }
- /* Hack -- Verify space */
- if (v_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
- /* Advance and Save the name index */
- if (!v_ptr->name) v_ptr->name = ++v_head->name_size;
+ /* Complete the "name" and "text" sizes */
+ if (head->name_size) head->name_size++;
+ if (head->text_size) head->text_size++;
- /* Append chars to the name */
- strcpy(v_name + v_head->name_size, s);
+ /* Success */
+ return (0);
+}
- /* Advance the index */
- v_head->name_size += strlen(s);
- /* Next... */
- continue;
- }
+/*
+ * Initialize the "v_info" array, by parsing an ascii "template" file
+ */
+errr parse_v_info(char *buf, header *head)
+{
+ int i;
+ char *s;
- /* There better be a current v_ptr */
- if (!v_ptr) return (3);
+ /* Current entry */
+ static vault_type *v_ptr = NULL;
- /* Process 'D' for "Description" */
- if (buf[0] == 'D')
- {
- /* Acquire the text */
- s = buf+2;
+ /* Process 'N' for "New/Number/Name" */
+ if (buf[0] == 'N')
+ {
+ /* Find the colon before the name */
+ s = my_strchr(buf+2, ':');
- /* Hack -- Verify space */
- if (v_head->text_size + strlen(s) + 8 > fake_text_size) return (7);
+ /* Verify that colon */
+ if (!s) return (1);
- /* Advance and Save the text index */
- if (!v_ptr->text) v_ptr->text = ++v_head->text_size;
+ /* Nuke the colon, advance to the name */
+ *s++ = '\0';
- /* Append chars to the name */
- strcpy(v_text + v_head->text_size, s);
+ /* Paranoia -- require a name */
+ if (!*s) return (1);
- /* Advance the index */
- v_head->text_size += strlen(s);
+ /* Get the index */
+ i = atoi(buf+2);
- /* Next... */
- continue;
- }
+ /* Verify information */
+ if (i <= error_idx) return (4);
+ /* Verify information */
+ if (i >= head->info_num) return (2);
- /* Process 'X' for "Extra info" (one line only) */
- if (buf[0] == 'X')
- {
- int typ, rat, hgt, wid;
+ /* Save the index */
+ error_idx = i;
- /* Scan for the values */
- if (4 != sscanf(buf+2, "%d:%d:%d:%d",
- &typ, &rat, &hgt, &wid)) return (1);
+ /* Point at the "info" */
+ v_ptr = &v_info[i];
- /* Save the values */
- v_ptr->typ = typ;
- v_ptr->rat = rat;
- v_ptr->hgt = hgt;
- v_ptr->wid = wid;
+ /* Store the name */
+ if (!add_name(&v_ptr->name, head, s)) return (7);
+ }
- /* Next... */
- continue;
- }
+ /* There better be a current v_ptr */
+ else if (!v_ptr) return (3);
+ /* Process 'D' for "Description" */
+ else if (buf[0] == 'D')
+ {
+ /* Acquire the text */
+ s = buf+2;
- /* Oops */
- return (6);
+ /* Store the text */
+ if (!add_text(&v_ptr->text, head, s, FALSE)) return (7);
}
-
- /* Complete the "name" and "text" sizes */
- if (!start)
+ /* Process 'X' for "Extra info" (one line only) */
+ else if (buf[0] == 'X')
{
- ++v_head->name_size;
- ++v_head->text_size;
+ int typ, rat, hgt, wid;
+
+ /* Scan for the values */
+ if (4 != sscanf(buf+2, "%d:%d:%d:%d",
+ &typ, &rat, &hgt, &wid)) return (1);
+
+ /* Save the values */
+ v_ptr->typ = typ;
+ v_ptr->rat = rat;
+ v_ptr->hgt = hgt;
+ v_ptr->wid = wid;
}
+ /* Oops */
+ else return (6);
/* Success */
return (0);
/*
- * Initialize the "f_info" array, by parsing an ascii "template" file
+ * Initialize the "s_info" array, by parsing an ascii "template" file
*/
-errr init_f_info_txt(FILE *fp, char *buf)
+errr parse_s_info(char *buf, header *head)
{
int i;
- char *s;
-
/* Current entry */
- feature_type *f_ptr = NULL;
-
-
- /* Just before the first record */
- error_idx = -1;
-
- /* Just before the first line */
- error_line = -1;
+ static skill_table *s_ptr = NULL;
- /* Prepare the "fake" stuff */
- f_head->name_size = 0;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- f_head->E_name_size = 0;
-#endif
- f_head->text_size = 0;
-
- /* Parse */
- while (0 == my_fgets(fp, buf, 1024))
+ /* Process 'N' for "New/Number/Name" */
+ if (buf[0] == 'N')
{
- /* Advance the line number */
- error_line++;
+ /* Get the index */
+ i = atoi(buf+2);
- /* Skip comments and blank lines */
- if (!buf[0] || (buf[0] == '#')) continue;
+ /* Verify information */
+ if (i <= error_idx) return (4);
- /* Verify correct "colon" format */
- if (buf[1] != ':') return (1);
+ /* Verify information */
+ if (i >= head->info_num) return (2);
+ /* Save the index */
+ error_idx = i;
- /* Hack -- Process 'V' for "Version" */
- if (buf[0] == 'V')
- {
- /* ignore */
- continue;
- }
+ /* Point at the "info" */
+ s_ptr = &s_info[i];
+ }
+ /* There better be a current s_ptr */
+ else if (!s_ptr) return (3);
- /* Process 'N' for "New/Number/Name" */
- if (buf[0] == 'N')
+ /* Process 'W' for "Weapon exp" */
+ else if (buf[0] == 'W')
+ {
+ int tval, sval, start, max;
+ const s16b exp_conv_table[] =
{
- /* Find the colon before the name */
- s = strchr(buf+2, ':');
+ WEAPON_EXP_UNSKILLED, WEAPON_EXP_BEGINNER, WEAPON_EXP_SKILLED,
+ WEAPON_EXP_EXPERT, WEAPON_EXP_MASTER
+ };
- /* Verify that colon */
- if (!s) return (1);
+ /* Scan for the values */
+ if (4 != sscanf(buf+2, "%d:%d:%d:%d",
+ &tval, &sval, &start, &max)) return (1);
- /* Nuke the colon, advance to the name */
- *s++ = '\0';
+ if (start < EXP_LEVEL_UNSKILLED || start > EXP_LEVEL_MASTER
+ || max < EXP_LEVEL_UNSKILLED || max > EXP_LEVEL_MASTER) return (8);
-#ifdef JP
- /* Paranoia -- require a name */
- if (!*s) return (1);
-#endif
+ /* Save the values */
+ s_ptr->w_start[tval][sval] = exp_conv_table[start];
+ s_ptr->w_max[tval][sval] = exp_conv_table[max];
+ }
- /* Get the index */
- i = atoi(buf+2);
+ /* Process 'S' for "Skill exp" */
+ else if (buf[0] == 'S')
+ {
+ int num, start, max;
- /* Verify information */
- if (i <= error_idx) return (4);
+ /* Scan for the values */
+ if (3 != sscanf(buf+2, "%d:%d:%d",
+ &num, &start, &max)) return (1);
- /* Verify information */
- if (i >= f_head->info_num) return (2);
+ if (start < WEAPON_EXP_UNSKILLED || start > WEAPON_EXP_MASTER
+ || max < WEAPON_EXP_UNSKILLED || max > WEAPON_EXP_MASTER) return (8);
- /* Save the index */
- error_idx = i;
+ /* Save the values */
+ s_ptr->s_start[num] = start;
+ s_ptr->s_max[num] = max;
+ }
- /* Point at the "info" */
- f_ptr = &f_info[i];
-#ifdef JP
- /* Hack -- Verify space */
- if (f_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!f_ptr->name) f_ptr->name = ++f_head->name_size;
-
- /* Append chars to the name */
- strcpy(f_name + f_head->name_size, s);
-
- /* Advance the index */
- f_head->name_size += strlen(s);
-#endif
- /* Default "mimic" */
- f_ptr->mimic = i;
-
- /* Next... */
- continue;
- }
-
- /* There better be a current f_ptr */
- if (!f_ptr) return (3);
-
-#ifdef JP
- /* ±Ñ¸ì̾¤òÆɤà¥ë¡¼¥Á¥ó¤òÄɲà */
- /* 'E' ¤«¤é»Ï¤Þ¤ë¹Ô¤Ï±Ñ¸ì̾¤È¤·¤Æ¤¤¤ë */
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
-
- /* Hack -- Verify space */
- if (f_head->E_name_size + strlen(s) + 8 > E_fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!f_ptr->E_name) f_ptr->E_name = ++f_head->E_name_size;
+ /* Oops */
+ else return (6);
- /* Append chars to the name */
- strcpy(E_f_name+ f_head->E_name_size, s);
+ /* Success */
+ return (0);
+}
- /* Advance the index */
- f_head->E_name_size += strlen(s);
- /* Next... */
- continue;
- }
-#else
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
+/*
+ * Initialize the "m_info" array, by parsing an ascii "template" file
+ */
+errr parse_m_info(char *buf, header *head)
+{
+ int i;
- /* Hack -- Verify space */
- if (f_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
+ char *s;
- /* Advance and Save the name index */
- if (!f_ptr->name) f_ptr->name = ++f_head->name_size;
+ /* Current entry */
+ static player_magic *m_ptr = NULL;
- /* Append chars to the name */
- strcpy(f_name+ f_head->name_size, s);
+ /* ---Hack--- */
+ static int realm, magic_idx = 0, readable = 0;
- /* Advance the index */
- f_head->name_size += strlen(s);
- /* Next... */
- continue;
- }
-#endif
+ /* Process 'N' for "New/Number/Name" */
+ if (buf[0] == 'N')
+ {
+ /* Get the index */
+ i = atoi(buf+2);
-#if 0
+ /* Verify information */
+ if (i <= error_idx) return (4);
- /* Process 'D' for "Description" */
- if (buf[0] == 'D')
- {
- /* Acquire the text */
- s = buf+2;
+ /* Verify information */
+ if (i >= head->info_num) return (2);
- /* Hack -- Verify space */
- if (f_head->text_size + strlen(s) + 8 > fake_text_size) return (7);
+ /* Save the index */
+ error_idx = i;
- /* Advance and Save the text index */
- if (!f_ptr->text) f_ptr->text = ++f_head->text_size;
+ /* Point at the "info" */
+ m_ptr = &m_info[i];
+ }
- /* Append chars to the name */
- strcpy(f_text + f_head->text_size, s);
+ /* There better be a current m_ptr */
+ else if (!m_ptr) return (3);
- /* Advance the index */
- f_head->text_size += strlen(s);
+ /* Process 'I' for "Info" (one line only) */
+ else if (buf[0] == 'I')
+ {
+ char *book, *stat;
+ int xtra, type, first, weight;
- /* Next... */
- continue;
- }
+ /* Find the colon before the name */
+ s = my_strchr(buf+2, ':');
-#endif
+ /* Verify that colon */
+ if (!s) return (1);
+ /* Nuke the colon, advance to the name */
+ *s++ = '\0';
- /* Process 'M' for "Mimic" (one line only) */
- if (buf[0] == 'M')
- {
- int mimic;
+ book = buf+2;
- /* Scan for the values */
- if (1 != sscanf(buf+2, "%d",
- &mimic)) return (1);
+ if (streq(book, "SORCERY")) m_ptr->spell_book = TV_SORCERY_BOOK;
+ else if (streq(book, "LIFE")) m_ptr->spell_book = TV_LIFE_BOOK;
+ else if (streq(book, "MUSIC")) m_ptr->spell_book = TV_MUSIC_BOOK;
+ else if (streq(book, "HISSATSU")) m_ptr->spell_book = TV_HISSATSU_BOOK;
+ else if (streq(book, "NONE")) m_ptr->spell_book = 0;
+ else return (5);
- /* Save the values */
- f_ptr->mimic = mimic;
+ stat = s;
- /* Next... */
- continue;
- }
+ /* Find the colon before the name */
+ s = my_strchr(s, ':');
+ /* Verify that colon */
+ if (!s) return (1);
- /* Process 'G' for "Graphics" (one line only) */
- if (buf[0] == 'G')
- {
- int tmp;
+ /* Nuke the colon, advance to the name */
+ *s++ = '\0';
- /* Paranoia */
- if (!buf[2]) return (1);
- if (!buf[3]) return (1);
- if (!buf[4]) return (1);
+ if (streq(stat, "STR")) m_ptr->spell_stat = A_STR;
+ else if (streq(stat, "INT")) m_ptr->spell_stat = A_INT;
+ else if (streq(stat, "WIS")) m_ptr->spell_stat = A_WIS;
+ else if (streq(stat, "DEX")) m_ptr->spell_stat = A_DEX;
+ else if (streq(stat, "CON")) m_ptr->spell_stat = A_CON;
+ else if (streq(stat, "CHR")) m_ptr->spell_stat = A_CHR;
+ else return (5);
- /* Extract the color */
- tmp = color_char_to_attr(buf[4]);
- /* Paranoia */
- if (tmp < 0) return (1);
+ /* Scan for the values */
+ if (4 != sscanf(s, "%x:%d:%d:%d",
+ (uint *)&xtra, &type, &first, &weight)) return (1);
- /* Save the values */
- f_ptr->d_attr = tmp;
- f_ptr->d_char = buf[2];
+ m_ptr->spell_xtra = xtra;
+ m_ptr->spell_type = type;
+ m_ptr->spell_first = first;
+ m_ptr->spell_weight = weight;
+ }
- /* Next... */
- continue;
- }
+ /* Process 'R' for "Realm" (one line only) */
+ else if (buf[0] == 'R')
+ {
+ /* Scan for the values */
+ if (2 != sscanf(buf+2, "%d:%d",
+ &realm, &readable)) return (1);
- /* Oops */
- return (6);
+ magic_idx = 0;
}
+ else if (buf[0] == 'T')
+ {
+ int level, mana, fail, exp;
+
+ if (!readable) return (1);
+ /* Scan for the values */
+ if (4 != sscanf(buf+2, "%d:%d:%d:%d",
+ &level, &mana, &fail, &exp)) return (1);
+
+ m_ptr->info[realm][magic_idx].slevel = level;
+ m_ptr->info[realm][magic_idx].smana = mana;
+ m_ptr->info[realm][magic_idx].sfail = fail;
+ m_ptr->info[realm][magic_idx].sexp = exp;
+ magic_idx ++;
+ }
- /* Complete the "name" and "text" sizes */
- ++f_head->name_size;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- ++f_head->E_name_size;
-#endif
- ++f_head->text_size;
+ /* Oops */
+ else return (6);
/* Success */
return (0);
/*
- * Grab one flag in an object_kind from a textual string
+ * Grab one flag from a textual string
*/
-static errr grab_one_kind_flag(object_kind *k_ptr, cptr what)
+static errr grab_one_flag(u32b *flags, cptr names[], cptr what)
{
int i;
- /* Check flags1 */
+ /* Check flags */
for (i = 0; i < 32; i++)
{
- if (streq(what, k_info_flags1[i]))
+ if (streq(what, names[i]))
{
- k_ptr->flags1 |= (1L << i);
- return (0);
+ *flags |= (1L << i);
+ return 0;
}
}
- /* Check flags2 */
- for (i = 0; i < 32; i++)
+ return -1;
+}
+
+
+/*
+ * Grab one flag in an feature_type from a textual string
+ */
+static errr grab_one_feat_flag(feature_type *f_ptr, cptr what)
+{
+ int i;
+
+ /* Check flags */
+ for (i = 0; i < FF_FLAG_MAX; i++)
{
- if (streq(what, k_info_flags2[i]))
+ if (streq(what, f_info_flags[i]))
{
- k_ptr->flags2 |= (1L << i);
- return (0);
+ add_flag(f_ptr->flags, i);
+ return 0;
}
}
- /* Check flags3 */
- for (i = 0; i < 32; i++)
+ /* Oops */
+#ifdef JP
+ msg_format("̤ÃΤÎÃÏ·Á¥Õ¥é¥° '%s'¡£", what);
+#else
+ msg_format("Unknown feature flag '%s'.", what);
+#endif
+
+ /* Error */
+ return PARSE_ERROR_GENERIC;
+}
+
+
+/*
+ * Grab an action in an feature_type from a textual string
+ */
+static errr grab_one_feat_action(feature_type *f_ptr, cptr what, int count)
+{
+ int i;
+
+ /* Check flags */
+ for (i = 0; i < FF_FLAG_MAX; i++)
{
- if (streq(what, k_info_flags3[i]))
+ if (streq(what, f_info_flags[i]))
{
- k_ptr->flags3 |= (1L << i);
- return (0);
+ f_ptr->state[count].action = i;
+ return 0;
}
}
/* Oops */
#ifdef JP
- msg_format("̤ÃΤΥ¢¥¤¥Æ¥à¡¦¥Õ¥é¥° '%s'¡£", what);
+ msg_format("̤ÃΤÎÃÏ·Á¥¢¥¯¥·¥ç¥ó '%s'¡£", what);
#else
- msg_format("Unknown object flag '%s'.", what);
+ msg_format("Unknown feature action '%s'.", what);
#endif
-
/* Error */
- return (1);
+ return PARSE_ERROR_GENERIC;
}
/*
- * Initialize the "k_info" array, by parsing an ascii "template" file
+ * Initialize the "f_info" array, by parsing an ascii "template" file
*/
-errr init_k_info_txt(FILE *fp, char *buf)
+errr parse_f_info(char *buf, header *head)
{
int i;
char *s, *t;
/* Current entry */
- object_kind *k_ptr = NULL;
+ static feature_type *f_ptr = NULL;
- /* Just before the first record */
- error_idx = -1;
-
- /* Just before the first line */
- error_line = -1;
+ /* Process 'N' for "New/Number/Name" */
+ if (buf[0] == 'N')
+ {
+ /* Find the colon before the name */
+ s = my_strchr(buf+2, ':');
+ if (s)
+ {
+ /* Nuke the colon, advance to the name */
+ *s++ = '\0';
+ }
- /* Prepare the "fake" stuff */
- k_head->name_size = 0;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- k_head->E_name_size = 0;
-#endif
- k_head->text_size = 0;
+ /* Get the index */
+ i = atoi(buf+2);
- /* Parse */
- while (0 == my_fgets(fp, buf, 1024))
- {
- /* Advance the line number */
- error_line++;
+ /* Verify information */
+ if (i <= error_idx) return (4);
- /* Skip comments and blank lines */
- if (!buf[0] || (buf[0] == '#')) continue;
+ /* Verify information */
+ if (i >= head->info_num) return (2);
- /* Verify correct "colon" format */
- if (buf[1] != ':') return (1);
+ /* Save the index */
+ error_idx = i;
+ /* Point at the "info" */
+ f_ptr = &f_info[i];
- /* Hack -- Process 'V' for "Version" */
- if (buf[0] == 'V')
+ /* Tag name is given */
+ if (s)
{
- /* ignore */
- continue;
+ /* Store the tag */
+ if (!add_tag(&f_ptr->tag, head, s)) return (7);
}
+ /* Default "mimic" */
+ f_ptr->mimic = i;
- /* Process 'N' for "New/Number/Name" */
- if (buf[0] == 'N')
- {
- /* Find the colon before the name */
- s = strchr(buf+2, ':');
+ /* Default "destroyed state" -- if not specified */
+ f_ptr->destroyed = i;
- /* Verify that colon */
- if (!s) return (1);
+ /* Default "states" */
+ for (i = 0; i < MAX_FEAT_STATES; i++) f_ptr->state[i].action = FF_FLAG_MAX;
+ }
- /* Nuke the colon, advance to the name */
- *s++ = '\0';
+ /* There better be a current f_ptr */
+ else if (!f_ptr) return (3);
#ifdef JP
- /* Paranoia -- require a name */
- if (!*s) return (1);
-#endif
- /* Get the index */
- i = atoi(buf+2);
+ else if (buf[0] == 'J')
+ {
+ /* Store the name */
+ if (!add_name(&f_ptr->name, head, buf+2)) return (7);
+ }
- /* Verify information */
- if (i <= error_idx) return (4);
+ else if (buf[0] == 'E')
+ {
+ /* Ignore english name */
+ }
+#else
+ else if (buf[0] == 'J')
+ {
+ /* Ignore Japanese name */
+ }
- /* Verify information */
- if (i >= k_head->info_num) return (2);
+ else if (buf[0] == 'E')
+ {
+ /* Acquire the Text */
+ s = buf+2;
- /* Save the index */
- error_idx = i;
+ /* Store the name */
+ if (!add_name(&f_ptr->name, head, s)) return (7);
+ }
+#endif
- /* Point at the "info" */
- k_ptr = &k_info[i];
-#ifdef JP
- /* Hack -- Verify space */
- if (k_head->name_size + strlen(s) + 8 > fake_name_size)
- {
- fake_name_size += 1000;
+ /* Process 'M' for "Mimic" (one line only) */
+ else if (buf[0] == 'M')
+ {
+ s16b offset;
- /* Reallocate the extra memory */
- k_info = realloc(k_name, fake_name_size);
- }
+ if (!add_tag(&offset, head, buf + 2)) return PARSE_ERROR_OUT_OF_MEMORY;
- /* Advance and Save the name index */
- if (!k_ptr->name) k_ptr->name = ++k_head->name_size;
+ /* Record a fake tag index */
+ f_ptr->mimic = -offset;
+ }
- /* Append chars to the name */
- strcpy(k_name + k_head->name_size, s);
- /* Advance the index */
- k_head->name_size += strlen(s);
-#endif
- /* Next... */
- continue;
- }
+ /* Process 'G' for "Graphics" (one line only) */
+ else if (buf[0] == 'G')
+ {
+ int j;
+ byte s_attr;
+ char char_tmp[F_LIT_MAX];
- /* There better be a current k_ptr */
- if (!k_ptr) return (3);
+ /* Paranoia */
+ if (buf[1] != ':') return (1);
+ if (!buf[2]) return (1);
+ if (buf[3] != ':') return (1);
+ if (!buf[4]) return (1);
+ /* Extract the char */
+ char_tmp[F_LIT_STANDARD] = buf[2];
-#ifdef JP
- /* ±Ñ¸ì̾¤òÆɤà¥ë¡¼¥Á¥ó¤òÄɲà */
- /* 'E' ¤«¤é»Ï¤Þ¤ë¹Ô¤Ï±Ñ¸ì̾¤È¤·¤Æ¤¤¤ë */
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
+ /* Extract the color */
+ s_attr = color_char_to_attr(buf[4]);
- /* Hack -- Verify space */
- if (k_head->E_name_size + strlen(s) + 8 > E_fake_name_size) return (7);
+ /* Paranoia */
+ if (s_attr > 127) return (1);
- /* Advance and Save the name index */
- if (!k_ptr->E_name) k_ptr->E_name = ++k_head->E_name_size;
+ /* Save the standard values */
+ f_ptr->d_attr[F_LIT_STANDARD] = s_attr;
+ f_ptr->d_char[F_LIT_STANDARD] = char_tmp[F_LIT_STANDARD];
- /* Append chars to the name */
- strcpy(E_k_name+ k_head->E_name_size, s);
+ /* Is this feature supports lighting? */
+ if (buf[5] == ':')
+ {
+ /* G:c:a:LIT (default) */
+ apply_default_feat_lighting(f_ptr->d_attr, f_ptr->d_char);
- /* Advance the index */
- k_head->E_name_size += strlen(s);
+ /* G:c:a:lc:la:dc:da */
+ if (!streq(buf + 6, "LIT"))
+ {
+ char attr_lite_tmp[F_LIT_MAX - F_LIT_NS_BEGIN];
- /* Next... */
- continue;
+ if ((F_LIT_MAX - F_LIT_NS_BEGIN) * 2 != sscanf(buf + 6, "%c:%c:%c:%c",
+ &char_tmp[F_LIT_LITE], &attr_lite_tmp[F_LIT_LITE - F_LIT_NS_BEGIN],
+ &char_tmp[F_LIT_DARK], &attr_lite_tmp[F_LIT_DARK - F_LIT_NS_BEGIN])) return 1;
+ if (buf[F_LIT_MAX * 4 + 1]) return 1;
+
+ for (j = F_LIT_NS_BEGIN; j < F_LIT_MAX; j++)
+ {
+ switch (attr_lite_tmp[j - F_LIT_NS_BEGIN])
+ {
+ case '*':
+ /* Use default lighting */
+ break;
+ case '-':
+ /* No lighting support */
+ f_ptr->d_attr[j] = f_ptr->d_attr[F_LIT_STANDARD];
+ break;
+ default:
+ /* Extract the color */
+ f_ptr->d_attr[j] = color_char_to_attr(attr_lite_tmp[j - F_LIT_NS_BEGIN]);
+ if (f_ptr->d_attr[j] > 127) return 1;
+ break;
+ }
+ f_ptr->d_char[j] = char_tmp[j];
+ }
+ }
}
-#else
- if (buf[0] == 'E')
+ else if (!buf[5])
{
- /* Acquire the Text */
- s = buf+2;
-
- /* Hack -- Verify space */
- if (k_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
+ for (j = F_LIT_NS_BEGIN; j < F_LIT_MAX; j++)
+ {
+ f_ptr->d_attr[j] = s_attr;
+ f_ptr->d_char[j] = char_tmp[F_LIT_STANDARD];
+ }
+ }
+ else return 1;
+ }
- /* Advance and Save the name index */
- if (!k_ptr->name) k_ptr->name = ++k_head->name_size;
+ /* Hack -- Process 'F' for flags */
+ else if (buf[0] == 'F')
+ {
+ /* Parse every entry textually */
+ for (s = buf + 2; *s; )
+ {
+ /* Find the end of this entry */
+ for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
- /* Append chars to the name */
- strcpy(k_name+ k_head->name_size, s);
+ /* Nuke and skip any dividers */
+ if (*t)
+ {
+ *t++ = '\0';
+ while (*t == ' ' || *t == '|') t++;
+ }
- /* Advance the index */
- k_head->name_size += strlen(s);
+ /* XXX XXX XXX Hack -- Read feature subtype */
+ if (1 == sscanf(s, "SUBTYPE_%d", &i))
+ {
+ /* Extract a "subtype" */
+ f_ptr->subtype = i;
- /* Next... */
- continue;
- }
-#endif
-#if 0
+ /* Start at next entry */
+ s = t;
- /* Process 'D' for "Description" */
- if (buf[0] == 'D')
- {
- /* Acquire the text */
- s = buf+2;
+ /* Continue */
+ continue;
+ }
- /* Hack -- Verify space */
- if (k_head->text_size + strlen(s) + 8 > fake_text_size) return (7);
+ /* XXX XXX XXX Hack -- Read feature power */
+ if (1 == sscanf(s, "POWER_%d", &i))
+ {
+ /* Extract a "power" */
+ f_ptr->power = i;
- /* Advance and Save the text index */
- if (!k_ptr->text) k_ptr->text = ++k_head->text_size;
+ /* Start at next entry */
+ s = t;
- /* Append chars to the name */
- strcpy(k_text + k_head->text_size, s);
+ /* Continue */
+ continue;
+ }
- /* Advance the index */
- k_head->text_size += strlen(s);
+ /* Parse this entry */
+ if (0 != grab_one_feat_flag(f_ptr, s)) return (PARSE_ERROR_INVALID_FLAG);
- /* Next... */
- continue;
+ /* Start the next entry */
+ s = t;
}
+ }
-#endif
+ /* Process 'W' for "More Info" (one line only) */
+ else if (buf[0] == 'W')
+ {
+ int priority;
+ /* Scan for the value */
+ if (1 != sscanf(buf+2, "%d", &priority)) return (PARSE_ERROR_GENERIC);
- /* Process 'G' for "Graphics" (one line only) */
- if (buf[0] == 'G')
- {
- char sym;
- int tmp;
+ /* Save the value */
+ f_ptr->priority = priority;
+ }
- /* Paranoia */
- if (!buf[2]) return (1);
- if (!buf[3]) return (1);
- if (!buf[4]) return (1);
+ /* Process 'K' for "States" (up to four lines + default (which cannot be last)) */
+ else if (buf[0] == 'K')
+ {
+ s16b offset;
- /* Extract the char */
- sym = buf[2];
+ /* Find the next empty state slot (if any) */
+ for (i = 0; i < MAX_FEAT_STATES; i++) if (f_ptr->state[i].action == FF_FLAG_MAX) break;
- /* Extract the attr */
- tmp = color_char_to_attr(buf[4]);
+ /* Oops, no more slots */
+ if (i == MAX_FEAT_STATES) return PARSE_ERROR_GENERIC;
- /* Paranoia */
- if (tmp < 0) return (1);
+ /* Analyze the first field */
+ for (s = t = buf+2; *t && (*t != ':'); t++) /* loop */;
- /* Save the values */
- k_ptr->d_attr = tmp;
- k_ptr->d_char = sym;
+ /* Terminate the field (if necessary) */
+ if (*t == ':') *t++ = '\0';
- /* Next... */
- continue;
- }
+ /* Is this default entry? */
+ if (streq(s, "DESTROYED"))
+ {
+ if (!add_tag(&offset, head, t)) return PARSE_ERROR_OUT_OF_MEMORY;
- /* Process 'I' for "Info" (one line only) */
- if (buf[0] == 'I')
+ /* Record a fake tag index */
+ f_ptr->destroyed = -offset;
+ }
+ else
{
- int tval, sval, pval;
+ /* Reset */
+ f_ptr->state[i].action = 0;
- /* Scan for the values */
- if (3 != sscanf(buf+2, "%d:%d:%d",
- &tval, &sval, &pval)) return (1);
+ /* Parse this entry */
+ if (0 != grab_one_feat_action(f_ptr, s, i)) return PARSE_ERROR_INVALID_FLAG;
- /* Save the values */
- k_ptr->tval = tval;
- k_ptr->sval = sval;
- k_ptr->pval = pval;
+ if (!add_tag(&offset, head, t)) return PARSE_ERROR_OUT_OF_MEMORY;
- /* Next... */
- continue;
+ /* Record a fake tag index */
+ f_ptr->state[i].result = -offset;
}
+ }
- /* Process 'W' for "More Info" (one line only) */
- if (buf[0] == 'W')
- {
- int level, extra, wgt;
- long cost;
+ /* Oops */
+ else return (6);
- /* Scan for the values */
- if (4 != sscanf(buf+2, "%d:%d:%d:%ld",
- &level, &extra, &wgt, &cost)) return (1);
+ /* Success */
+ return (0);
+}
- /* Save the values */
- k_ptr->level = level;
- k_ptr->extra = extra;
- k_ptr->weight = wgt;
- k_ptr->cost = cost;
- /* Next... */
- continue;
- }
+/*
+ * Convert a fake tag to a real feat index
+ */
+s16b f_tag_to_index(cptr str)
+{
+ u16b i;
- /* Process 'A' for "Allocation" (one line only) */
- if (buf[0] == 'A')
+ /* Search for real index corresponding to this fake tag */
+ for (i = 0; i < f_head.info_num; i++)
+ {
+ if (streq(f_tag + f_info[i].tag, str))
{
- int i;
-
- /* XXX XXX XXX Simply read each number following a colon */
- for (i = 0, s = buf+1; s && (s[0] == ':') && s[1]; ++i)
- {
- /* Default chance */
- k_ptr->chance[i] = 1;
-
- /* Store the attack damage index */
- k_ptr->locale[i] = atoi(s+1);
+ /* Return the index */
+ return (s16b)i;
+ }
+ }
- /* Find the slash */
- t = strchr(s+1, '/');
+ /* Not found */
+ return -1;
+}
- /* Find the next colon */
- s = strchr(s+1, ':');
- /* If the slash is "nearby", use it */
- if (t && (!s || t < s))
- {
- int chance = atoi(t+1);
- if (chance > 0) k_ptr->chance[i] = chance;
- }
- }
+/*
+ * Search for real index corresponding to this fake tag
+ */
+static void search_real_feat(s16b *feat)
+{
+ int i;
- /* Next... */
- continue;
- }
+ /* Don't convert non-fake tag */
+ if (*feat >= 0) return;
- /* Hack -- Process 'P' for "power" and such */
- if (buf[0] == 'P')
+ /* Search for real index corresponding to this fake tag */
+ for (i = 0; i < f_head.info_num; i++)
+ {
+ if ((-(*feat)) == f_info[i].tag)
{
- int ac, hd1, hd2, th, td, ta;
+ /* Record real index */
+ *feat = (s16b)i;
+ return;
+ }
+ }
- /* Scan for the values */
- if (6 != sscanf(buf+2, "%d:%dd%d:%d:%d:%d",
- &ac, &hd1, &hd2, &th, &td, &ta)) return (1);
+ /* Undefined tag */
+#ifdef JP
+ msg_format("̤ÄêµÁ¤Î¥¿¥° '%s'¡£", f_tag + (-(*feat)));
+#else
+ msg_format("%s is undefined.", f_tag + (-(*feat)));
+#endif
+}
- k_ptr->ac = ac;
- k_ptr->dd = hd1;
- k_ptr->ds = hd2;
- k_ptr->to_h = th;
- k_ptr->to_d = td;
- k_ptr->to_a = ta;
- /* Next... */
- continue;
- }
+/*
+ * Retouch fake tags of f_info
+ */
+void retouch_f_info(header *head)
+{
+ int i;
- /* Hack -- Process 'F' for flags */
- if (buf[0] == 'F')
- {
- /* Parse every entry textually */
- for (s = buf + 2; *s; )
- {
- /* Find the end of this entry */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
+ /* Convert fake tags to real feat indices */
+ for (i = 0; i < head->info_num; i++)
+ {
+ feature_type *f_ptr = &f_info[i];
+ int j;
- /* Nuke and skip any dividers */
- if (*t)
- {
- *t++ = '\0';
- while (*t == ' ' || *t == '|') t++;
- }
+ search_real_feat(&f_ptr->mimic);
- /* Parse this entry */
- if (0 != grab_one_kind_flag(k_ptr, s)) return (5);
+ search_real_feat(&f_ptr->destroyed);
- /* Start the next entry */
- s = t;
- }
+ for (j = 0; j < MAX_FEAT_STATES; j++) search_real_feat(&f_ptr->state[j].result);
+ }
+}
- /* Next... */
- continue;
- }
+/*
+ * Grab one flag in an object_kind from a textual string
+ */
+static errr grab_one_kind_flag(object_kind *k_ptr, cptr what)
+{
+ int i;
- /* Oops */
- return (6);
+ /* Check flags */
+ for (i = 0; i < TR_FLAG_MAX; i++)
+ {
+ if (streq(what, k_info_flags[i]))
+ {
+ add_flag(k_ptr->flags, i);
+ return (0);
+ }
}
+ if (grab_one_flag(&k_ptr->gen_flags, k_info_gen_flags, what) == 0)
+ return 0;
- /* Complete the "name" and "text" sizes */
- ++k_head->name_size;
+ /* Oops */
#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- ++k_head->E_name_size;
+ msg_format("̤ÃΤΥ¢¥¤¥Æ¥à¡¦¥Õ¥é¥° '%s'¡£", what);
+#else
+ msg_format("Unknown object flag '%s'.", what);
#endif
- ++k_head->text_size;
- /* Success */
- return (0);
+ /* Error */
+ return (1);
}
/*
- * Grab one flag in an artifact_type from a textual string
+ * Initialize the "k_info" array, by parsing an ascii "template" file
*/
-static errr grab_one_artifact_flag(artifact_type *a_ptr, cptr what)
+errr parse_k_info(char *buf, header *head)
{
int i;
- /* Check flags1 */
- for (i = 0; i < 32; i++)
+ char *s, *t;
+
+ /* Current entry */
+ static object_kind *k_ptr = NULL;
+
+
+ /* Process 'N' for "New/Number/Name" */
+ if (buf[0] == 'N')
{
- if (streq(what, k_info_flags1[i]))
+#ifdef JP
+ char *flavor;
+#endif
+
+ /* Find the colon before the name */
+ s = my_strchr(buf+2, ':');
+
+ /* Verify that colon */
+ if (!s) return (1);
+
+ /* Nuke the colon, advance to the name */
+ *s++ = '\0';
+
+ /* Get the index */
+ i = atoi(buf+2);
+
+ /* Verify information */
+ if (i <= error_idx) return (4);
+
+ /* Verify information */
+ if (i >= head->info_num) return (2);
+
+ /* Save the index */
+ error_idx = i;
+
+ /* Point at the "info" */
+ k_ptr = &k_info[i];
+
+#ifdef JP
+ /* Paranoia -- require a name */
+ if (!*s) return (1);
+
+ /* Find the colon before the flavor */
+ flavor = my_strchr(s, ':');
+
+ /* Verify that colon */
+ if (flavor)
{
- a_ptr->flags1 |= (1L << i);
- return (0);
+ /* Nuke the colon, advance to the flavor */
+ *flavor++ = '\0';
+
+ /* Store the flavor */
+ if (!add_name(&k_ptr->flavor_name, head, flavor)) return (7);
}
+
+ /* Store the name */
+ if (!add_name(&k_ptr->name, head, s)) return (7);
+#endif
}
- /* Check flags2 */
- for (i = 0; i < 32; i++)
+ /* There better be a current k_ptr */
+ else if (!k_ptr) return (3);
+
+
+#ifdef JP
+ /* ±Ñ¸ì̾¤òÆɤà¥ë¡¼¥Á¥ó¤òÄɲà */
+ /* 'E' ¤«¤é»Ï¤Þ¤ë¹Ô¤Ï±Ñ¸ì̾¤È¤·¤Æ¤¤¤ë */
+ else if (buf[0] == 'E')
{
- if (streq(what, k_info_flags2[i]))
- {
- a_ptr->flags2 |= (1L << i);
- return (0);
- }
+ /* nothing to do */
}
-
- /* Check flags3 */
- for (i = 0; i < 32; i++)
+#else
+ else if (buf[0] == 'E')
{
- if (streq(what, k_info_flags3[i]))
+ char *flavor;
+
+ /* Acquire the name */
+ s = buf+2;
+
+ /* Find the colon before the flavor */
+ flavor = my_strchr(s, ':');
+
+ /* Verify that colon */
+ if (flavor)
{
- a_ptr->flags3 |= (1L << i);
- return (0);
+ /* Nuke the colon, advance to the flavor */
+ *flavor++ = '\0';
+
+ /* Store the flavor */
+ if (!add_name(&k_ptr->flavor_name, head, flavor)) return (7);
}
+
+ /* Store the name */
+ if (!add_name(&k_ptr->name, head, s)) return (7);
}
+#endif
- /* Oops */
+ /* Process 'D' for "Description" */
+ else if (buf[0] == 'D')
+ {
#ifdef JP
- msg_format("̤ÃΤÎÅÁÀâ¤Î¥¢¥¤¥Æ¥à¡¦¥Õ¥é¥° '%s'¡£", what);
+ if (buf[2] == '$')
+ return (0);
+ /* Acquire the text */
+ s = buf+2;
#else
- msg_format("Unknown artifact flag '%s'.", what);
+ if (buf[2] != '$')
+ return (0);
+ /* Acquire the text */
+ s = buf+3;
#endif
+ /* Store the text */
+ if (!add_text(&k_ptr->text, head, s, TRUE)) return (7);
+ }
- /* Error */
- return (1);
-}
+ /* Process 'G' for "Graphics" (one line only) */
+ else if (buf[0] == 'G')
+ {
+ char sym;
+ byte tmp;
+ /* Paranoia */
+ if (buf[1] != ':') return (1);
+ if (!buf[2]) return (1);
+ if (buf[3] != ':') return (1);
+ if (!buf[4]) return (1);
+ /* Extract the char */
+ sym = buf[2];
+ /* Extract the attr */
+ tmp = color_char_to_attr(buf[4]);
-/*
- * Initialize the "a_info" array, by parsing an ascii "template" file
- */
-errr init_a_info_txt(FILE *fp, char *buf)
-{
- int i;
+ /* Paranoia */
+ if (tmp > 127) return (1);
- char *s, *t;
+ /* Save the values */
+ k_ptr->d_attr = tmp;
+ k_ptr->d_char = sym;
+ }
- /* Current entry */
- artifact_type *a_ptr = NULL;
+ /* Process 'I' for "Info" (one line only) */
+ else if (buf[0] == 'I')
+ {
+ int tval, sval, pval;
+ /* Scan for the values */
+ if (3 != sscanf(buf+2, "%d:%d:%d",
+ &tval, &sval, &pval)) return (1);
- /* Just before the first record */
- error_idx = -1;
+ /* Save the values */
+ k_ptr->tval = tval;
+ k_ptr->sval = sval;
+ k_ptr->pval = pval;
+ }
- /* Just before the first line */
- error_line = -1;
+ /* Process 'W' for "More Info" (one line only) */
+ else if (buf[0] == 'W')
+ {
+ int level, extra, wgt;
+ long cost;
+ /* Scan for the values */
+ if (4 != sscanf(buf+2, "%d:%d:%d:%ld",
+ &level, &extra, &wgt, &cost)) return (1);
- /* Parse */
- while (0 == my_fgets(fp, buf, 1024))
+ /* Save the values */
+ k_ptr->level = level;
+ k_ptr->extra = extra;
+ k_ptr->weight = wgt;
+ k_ptr->cost = cost;
+ }
+
+ /* Process 'A' for "Allocation" (one line only) */
+ else if (buf[0] == 'A')
{
- /* Advance the line number */
- error_line++;
+ int i;
- /* Skip comments and blank lines */
- if (!buf[0] || (buf[0] == '#')) continue;
+ /* XXX XXX XXX Simply read each number following a colon */
+ for (i = 0, s = buf+1; s && (s[0] == ':') && s[1]; ++i)
+ {
+ /* Default chance */
+ k_ptr->chance[i] = 1;
- /* Verify correct "colon" format */
- if (buf[1] != ':') return (1);
+ /* Store the attack damage index */
+ k_ptr->locale[i] = atoi(s+1);
+ /* Find the slash */
+ t = my_strchr(s+1, '/');
- /* Hack -- Process 'V' for "Version" */
- if (buf[0] == 'V')
+ /* Find the next colon */
+ s = my_strchr(s+1, ':');
+
+ /* If the slash is "nearby", use it */
+ if (t && (!s || t < s))
+ {
+ int chance = atoi(t+1);
+ if (chance > 0) k_ptr->chance[i] = chance;
+ }
+ }
+ }
+
+ /* Hack -- Process 'P' for "power" and such */
+ else if (buf[0] == 'P')
+ {
+ int ac, hd1, hd2, th, td, ta;
+
+ /* Scan for the values */
+ if (6 != sscanf(buf+2, "%d:%dd%d:%d:%d:%d",
+ &ac, &hd1, &hd2, &th, &td, &ta)) return (1);
+
+ k_ptr->ac = ac;
+ k_ptr->dd = hd1;
+ k_ptr->ds = hd2;
+ k_ptr->to_h = th;
+ k_ptr->to_d = td;
+ k_ptr->to_a = ta;
+ }
+
+ /* Hack -- Process 'F' for flags */
+ else if (buf[0] == 'F')
+ {
+ /* Parse every entry textually */
+ for (s = buf + 2; *s; )
{
- /* ignore */
- continue;
+ /* Find the end of this entry */
+ for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
+
+ /* Nuke and skip any dividers */
+ if (*t)
+ {
+ *t++ = '\0';
+ while (*t == ' ' || *t == '|') t++;
+ }
+
+ /* Parse this entry */
+ if (0 != grab_one_kind_flag(k_ptr, s)) return (5);
+
+ /* Start the next entry */
+ s = t;
}
+ }
- /* Process 'N' for "New/Number/Name" */
- if (buf[0] == 'N')
+ /* Oops */
+ else return (6);
+
+
+ /* Success */
+ return (0);
+}
+
+
+/*
+ * Grab one flag in an artifact_type from a textual string
+ */
+static errr grab_one_artifact_flag(artifact_type *a_ptr, cptr what)
+{
+ int i;
+
+ /* Check flags */
+ for (i = 0; i < TR_FLAG_MAX; i++)
+ {
+ if (streq(what, k_info_flags[i]))
{
- /* Find the colon before the name */
- s = strchr(buf+2, ':');
+ add_flag(a_ptr->flags, i);
+ return (0);
+ }
+ }
- /* Verify that colon */
- if (!s) return (1);
+ if (grab_one_flag(&a_ptr->gen_flags, k_info_gen_flags, what) == 0)
+ return 0;
- /* Nuke the colon, advance to the name */
- *s++ = '\0';
+ /* Oops */
#ifdef JP
- /* Paranoia -- require a name */
- if (!*s) return (1);
+ msg_format("̤ÃΤÎÅÁÀâ¤Î¥¢¥¤¥Æ¥à¡¦¥Õ¥é¥° '%s'¡£", what);
+#else
+ msg_format("Unknown artifact flag '%s'.", what);
#endif
- /* Get the index */
- i = atoi(buf+2);
- /* Verify information */
- if (i < error_idx) return (4);
- /* Verify information */
- if (i >= a_head->info_num) return (2);
+ /* Error */
+ return (1);
+}
+
- /* Save the index */
- error_idx = i;
- /* Point at the "info" */
- a_ptr = &a_info[i];
- /* Ignore everything */
- a_ptr->flags3 |= (TR3_IGNORE_ACID);
- a_ptr->flags3 |= (TR3_IGNORE_ELEC);
- a_ptr->flags3 |= (TR3_IGNORE_FIRE);
- a_ptr->flags3 |= (TR3_IGNORE_COLD);
-#ifdef JP
- /* Hack -- Verify space */
- if (a_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
+/*
+ * Initialize the "a_info" array, by parsing an ascii "template" file
+ */
+errr parse_a_info(char *buf, header *head)
+{
+ int i;
- /* Advance and Save the name index */
- if (!a_ptr->name) a_ptr->name = ++a_head->name_size;
+ char *s, *t;
- /* Append chars to the name */
- strcpy(a_name + a_head->name_size, s);
+ /* Current entry */
+ static artifact_type *a_ptr = NULL;
- /* Advance the index */
- a_head->name_size += strlen(s);
-#endif
- /* Next... */
- continue;
- }
- /* There better be a current a_ptr */
- if (!a_ptr) return (3);
+ /* Process 'N' for "New/Number/Name" */
+ if (buf[0] == 'N')
+ {
+ /* Find the colon before the name */
+ s = my_strchr(buf+2, ':');
+ /* Verify that colon */
+ if (!s) return (1);
+ /* Nuke the colon, advance to the name */
+ *s++ = '\0';
#ifdef JP
- /* ±Ñ¸ì̾¤òÆɤà¥ë¡¼¥Á¥ó¤òÄɲà */
- /* 'E' ¤«¤é»Ï¤Þ¤ë¹Ô¤Ï±Ñ¸ì̾¤È¤·¤Æ¤¤¤ë */
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
-
- /* Hack -- Verify space */
- if (a_head->E_name_size + strlen(s) + 8 > E_fake_name_size) return (7);
+ /* Paranoia -- require a name */
+ if (!*s) return (1);
+#endif
+ /* Get the index */
+ i = atoi(buf+2);
- /* Advance and Save the name index */
- if (!a_ptr->E_name) a_ptr->E_name = ++a_head->E_name_size;
+ /* Verify information */
+ if (i < error_idx) return (4);
- /* Append chars to the name */
- strcpy(E_a_name+ a_head->E_name_size, s);
+ /* Verify information */
+ if (i >= head->info_num) return (2);
- /* Advance the index */
- a_head->E_name_size += strlen(s);
+ /* Save the index */
+ error_idx = i;
- /* Next... */
- continue;
- }
-#else
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
+ /* Point at the "info" */
+ a_ptr = &a_info[i];
- /* Hack -- Verify space */
- if (a_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
+ /* Ignore everything */
+ add_flag(a_ptr->flags, TR_IGNORE_ACID);
+ add_flag(a_ptr->flags, TR_IGNORE_ELEC);
+ add_flag(a_ptr->flags, TR_IGNORE_FIRE);
+ add_flag(a_ptr->flags, TR_IGNORE_COLD);
+#ifdef JP
+ /* Store the name */
+ if (!add_name(&a_ptr->name, head, s)) return (7);
+#endif
+ }
- /* Advance and Save the name index */
- if (!a_ptr->name) a_ptr->name = ++a_head->name_size;
+ /* There better be a current a_ptr */
+ else if (!a_ptr) return (3);
- /* Append chars to the name */
- strcpy(a_name+ a_head->name_size, s);
- /* Advance the index */
- a_head->name_size += strlen(s);
+#ifdef JP
+ /* ±Ñ¸ì̾¤òÆɤà¥ë¡¼¥Á¥ó¤òÄɲà */
+ /* 'E' ¤«¤é»Ï¤Þ¤ë¹Ô¤Ï±Ñ¸ì̾¤È¤·¤Æ¤¤¤ë */
+ else if (buf[0] == 'E')
+ {
+ /* nothing to do */
+ }
+#else
+ else if (buf[0] == 'E')
+ {
+ /* Acquire the Text */
+ s = buf+2;
- /* Next... */
- continue;
- }
+ /* Store the name */
+ if (!add_name(&a_ptr->name, head, s)) return (7);
+ }
#endif
- /* Process 'D' for "Description" */
- if (buf[0] == 'D')
- {
+ /* Process 'D' for "Description" */
+ else if (buf[0] == 'D')
+ {
#ifdef JP
- if (buf[2] == '$')
- continue;
- /* Acquire the text */
- s = buf+2;
+ if (buf[2] == '$')
+ return (0);
+ /* Acquire the text */
+ s = buf+2;
#else
- if (buf[2] != '$')
- continue;
- /* Acquire the text */
- s = buf+3;
+ if (buf[2] != '$')
+ return (0);
+ /* Acquire the text */
+ s = buf+3;
#endif
- /* Hack -- Verify space */
- if (a_head->text_size + strlen(s) + 8 > fake_text_size) return (7);
-
- /* Advance and Save the text index */
- if (!a_ptr->text) a_ptr->text = ++a_head->text_size;
-
- /* Append chars to the name */
- strcpy(a_text + a_head->text_size, s);
-
- /* Advance the index */
- a_head->text_size += strlen(s);
-
- /* Next... */
- continue;
- }
+ /* Store the text */
+ if (!add_text(&a_ptr->text, head, s, TRUE)) return (7);
+ }
- /* Process 'I' for "Info" (one line only) */
- if (buf[0] == 'I')
- {
- int tval, sval, pval;
+ /* Process 'I' for "Info" (one line only) */
+ else if (buf[0] == 'I')
+ {
+ int tval, sval, pval;
- /* Scan for the values */
- if (3 != sscanf(buf+2, "%d:%d:%d",
+ /* Scan for the values */
+ if (3 != sscanf(buf+2, "%d:%d:%d",
&tval, &sval, &pval)) return (1);
- /* Save the values */
- a_ptr->tval = tval;
- a_ptr->sval = sval;
- a_ptr->pval = pval;
-
- /* Next... */
- continue;
- }
+ /* Save the values */
+ a_ptr->tval = tval;
+ a_ptr->sval = sval;
+ a_ptr->pval = pval;
+ }
- /* Process 'W' for "More Info" (one line only) */
- if (buf[0] == 'W')
- {
- int level, rarity, wgt;
- long cost;
+ /* Process 'W' for "More Info" (one line only) */
+ else if (buf[0] == 'W')
+ {
+ int level, rarity, wgt;
+ long cost;
- /* Scan for the values */
- if (4 != sscanf(buf+2, "%d:%d:%d:%ld",
+ /* Scan for the values */
+ if (4 != sscanf(buf+2, "%d:%d:%d:%ld",
&level, &rarity, &wgt, &cost)) return (1);
- /* Save the values */
- a_ptr->level = level;
- a_ptr->rarity = rarity;
- a_ptr->weight = wgt;
- a_ptr->cost = cost;
-
- /* Next... */
- continue;
- }
+ /* Save the values */
+ a_ptr->level = level;
+ a_ptr->rarity = rarity;
+ a_ptr->weight = wgt;
+ a_ptr->cost = cost;
+ }
- /* Hack -- Process 'P' for "power" and such */
- if (buf[0] == 'P')
- {
- int ac, hd1, hd2, th, td, ta;
+ /* Hack -- Process 'P' for "power" and such */
+ else if (buf[0] == 'P')
+ {
+ int ac, hd1, hd2, th, td, ta;
- /* Scan for the values */
- if (6 != sscanf(buf+2, "%d:%dd%d:%d:%d:%d",
+ /* Scan for the values */
+ if (6 != sscanf(buf+2, "%d:%dd%d:%d:%d:%d",
&ac, &hd1, &hd2, &th, &td, &ta)) return (1);
- a_ptr->ac = ac;
- a_ptr->dd = hd1;
- a_ptr->ds = hd2;
- a_ptr->to_h = th;
- a_ptr->to_d = td;
- a_ptr->to_a = ta;
-
- /* Next... */
- continue;
- }
+ a_ptr->ac = ac;
+ a_ptr->dd = hd1;
+ a_ptr->ds = hd2;
+ a_ptr->to_h = th;
+ a_ptr->to_d = td;
+ a_ptr->to_a = ta;
+ }
- /* Hack -- Process 'F' for flags */
- if (buf[0] == 'F')
+ /* Hack -- Process 'F' for flags */
+ else if (buf[0] == 'F')
+ {
+ /* Parse every entry textually */
+ for (s = buf + 2; *s; )
{
- /* Parse every entry textually */
- for (s = buf + 2; *s; )
- {
/* Find the end of this entry */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
+ for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
/* Nuke and skip any dividers */
- if (*t)
- {
- *t++ = '\0';
- while ((*t == ' ') || (*t == '|')) t++;
- }
+ if (*t)
+ {
+ *t++ = '\0';
+ while ((*t == ' ') || (*t == '|')) t++;
+ }
/* Parse this entry */
- if (0 != grab_one_artifact_flag(a_ptr, s)) return (5);
+ if (0 != grab_one_artifact_flag(a_ptr, s)) return (5);
/* Start the next entry */
- s = t;
- }
-
- /* Next... */
- continue;
+ s = t;
}
-
-
- /* Oops */
- return (6);
}
- /* Complete the "name" and "text" sizes */
- ++a_head->name_size;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- ++a_head->E_name_size;
-#endif
- ++a_head->text_size;
+ /* Oops */
+ else return (6);
/* Success */
{
int i;
- /* Check flags1 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, k_info_flags1[i]))
- {
- e_ptr->flags1 |= (1L << i);
- return (0);
- }
- }
-
- /* Check flags2 */
- for (i = 0; i < 32; i++)
+ /* Check flags */
+ for (i = 0; i < TR_FLAG_MAX; i++)
{
- if (streq(what, k_info_flags2[i]))
+ if (streq(what, k_info_flags[i]))
{
- e_ptr->flags2 |= (1L << i);
+ add_flag(e_ptr->flags, i);
return (0);
}
}
- /* Check flags3 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, k_info_flags3[i]))
- {
- e_ptr->flags3 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&e_ptr->gen_flags, k_info_gen_flags, what) == 0)
+ return 0;
/* Oops */
#ifdef JP
/*
* Initialize the "e_info" array, by parsing an ascii "template" file
*/
-errr init_e_info_txt(FILE *fp, char *buf)
+errr parse_e_info(char *buf, header *head)
{
int i;
char *s, *t;
/* Current entry */
- ego_item_type *e_ptr = NULL;
+ static ego_item_type *e_ptr = NULL;
/* Just before the first record */
error_line = -1;
- /* Parse */
- while (0 == my_fgets(fp, buf, 1024))
+ /* Process 'N' for "New/Number/Name" */
+ if (buf[0] == 'N')
{
- /* Advance the line number */
- error_line++;
-
- /* Skip comments and blank lines */
- if (!buf[0] || (buf[0] == '#')) continue;
-
- /* Verify correct "colon" format */
- if (buf[1] != ':') return (1);
-
-
- /* Hack -- Process 'V' for "Version" */
- if (buf[0] == 'V')
- {
- /* ignore */
- continue;
- }
-
-
- /* Process 'N' for "New/Number/Name" */
- if (buf[0] == 'N')
- {
- /* Find the colon before the name */
- s = strchr(buf+2, ':');
+ /* Find the colon before the name */
+ s = my_strchr(buf+2, ':');
/* Verify that colon */
- if (!s) return (1);
+ if (!s) return (1);
- /* Nuke the colon, advance to the name */
- *s++ = '\0';
+ /* Nuke the colon, advance to the name */
+ *s++ = '\0';
#ifdef JP
- /* Paranoia -- require a name */
- if (!*s) return (1);
+ /* Paranoia -- require a name */
+ if (!*s) return (1);
#endif
- /* Get the index */
- i = atoi(buf+2);
+ /* Get the index */
+ i = atoi(buf+2);
- /* Verify information */
- if (i < error_idx) return (4);
+ /* Verify information */
+ if (i < error_idx) return (4);
- /* Verify information */
- if (i >= e_head->info_num) return (2);
+ /* Verify information */
+ if (i >= head->info_num) return (2);
- /* Save the index */
- error_idx = i;
+ /* Save the index */
+ error_idx = i;
- /* Point at the "info" */
- e_ptr = &e_info[i];
+ /* Point at the "info" */
+ e_ptr = &e_info[i];
#ifdef JP
- /* Hack -- Verify space */
- if (e_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!e_ptr->name) e_ptr->name = ++e_head->name_size;
-
- /* Append chars to the name */
- strcpy(e_name + e_head->name_size, s);
-
- /* Advance the index */
- e_head->name_size += strlen(s);
+ /* Store the name */
+ if (!add_name(&e_ptr->name, head, s)) return (7);
#endif
- /* Next... */
- continue;
- }
+ }
- /* There better be a current e_ptr */
- if (!e_ptr) return (3);
+ /* There better be a current e_ptr */
+ else if (!e_ptr) return (3);
#ifdef JP
- /* ±Ñ¸ì̾¤òÆɤà¥ë¡¼¥Á¥ó¤òÄɲà */
- /* 'E' ¤«¤é»Ï¤Þ¤ë¹Ô¤Ï±Ñ¸ì̾ */
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
-
- /* Hack -- Verify space */
- if (e_head->E_name_size + strlen(s) + 8 > E_fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!e_ptr->E_name) e_ptr->E_name = ++e_head->E_name_size;
-
- /* Append chars to the name */
- strcpy(E_e_name+ e_head->E_name_size, s);
-
- /* Advance the index */
- e_head->E_name_size += strlen(s);
-
- /* Next... */
- continue;
- }
+ /* ±Ñ¸ì̾¤òÆɤà¥ë¡¼¥Á¥ó¤òÄɲà */
+ /* 'E' ¤«¤é»Ï¤Þ¤ë¹Ô¤Ï±Ñ¸ì̾ */
+ else if (buf[0] == 'E')
+ {
+ /* nothing to do */
+ }
#else
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
-
- /* Hack -- Verify space */
- if (e_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!e_ptr->name) e_ptr->name = ++e_head->name_size;
-
- /* Append chars to the name */
- strcpy(e_name+ e_head->name_size, s);
-
- /* Advance the index */
- e_head->name_size += strlen(s);
+ else if (buf[0] == 'E')
+ {
+ /* Acquire the Text */
+ s = buf+2;
- /* Next... */
- continue;
- }
+ /* Store the name */
+ if (!add_name(&e_ptr->name, head, s)) return (7);
+ }
#endif
#if 0
- /* Process 'D' for "Description" */
- if (buf[0] == 'D')
- {
- /* Acquire the text */
- s = buf+2;
-
- /* Hack -- Verify space */
- if (e_head->text_size + strlen(s) + 8 > fake_text_size) return (7);
-
- /* Advance and Save the text index */
- if (!e_ptr->text) e_ptr->text = ++e_head->text_size;
-
- /* Append chars to the name */
- strcpy(e_text + e_head->text_size, s);
-
- /* Advance the index */
- e_head->text_size += strlen(s);
+ /* Process 'D' for "Description" */
+ else if (buf[0] == 'D')
+ {
+ /* Acquire the text */
+ s = buf+2;
- /* Next... */
- continue;
- }
+ /* Store the text */
+ if (!add_text(&e_ptr->text, head, s, TRUE)) return (7);
+ }
#endif
- /* Process 'X' for "Xtra" (one line only) */
- if (buf[0] == 'X')
- {
- int slot, rating;
+ /* Process 'X' for "Xtra" (one line only) */
+ else if (buf[0] == 'X')
+ {
+ int slot, rating;
- /* Scan for the values */
- if (2 != sscanf(buf+2, "%d:%d",
+ /* Scan for the values */
+ if (2 != sscanf(buf+2, "%d:%d",
&slot, &rating)) return (1);
- /* Save the values */
- e_ptr->slot = slot;
- e_ptr->rating = rating;
-
- /* Next... */
- continue;
- }
+ /* Save the values */
+ e_ptr->slot = slot;
+ e_ptr->rating = rating;
+ }
- /* Process 'W' for "More Info" (one line only) */
- if (buf[0] == 'W')
- {
- int level, rarity, pad2;
- long cost;
+ /* Process 'W' for "More Info" (one line only) */
+ else if (buf[0] == 'W')
+ {
+ int level, rarity, pad2;
+ long cost;
- /* Scan for the values */
- if (4 != sscanf(buf+2, "%d:%d:%d:%ld",
+ /* Scan for the values */
+ if (4 != sscanf(buf+2, "%d:%d:%d:%ld",
&level, &rarity, &pad2, &cost)) return (1);
- /* Save the values */
- e_ptr->level = level;
- e_ptr->rarity = rarity;
- /* e_ptr->weight = wgt; */
- e_ptr->cost = cost;
-
- /* Next... */
- continue;
- }
+ /* Save the values */
+ e_ptr->level = level;
+ e_ptr->rarity = rarity;
+ /* e_ptr->weight = wgt; */
+ e_ptr->cost = cost;
+ }
- /* Hack -- Process 'C' for "creation" */
- if (buf[0] == 'C')
- {
- int th, td, ta, pv;
+ /* Hack -- Process 'C' for "creation" */
+ else if (buf[0] == 'C')
+ {
+ int th, td, ta, pv;
- /* Scan for the values */
- if (4 != sscanf(buf+2, "%d:%d:%d:%d",
+ /* Scan for the values */
+ if (4 != sscanf(buf+2, "%d:%d:%d:%d",
&th, &td, &ta, &pv)) return (1);
- e_ptr->max_to_h = th;
- e_ptr->max_to_d = td;
- e_ptr->max_to_a = ta;
- e_ptr->max_pval = pv;
-
- /* Next... */
- continue;
- }
+ e_ptr->max_to_h = th;
+ e_ptr->max_to_d = td;
+ e_ptr->max_to_a = ta;
+ e_ptr->max_pval = pv;
+ }
- /* Hack -- Process 'F' for flags */
- if (buf[0] == 'F')
+ /* Hack -- Process 'F' for flags */
+ else if (buf[0] == 'F')
+ {
+ /* Parse every entry textually */
+ for (s = buf + 2; *s; )
{
- /* Parse every entry textually */
- for (s = buf + 2; *s; )
- {
/* Find the end of this entry */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
+ for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
/* Nuke and skip any dividers */
- if (*t)
- {
- *t++ = '\0';
- while ((*t == ' ') || (*t == '|')) t++;
- }
+ if (*t)
+ {
+ *t++ = '\0';
+ while ((*t == ' ') || (*t == '|')) t++;
+ }
/* Parse this entry */
- if (0 != grab_one_ego_item_flag(e_ptr, s)) return (5);
+ if (0 != grab_one_ego_item_flag(e_ptr, s)) return (5);
/* Start the next entry */
- s = t;
- }
-
- /* Next... */
- continue;
+ s = t;
}
-
- /* Oops */
- return (6);
}
-
- /* Complete the "name" and "text" sizes */
- ++e_head->name_size;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- ++e_head->E_name_size;
-#endif
- ++e_head->text_size;
-
+ /* Oops */
+ else return (6);
/* Success */
return (0);
*/
static errr grab_one_basic_flag(monster_race *r_ptr, cptr what)
{
- int i;
-
- /* Scan flags1 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags1[i]))
- {
- r_ptr->flags1 |= (1L << i);
- return (0);
- }
- }
-
- /* Scan flags2 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags2[i]))
- {
- r_ptr->flags2 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&r_ptr->flags1, r_info_flags1, what) == 0)
+ return 0;
- /* Scan flags3 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags3[i]))
- {
- r_ptr->flags3 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&r_ptr->flags2, r_info_flags2, what) == 0)
+ return 0;
- /* Scan flags7 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags7[i]))
- {
- r_ptr->flags7 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&r_ptr->flags3, r_info_flags3, what) == 0)
+ return 0;
- /* Scan flags8 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags8[i]))
- {
- r_ptr->flags8 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&r_ptr->flags7, r_info_flags7, what) == 0)
+ return 0;
- /* Scan flags9 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags9[i]))
- {
- r_ptr->flags9 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&r_ptr->flags8, r_info_flags8, what) == 0)
+ return 0;
+
+ if (grab_one_flag(&r_ptr->flags9, r_info_flags9, what) == 0)
+ return 0;
+
+ if (grab_one_flag(&r_ptr->flagsr, r_info_flagsr, what) == 0)
+ return 0;
/* Oops */
#ifdef JP
*/
static errr grab_one_spell_flag(monster_race *r_ptr, cptr what)
{
- int i;
-
- /* Scan flags4 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags4[i]))
- {
- r_ptr->flags4 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&r_ptr->flags4, r_info_flags4, what) == 0)
+ return 0;
- /* Scan flags5 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags5[i]))
- {
- r_ptr->flags5 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&r_ptr->flags5, r_info_flags5, what) == 0)
+ return 0;
- /* Scan flags6 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags6[i]))
- {
- r_ptr->flags6 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&r_ptr->flags6, r_info_flags6, what) == 0)
+ return 0;
/* Oops */
#ifdef JP
/*
* Initialize the "r_info" array, by parsing an ascii "template" file
*/
-errr init_r_info_txt(FILE *fp, char *buf)
+errr parse_r_info(char *buf, header *head)
{
int i;
char *s, *t;
/* Current entry */
- monster_race *r_ptr = NULL;
-
-
- /* Just before the first record */
- error_idx = -1;
-
- /* Just before the first line */
- error_line = -1;
+ static monster_race *r_ptr = NULL;
- /* Start the "fake" stuff */
- r_head->name_size = 0;
- r_head->text_size = 0;
-
- /* Parse */
- while (0 == my_fgets(fp, buf, 1024))
+ /* Process 'N' for "New/Number/Name" */
+ if (buf[0] == 'N')
{
- /* Advance the line number */
- error_line++;
-
- /* Skip comments and blank lines */
- if (!buf[0] || (buf[0] == '#')) continue;
-
- /* Verify correct "colon" format */
- if (buf[1] != ':') return (1);
-
-
- /* Hack -- Process 'V' for "Version" */
- if (buf[0] == 'V')
- {
- /* ignore */
- continue;
- }
-
-
- /* Process 'N' for "New/Number/Name" */
- if (buf[0] == 'N')
- {
- /* Find the colon before the name */
- s = strchr(buf+2, ':');
+ /* Find the colon before the name */
+ s = my_strchr(buf+2, ':');
/* Verify that colon */
- if (!s) return (1);
+ if (!s) return (1);
- /* Nuke the colon, advance to the name */
- *s++ = '\0';
+ /* Nuke the colon, advance to the name */
+ *s++ = '\0';
#ifdef JP
- /* Paranoia -- require a name */
- if (!*s) return (1);
+ /* Paranoia -- require a name */
+ if (!*s) return (1);
#endif
- /* Get the index */
- i = atoi(buf+2);
+ /* Get the index */
+ i = atoi(buf+2);
- /* Verify information */
- if (i < error_idx) return (4);
+ /* Verify information */
+ if (i < error_idx) return (4);
- /* Verify information */
- if (i >= r_head->info_num) return (2);
+ /* Verify information */
+ if (i >= head->info_num) return (2);
- /* Save the index */
- error_idx = i;
+ /* Save the index */
+ error_idx = i;
- /* Point at the "info" */
- r_ptr = &r_info[i];
+ /* Point at the "info" */
+ r_ptr = &r_info[i];
#ifdef JP
- /* Hack -- Verify space */
- if (r_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!r_ptr->name) r_ptr->name = ++r_head->name_size;
-
- /* Append chars to the name */
- strcpy(r_name + r_head->name_size, s);
-
- /* Advance the index */
- r_head->name_size += strlen(s);
+ /* Store the name */
+ if (!add_name(&r_ptr->name, head, s)) return (7);
#endif
- /* Next... */
- continue;
- }
+ }
- /* There better be a current r_ptr */
- if (!r_ptr) return (3);
+ /* There better be a current r_ptr */
+ else if (!r_ptr) return (3);
#ifdef JP
- /* ±Ñ¸ì̾¤òÆɤà¥ë¡¼¥Á¥ó¤òÄɲà */
- /* 'E' ¤«¤é»Ï¤Þ¤ë¹Ô¤Ï±Ñ¸ì̾ */
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
-
- /* Hack -- Verify space */
- if (r_head->E_name_size + strlen(s) + 8 > E_fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!r_ptr->E_name) r_ptr->E_name = ++r_head->E_name_size;
-
- /* Append chars to the name */
- strcpy(E_r_name+ r_head->E_name_size, s);
-
- /* Advance the index */
- r_head->E_name_size += strlen(s);
+ /* ±Ñ¸ì̾¤òÆɤà¥ë¡¼¥Á¥ó¤òÄɲà */
+ /* 'E' ¤«¤é»Ï¤Þ¤ë¹Ô¤Ï±Ñ¸ì̾ */
+ else if (buf[0] == 'E')
+ {
+ /* Acquire the Text */
+ s = buf+2;
- /* Next... */
- continue;
- }
+ /* Store the name */
+ if (!add_name(&r_ptr->E_name, head, s)) return (7);
+ }
#else
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
-
- /* Hack -- Verify space */
- if (r_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!r_ptr->name) r_ptr->name = ++r_head->name_size;
-
- /* Append chars to the name */
- strcpy(r_name+ r_head->name_size, s);
-
- /* Advance the index */
- r_head->name_size += strlen(s);
+ else if (buf[0] == 'E')
+ {
+ /* Acquire the Text */
+ s = buf+2;
- /* Next... */
- continue;
- }
+ /* Store the name */
+ if (!add_name(&r_ptr->name, head, s)) return (7);
+ }
#endif
- /* Process 'D' for "Description" */
- if (buf[0] == 'D')
- {
+ /* Process 'D' for "Description" */
+ else if (buf[0] == 'D')
+ {
#ifdef JP
- if (buf[2] == '$')
- continue;
- /* Acquire the text */
- s = buf+2;
+ if (buf[2] == '$')
+ return (0);
+ /* Acquire the text */
+ s = buf+2;
#else
- if (buf[2] != '$')
- continue;
- /* Acquire the text */
- s = buf+3;
+ if (buf[2] != '$')
+ return (0);
+ /* Acquire the text */
+ s = buf+3;
#endif
- /* Hack -- Verify space */
- if (r_head->text_size + strlen(s) + 8 > fake_text_size) return (7);
-
- /* Advance and Save the text index */
- if (!r_ptr->text) r_ptr->text = ++r_head->text_size;
-
- /* Append chars to the name */
- strcpy(r_text + r_head->text_size, s);
-
- /* Advance the index */
- r_head->text_size += strlen(s);
-
- /* Next... */
- continue;
- }
-
- /* Process 'G' for "Graphics" (one line only) */
- if (buf[0] == 'G')
- {
- char sym;
- int tmp;
+ /* Store the text */
+ if (!add_text(&r_ptr->text, head, s, TRUE)) return (7);
+ }
- /* Paranoia */
- if (!buf[2]) return (1);
- if (!buf[3]) return (1);
- if (!buf[4]) return (1);
+ /* Process 'G' for "Graphics" (one line only) */
+ else if (buf[0] == 'G')
+ {
+ char sym;
+ byte tmp;
- /* Extract the char */
- sym = buf[2];
+ /* Paranoia */
+ if (buf[1] != ':') return (1);
+ if (!buf[2]) return (1);
+ if (buf[3] != ':') return (1);
+ if (!buf[4]) return (1);
- /* Extract the attr */
- tmp = color_char_to_attr(buf[4]);
+ /* Extract the char */
+ sym = buf[2];
- /* Paranoia */
- if (tmp < 0) return (1);
+ /* Extract the attr */
+ tmp = color_char_to_attr(buf[4]);
- /* Save the values */
- r_ptr->d_char = sym;
- r_ptr->d_attr = tmp;
+ /* Paranoia */
+ if (tmp > 127) return (1);
- /* Next... */
- continue;
- }
+ /* Save the values */
+ r_ptr->d_char = sym;
+ r_ptr->d_attr = tmp;
+ }
- /* Process 'I' for "Info" (one line only) */
- if (buf[0] == 'I')
- {
- int spd, hp1, hp2, aaf, ac, slp;
+ /* Process 'I' for "Info" (one line only) */
+ else if (buf[0] == 'I')
+ {
+ int spd, hp1, hp2, aaf, ac, slp;
- /* Scan for the other values */
- if (6 != sscanf(buf+2, "%d:%dd%d:%d:%d:%d",
+ /* Scan for the other values */
+ if (6 != sscanf(buf+2, "%d:%dd%d:%d:%d:%d",
&spd, &hp1, &hp2, &aaf, &ac, &slp)) return (1);
- /* Save the values */
- r_ptr->speed = spd;
- r_ptr->hdice = hp1;
- r_ptr->hside = hp2;
- r_ptr->aaf = aaf;
- r_ptr->ac = ac;
- r_ptr->sleep = slp;
-
- /* Next... */
- continue;
- }
+ /* Save the values */
+ r_ptr->speed = spd;
+ r_ptr->hdice = MAX(hp1, 1);
+ r_ptr->hside = MAX(hp2, 1);
+ r_ptr->aaf = aaf;
+ r_ptr->ac = ac;
+ r_ptr->sleep = slp;
+ }
- /* Process 'W' for "More Info" (one line only) */
- if (buf[0] == 'W')
- {
- int lev, rar, pad;
- long exp;
- long nextexp;
- int nextmon;
+ /* Process 'W' for "More Info" (one line only) */
+ else if (buf[0] == 'W')
+ {
+ int lev, rar, pad;
+ long exp;
+ long nextexp;
+ int nextmon;
- /* Scan for the values */
- if (6 != sscanf(buf+2, "%d:%d:%d:%ld:%ld:%d",
+ /* Scan for the values */
+ if (6 != sscanf(buf+2, "%d:%d:%d:%ld:%ld:%d",
&lev, &rar, &pad, &exp, &nextexp, &nextmon)) return (1);
- /* Save the values */
- r_ptr->level = lev;
- r_ptr->rarity = rar;
- r_ptr->extra = pad;
- r_ptr->mexp = exp;
- r_ptr->next_exp = nextexp;
- r_ptr->next_r_idx = nextmon;
-
- /* Next... */
- continue;
- }
-
- /* Process 'B' for "Blows" (up to four lines) */
- if (buf[0] == 'B')
- {
- int n1, n2;
+ /* Save the values */
+ r_ptr->level = lev;
+ r_ptr->rarity = rar;
+ r_ptr->extra = pad;
+ r_ptr->mexp = exp;
+ r_ptr->next_exp = nextexp;
+ r_ptr->next_r_idx = nextmon;
+ }
- /* Find the next empty blow slot (if any) */
- for (i = 0; i < 4; i++) if (!r_ptr->blow[i].method) break;
+ /* Process 'B' for "Blows" (up to four lines) */
+ else if (buf[0] == 'B')
+ {
+ int n1, n2;
- /* Oops, no more slots */
- if (i == 4) return (1);
+ /* Find the next empty blow slot (if any) */
+ for (i = 0; i < 4; i++) if (!r_ptr->blow[i].method) break;
- /* Analyze the first field */
- for (s = t = buf+2; *t && (*t != ':'); t++) /* loop */;
+ /* Oops, no more slots */
+ if (i == 4) return (1);
- /* Terminate the field (if necessary) */
- if (*t == ':') *t++ = '\0';
+ /* Analyze the first field */
+ for (s = t = buf+2; *t && (*t != ':'); t++) /* loop */;
- /* Analyze the method */
- for (n1 = 0; r_info_blow_method[n1]; n1++)
- {
- if (streq(s, r_info_blow_method[n1])) break;
- }
+ /* Terminate the field (if necessary) */
+ if (*t == ':') *t++ = '\0';
- /* Invalid method */
- if (!r_info_blow_method[n1]) return (1);
+ /* Analyze the method */
+ for (n1 = 0; r_info_blow_method[n1]; n1++)
+ {
+ if (streq(s, r_info_blow_method[n1])) break;
+ }
- /* Analyze the second field */
- for (s = t; *t && (*t != ':'); t++) /* loop */;
+ /* Invalid method */
+ if (!r_info_blow_method[n1]) return (1);
- /* Terminate the field (if necessary) */
- if (*t == ':') *t++ = '\0';
+ /* Analyze the second field */
+ for (s = t; *t && (*t != ':'); t++) /* loop */;
- /* Analyze effect */
- for (n2 = 0; r_info_blow_effect[n2]; n2++)
- {
- if (streq(s, r_info_blow_effect[n2])) break;
- }
+ /* Terminate the field (if necessary) */
+ if (*t == ':') *t++ = '\0';
- /* Invalid effect */
- if (!r_info_blow_effect[n2]) return (1);
+ /* Analyze effect */
+ for (n2 = 0; r_info_blow_effect[n2]; n2++)
+ {
+ if (streq(s, r_info_blow_effect[n2])) break;
+ }
- /* Analyze the third field */
- for (s = t; *t && (*t != 'd'); t++) /* loop */;
+ /* Invalid effect */
+ if (!r_info_blow_effect[n2]) return (1);
- /* Terminate the field (if necessary) */
- if (*t == 'd') *t++ = '\0';
+ /* Analyze the third field */
+ for (s = t; *t && (*t != 'd'); t++) /* loop */;
- /* Save the method */
- r_ptr->blow[i].method = n1;
+ /* Terminate the field (if necessary) */
+ if (*t == 'd') *t++ = '\0';
- /* Save the effect */
- r_ptr->blow[i].effect = n2;
+ /* Save the method */
+ r_ptr->blow[i].method = n1;
- /* Extract the damage dice and sides */
- r_ptr->blow[i].d_dice = atoi(s);
- r_ptr->blow[i].d_side = atoi(t);
+ /* Save the effect */
+ r_ptr->blow[i].effect = n2;
- /* Next... */
- continue;
- }
+ /* Extract the damage dice and sides */
+ r_ptr->blow[i].d_dice = atoi(s);
+ r_ptr->blow[i].d_side = atoi(t);
+ }
- /* Process 'F' for "Basic Flags" (multiple lines) */
- if (buf[0] == 'F')
+ /* Process 'F' for "Basic Flags" (multiple lines) */
+ else if (buf[0] == 'F')
+ {
+ /* Parse every entry */
+ for (s = buf + 2; *s; )
{
- /* Parse every entry */
- for (s = buf + 2; *s; )
- {
/* Find the end of this entry */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
+ for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
/* Nuke and skip any dividers */
- if (*t)
- {
- *t++ = '\0';
- while (*t == ' ' || *t == '|') t++;
- }
+ if (*t)
+ {
+ *t++ = '\0';
+ while (*t == ' ' || *t == '|') t++;
+ }
/* Parse this entry */
- if (0 != grab_one_basic_flag(r_ptr, s)) return (5);
+ if (0 != grab_one_basic_flag(r_ptr, s)) return (5);
/* Start the next entry */
- s = t;
- }
-
- /* Next... */
- continue;
+ s = t;
}
+ }
- /* Process 'S' for "Spell Flags" (multiple lines) */
- if (buf[0] == 'S')
+ /* Process 'S' for "Spell Flags" (multiple lines) */
+ else if (buf[0] == 'S')
+ {
+ /* Parse every entry */
+ for (s = buf + 2; *s; )
{
- /* Parse every entry */
- for (s = buf + 2; *s; )
- {
/* Find the end of this entry */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
+ for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
/* Nuke and skip any dividers */
- if (*t)
- {
- *t++ = '\0';
- while ((*t == ' ') || (*t == '|')) t++;
- }
+ if (*t)
+ {
+ *t++ = '\0';
+ while ((*t == ' ') || (*t == '|')) t++;
+ }
/* XXX XXX XXX Hack -- Read spell frequency */
- if (1 == sscanf(s, "1_IN_%d", &i))
- {
- /* Extract a "frequency" */
- r_ptr->freq_spell = r_ptr->freq_inate = 100 / i;
+ if (1 == sscanf(s, "1_IN_%d", &i))
+ {
+ /* Extract a "frequency" */
+ r_ptr->freq_spell = 100 / i;
/* Start at next entry */
- s = t;
+ s = t;
- /* Continue */
- continue;
- }
+ /* Continue */
+ continue;
+ }
/* Parse this entry */
- if (0 != grab_one_spell_flag(r_ptr, s)) return (5);
+ if (0 != grab_one_spell_flag(r_ptr, s)) return (5);
/* Start the next entry */
- s = t;
- }
-
- /* Next... */
- continue;
+ s = t;
}
-
- /* Oops */
- return (6);
}
+ /* Oops */
+ else return (6);
- /* Complete the "name" and "text" sizes */
- ++r_head->name_size;
-#ifdef JP
- /* ±Ñ¸ì̾ÍÑ */
- ++r_head->E_name_size;
-#endif
- ++r_head->text_size;
-
-
- for (i = 1; i < max_r_idx; i++)
- {
- /* Invert flag WILD_ONLY <-> RF8_DUNGEON */
- r_info[i].flags8 ^= 1L;
-
- /* WILD_TOO without any other wilderness flags enables all flags */
- if ((r_info[i].flags8 & RF8_WILD_TOO) && !(r_info[i].flags8 & 0x7FFFFFFE))
- r_info[i].flags8 = 0x0463;
- }
/* Success */
return (0);
*/
static errr grab_one_dungeon_flag(dungeon_info_type *d_ptr, cptr what)
{
- int i;
-
- /* Scan flags1 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, d_info_flags1[i]))
- {
- d_ptr->flags1 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&d_ptr->flags1, d_info_flags1, what) == 0)
+ return 0;
/* Oops */
#ifdef JP
- msg_format("̤ÃΤΥÀ¥ó¥¸¥ç¥ó¡¦¥Õ¥é¥° '%s'¡£", what);
+ msg_format("̤ÃΤΥÀ¥ó¥¸¥ç¥ó¡¦¥Õ¥é¥° '%s'¡£", what);
#else
- msg_format("Unknown dungeon type flag '%s'.", what);
+ msg_format("Unknown dungeon type flag '%s'.", what);
#endif
/* Failure */
*/
static errr grab_one_basic_monster_flag(dungeon_info_type *d_ptr, cptr what)
{
- int i;
+ if (grab_one_flag(&d_ptr->mflags1, r_info_flags1, what) == 0)
+ return 0;
- /* Scan flags1 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags1[i]))
- {
- d_ptr->mflags1 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&d_ptr->mflags2, r_info_flags2, what) == 0)
+ return 0;
- /* Scan flags2 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags2[i]))
- {
- d_ptr->mflags2 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&d_ptr->mflags3, r_info_flags3, what) == 0)
+ return 0;
- /* Scan flags3 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags3[i]))
- {
- d_ptr->mflags3 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&d_ptr->mflags7, r_info_flags7, what) == 0)
+ return 0;
- /* Scan flags7 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags7[i]))
- {
- d_ptr->mflags7 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&d_ptr->mflags8, r_info_flags8, what) == 0)
+ return 0;
- /* Scan flags8 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags8[i]))
- {
- d_ptr->mflags8 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&d_ptr->mflags9, r_info_flags9, what) == 0)
+ return 0;
- /* Scan flags9 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags9[i]))
- {
- d_ptr->mflags9 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&d_ptr->mflagsr, r_info_flagsr, what) == 0)
+ return 0;
/* Oops */
#ifdef JP
*/
static errr grab_one_spell_monster_flag(dungeon_info_type *d_ptr, cptr what)
{
- int i;
-
- /* Scan flags4 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags4[i]))
- {
- d_ptr->mflags4 |= (1L << i);
- return (0);
- }
- }
-
- /* Scan flags5 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags5[i]))
- {
- d_ptr->mflags5 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&d_ptr->mflags4, r_info_flags4, what) == 0)
+ return 0;
- /* Scan flags6 */
- for (i = 0; i < 32; i++)
- {
- if (streq(what, r_info_flags6[i]))
- {
- d_ptr->mflags6 |= (1L << i);
- return (0);
- }
- }
+ if (grab_one_flag(&d_ptr->mflags5, r_info_flags5, what) == 0)
+ return 0;
+
+ if (grab_one_flag(&d_ptr->mflags6, r_info_flags6, what) == 0)
+ return 0;
/* Oops */
#ifdef JP
/*
* Initialize the "d_info" array, by parsing an ascii "template" file
*/
-errr init_d_info_txt(FILE *fp, char *buf)
+errr parse_d_info(char *buf, header *head)
{
int i;
char *s, *t;
/* Current entry */
- dungeon_info_type *d_ptr = NULL;
-
-
- /* Just before the first record */
- error_idx = -1;
-
- /* Just before the first line */
- error_line = -1;
+ static dungeon_info_type *d_ptr = NULL;
- /* Start the "fake" stuff */
- d_head->name_size = 0;
- d_head->text_size = 0;
-
- /* Parse */
- while (0 == my_fgets(fp, buf, 1024))
+ /* Process 'N' for "New/Number/Name" */
+ if (buf[0] == 'N')
{
- /* Advance the line number */
- error_line++;
-
- /* Skip comments and blank lines */
- if (!buf[0] || (buf[0] == '#')) continue;
-
- /* Verify correct "colon" format */
- if (buf[1] != ':') return (1);
-
-
- /* Hack -- Process 'V' for "Version" */
- if (buf[0] == 'V')
- {
- /* ignore */
- continue;
- }
-
- /* Process 'N' for "New/Number/Name" */
- if (buf[0] == 'N')
- {
- /* Find the colon before the name */
- s = strchr(buf+2, ':');
+ /* Find the colon before the name */
+ s = my_strchr(buf+2, ':');
- /* Verify that colon */
- if (!s) return (1);
+ /* Verify that colon */
+ if (!s) return (1);
- /* Nuke the colon, advance to the name */
- *s++ = '\0';
+ /* Nuke the colon, advance to the name */
+ *s++ = '\0';
#ifdef JP
- /* Paranoia -- require a name */
- if (!*s) return (1);
+ /* Paranoia -- require a name */
+ if (!*s) return (1);
#endif
- /* Get the index */
- i = atoi(buf+2);
+ /* Get the index */
+ i = atoi(buf+2);
- /* Verify information */
- if (i < error_idx) return (4);
+ /* Verify information */
+ if (i < error_idx) return (4);
- /* Verify information */
- if (i >= d_head->info_num) return (2);
+ /* Verify information */
+ if (i >= head->info_num) return (2);
- /* Save the index */
- error_idx = i;
+ /* Save the index */
+ error_idx = i;
- /* Point at the "info" */
- d_ptr = &d_info[i];
+ /* Point at the "info" */
+ d_ptr = &d_info[i];
#ifdef JP
- /* Hack -- Verify space */
- if (d_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!d_ptr->name) d_ptr->name = ++d_head->name_size;
-
- /* Append chars to the name */
- strcpy(d_name + d_head->name_size, s);
-
- /* Advance the index */
- d_head->name_size += strlen(s);
+ /* Store the name */
+ if (!add_name(&d_ptr->name, head, s)) return (7);
#endif
- /* Next... */
- continue;
- }
+ }
#ifdef JP
- if (buf[0] == 'E')
- continue;
+ else if (buf[0] == 'E') return (0);
#else
- if (buf[0] == 'E')
- {
- /* Acquire the Text */
- s = buf+2;
-
- /* Hack -- Verify space */
- if (d_head->name_size + strlen(s) + 8 > fake_name_size) return (7);
-
- /* Advance and Save the name index */
- if (!d_ptr->name) d_ptr->name = ++d_head->name_size;
-
- /* Append chars to the name */
- strcpy(d_name + d_head->name_size, s);
-
- /* Advance the index */
- d_head->name_size += strlen(s);
+ else if (buf[0] == 'E')
+ {
+ /* Acquire the Text */
+ s = buf+2;
- /* Next... */
- continue;
- }
+ /* Store the name */
+ if (!add_name(&d_ptr->name, head, s)) return (7);
+ }
#endif
- /* Process 'D' for "Description */
- if (buf[0] == 'D')
- {
+ /* Process 'D' for "Description */
+ else if (buf[0] == 'D')
+ {
#ifdef JP
- if (buf[2] == '$')
- continue;
- /* Acquire the text */
- s = buf+2;
+ if (buf[2] == '$')
+ return (0);
+ /* Acquire the text */
+ s = buf+2;
#else
- if (buf[2] != '$')
- continue;
- /* Acquire the text */
- s = buf+3;
+ if (buf[2] != '$')
+ return (0);
+ /* Acquire the text */
+ s = buf+3;
#endif
- /* Hack -- Verify space */
- if (d_head->text_size + strlen(s) + 8 > fake_text_size) return (7);
+ /* Store the text */
+ if (!add_text(&d_ptr->text, head, s, TRUE)) return (7);
+ }
- /* Advance and Save the text index */
- if (!d_ptr->text) d_ptr->text = ++d_head->text_size;
+ /* Process 'W' for "More Info" (one line only) */
+ else if (buf[0] == 'W')
+ {
+ int min_lev, max_lev;
+ int min_plev, mode;
+ int min_alloc, max_chance;
+ int obj_good, obj_great;
+ int pit, nest;
+
+ /* Scan for the values */
+ if (10 != sscanf(buf+2, "%d:%d:%d:%d:%d:%d:%d:%d:%x:%x",
+ &min_lev, &max_lev, &min_plev, &mode, &min_alloc, &max_chance, &obj_good, &obj_great, (unsigned int *)&pit, (unsigned int *)&nest)) return (1);
+
+ /* Save the values */
+ d_ptr->mindepth = min_lev;
+ d_ptr->maxdepth = max_lev;
+ d_ptr->min_plev = min_plev;
+ d_ptr->mode = mode;
+ d_ptr->min_m_alloc_level = min_alloc;
+ d_ptr->max_m_alloc_chance = max_chance;
+ d_ptr->obj_good = obj_good;
+ d_ptr->obj_great = obj_great;
+ d_ptr->pit = pit;
+ d_ptr->nest = nest;
+ }
- /* Append chars to the name */
- strcpy(d_text + d_head->text_size, s);
+ /* Process 'P' for "Place Info" */
+ else if (buf[0] == 'P')
+ {
+ int dy, dx;
- /* Advance the index */
- d_head->text_size += strlen(s);
+ /* Scan for the values */
+ if (2 != sscanf(buf+2, "%d:%d", &dy, &dx)) return (1);
- /* Next... */
- continue;
- }
+ /* Save the values */
+ d_ptr->dy = dy;
+ d_ptr->dx = dx;
+ }
- /* Process 'W' for "More Info" (one line only) */
- if (buf[0] == 'W')
- {
- int min_lev, max_lev;
- int min_plev, mode;
- int min_alloc, max_chance;
- int obj_good, obj_great;
- int pit, nest;
-
- /* Scan for the values */
- if (10 != sscanf(buf+2, "%d:%d:%d:%d:%d:%d:%d:%d:%x:%x",
- &min_lev, &max_lev, &min_plev, &mode, &min_alloc, &max_chance, &obj_good, &obj_great, (unsigned int *)&pit, (unsigned int *)&nest)) return (1);
-
- /* Save the values */
- d_ptr->mindepth = min_lev;
- d_ptr->maxdepth = max_lev;
- d_ptr->min_plev = min_plev;
- d_ptr->mode = mode;
- d_ptr->min_m_alloc_level = min_alloc;
- d_ptr->max_m_alloc_chance = max_chance;
- d_ptr->obj_good = obj_good;
- d_ptr->obj_great = obj_great;
- d_ptr->pit = pit;
- d_ptr->nest = nest;
-
- /* Next... */
- continue;
- }
+ /* Process 'L' for "fLoor type" (one line only) */
+ else if (buf[0] == 'L')
+ {
+ char *zz[16];
+
+ /* Scan for the values */
+ if (tokenize(buf+2, DUNGEON_FEAT_PROB_NUM * 2 + 1, zz, 0) != (DUNGEON_FEAT_PROB_NUM * 2 + 1)) return (1);
- /* Process 'P' for "Place Info" */
- if (buf[0] == 'P')
+ /* Save the values */
+ for (i = 0; i < DUNGEON_FEAT_PROB_NUM; i++)
{
- int dy, dx;
+ d_ptr->floor[i].feat = f_tag_to_index(zz[i * 2]);
+ if (d_ptr->floor[i].feat < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
- /* Scan for the values */
- if (2 != sscanf(buf+2, "%d:%d", &dy, &dx)) return (1);
+ d_ptr->floor[i].percent = atoi(zz[i * 2 + 1]);
+ }
+ d_ptr->tunnel_percent = atoi(zz[DUNGEON_FEAT_PROB_NUM * 2]);
+ }
- /* Save the values */
- d_ptr->dy = dy;
- d_ptr->dx = dx;
+ /* Process 'A' for "wAll type" (one line only) */
+ else if (buf[0] == 'A')
+ {
+ char *zz[16];
- /* Next... */
- continue;
- }
+ /* Scan for the values */
+ if (tokenize(buf+2, DUNGEON_FEAT_PROB_NUM * 2 + 4, zz, 0) != (DUNGEON_FEAT_PROB_NUM * 2 + 4)) return (1);
- /* Process 'L' for "fLoor type" (one line only) */
- if (buf[0] == 'L')
+ /* Save the values */
+ for (i = 0; i < DUNGEON_FEAT_PROB_NUM; i++)
{
- int f1, f2, f3;
- int p1, p2, p3;
- int tunnel;
-
- /* Scan for the values */
- if (7 != sscanf(buf+2, "%d:%d:%d:%d:%d:%d:%d",
- &f1, &p1, &f2, &p2, &f3, &p3, &tunnel)) return (1);
-
- /* Save the values */
- d_ptr->floor1 = f1;
- d_ptr->floor_percent1 = p1;
- d_ptr->floor2 = f2;
- d_ptr->floor_percent2 = p2;
- d_ptr->floor3 = f3;
- d_ptr->floor_percent3 = p3;
- d_ptr->tunnel_percent = tunnel;
-
- /* Next... */
- continue;
- }
+ d_ptr->fill[i].feat = f_tag_to_index(zz[i * 2]);
+ if (d_ptr->fill[i].feat < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
- /* Process 'A' for "wAll type" (one line only) */
- if (buf[0] == 'A')
- {
- int w1, w2, w3, outer, inner, stream1, stream2;
- int p1, p2, p3;
-
- /* Scan for the values */
- if (10 != sscanf(buf+2, "%d:%d:%d:%d:%d:%d:%d:%d:%d:%d",
- &w1, &p1, &w2, &p2, &w3, &p3, &outer, &inner, &stream1, &stream2)) return (1);
-
- /* Save the values */
- d_ptr->fill_type1 = w1;
- d_ptr->fill_percent1 = p1;
- d_ptr->fill_type2 = w2;
- d_ptr->fill_percent2 = p2;
- d_ptr->fill_type3 = w3;
- d_ptr->fill_percent3 = p3;
- d_ptr->outer_wall = outer;
- d_ptr->inner_wall = inner;
- d_ptr->stream1 = stream1;
- d_ptr->stream2 = stream2;
-
- /* Next... */
- continue;
+ d_ptr->fill[i].percent = atoi(zz[i * 2 + 1]);
}
- /* Process 'F' for "Dungeon Flags" (multiple lines) */
- if (buf[0] == 'F')
- {
- int artif = 0, monst = 0;
+ d_ptr->outer_wall = f_tag_to_index(zz[DUNGEON_FEAT_PROB_NUM * 2]);
+ if (d_ptr->outer_wall < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
- /* Parse every entry */
- for (s = buf + 2; *s; )
- {
- /* Find the end of this entry */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
+ d_ptr->inner_wall = f_tag_to_index(zz[DUNGEON_FEAT_PROB_NUM * 2 + 1]);
+ if (d_ptr->inner_wall < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
- /* Nuke and skip any dividers */
- if (*t)
- {
- *t++ = '\0';
- while (*t == ' ' || *t == '|') t++;
- }
+ d_ptr->stream1 = f_tag_to_index(zz[DUNGEON_FEAT_PROB_NUM * 2 + 2]);
+ if (d_ptr->stream1 < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+
+ d_ptr->stream2 = f_tag_to_index(zz[DUNGEON_FEAT_PROB_NUM * 2 + 3]);
+ if (d_ptr->stream2 < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+ }
- /* XXX XXX XXX Hack -- Read Final Artifact */
- if (1 == sscanf(s, "FINAL_ARTIFACT_%d", &artif))
- {
- /* Extract a "Final Artifact" */
- d_ptr->final_artifact = artif;
+ /* Process 'F' for "Dungeon Flags" (multiple lines) */
+ else if (buf[0] == 'F')
+ {
+ int artif = 0, monst = 0;
- /* Start at next entry */
- s = t;
+ /* Parse every entry */
+ for (s = buf + 2; *s; )
+ {
+ /* Find the end of this entry */
+ for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
- /* Continue */
- continue;
- }
+ /* Nuke and skip any dividers */
+ if (*t)
+ {
+ *t++ = '\0';
+ while (*t == ' ' || *t == '|') t++;
+ }
- /* XXX XXX XXX Hack -- Read Final Object */
- if (1 == sscanf(s, "FINAL_OBJECT_%d", &artif))
- {
- /* Extract a "Final Artifact" */
- d_ptr->final_object = artif;
+ /* XXX XXX XXX Hack -- Read Final Artifact */
+ if (1 == sscanf(s, "FINAL_ARTIFACT_%d", &artif))
+ {
+ /* Extract a "Final Artifact" */
+ d_ptr->final_artifact = artif;
- /* Start at next entry */
- s = t;
+ /* Start at next entry */
+ s = t;
- /* Continue */
- continue;
- }
+ /* Continue */
+ continue;
+ }
- /* XXX XXX XXX Hack -- Read Artifact Guardian */
- if (1 == sscanf(s, "FINAL_GUARDIAN_%d", &monst))
- {
- /* Extract a "Artifact Guardian" */
- d_ptr->final_guardian = monst;
+ /* XXX XXX XXX Hack -- Read Final Object */
+ if (1 == sscanf(s, "FINAL_OBJECT_%d", &artif))
+ {
+ /* Extract a "Final Artifact" */
+ d_ptr->final_object = artif;
- /* Start at next entry */
- s = t;
+ /* Start at next entry */
+ s = t;
- /* Continue */
- continue;
- }
+ /* Continue */
+ continue;
+ }
- /* XXX XXX XXX Hack -- Read Special Percentage */
- if (1 == sscanf(s, "MONSTER_DIV_%d", &monst))
- {
- /* Extract a "Special %" */
- d_ptr->special_div = monst;
+ /* XXX XXX XXX Hack -- Read Artifact Guardian */
+ if (1 == sscanf(s, "FINAL_GUARDIAN_%d", &monst))
+ {
+ /* Extract a "Artifact Guardian" */
+ d_ptr->final_guardian = monst;
- /* Start at next entry */
- s = t;
+ /* Start at next entry */
+ s = t;
- /* Continue */
- continue;
- }
+ /* Continue */
+ continue;
+ }
- /* Parse this entry */
- if (0 != grab_one_dungeon_flag(d_ptr, s)) return (5);
+ /* XXX XXX XXX Hack -- Read Special Percentage */
+ if (1 == sscanf(s, "MONSTER_DIV_%d", &monst))
+ {
+ /* Extract a "Special %" */
+ d_ptr->special_div = monst;
- /* Start the next entry */
+ /* Start at next entry */
s = t;
+
+ /* Continue */
+ continue;
}
- /* Next... */
- continue;
+ /* Parse this entry */
+ if (0 != grab_one_dungeon_flag(d_ptr, s)) return (5);
+
+ /* Start the next entry */
+ s = t;
}
+ }
- /* Process 'M' for "Basic Flags" (multiple lines) */
- if (buf[0] == 'M')
+ /* Process 'M' for "Basic Flags" (multiple lines) */
+ else if (buf[0] == 'M')
+ {
+ /* Parse every entry */
+ for (s = buf + 2; *s; )
{
- byte r_char_number = 0, r_char;
+ /* Find the end of this entry */
+ for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
- /* Parse every entry */
- for (s = buf + 2; *s; )
+ /* Nuke and skip any dividers */
+ if (*t)
{
- /* Find the end of this entry */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
-
- /* Nuke and skip any dividers */
- if (*t)
- {
- *t++ = '\0';
- while (*t == ' ' || *t == '|') t++;
- }
-
- /* XXX XXX XXX Hack -- Read monster symbols */
- if (1 == sscanf(s, "R_CHAR_%c", &r_char))
- {
- /* Limited to 5 races */
- if(r_char_number >= 5) continue;
-
- /* Extract a "frequency" */
- d_ptr->r_char[r_char_number++] = r_char;
-
- /* Start at next entry */
- s = t;
+ *t++ = '\0';
+ while (*t == ' ' || *t == '|') t++;
+ }
- /* Continue */
- continue;
- }
+ /* Hack -- Read monster symbols */
+ if (!strncmp(s, "R_CHAR_", 7))
+ {
+ /* Skip "R_CHAR_" */
+ s += 7;
- /* Parse this entry */
- if (0 != grab_one_basic_monster_flag(d_ptr, s)) return (5);
+ /* Read a string */
+ strncpy(d_ptr->r_char, s, sizeof(d_ptr->r_char));
- /* Start the next entry */
+ /* Start at next entry */
s = t;
+
+ /* Continue */
+ continue;
}
- /* Next... */
- continue;
+ /* Parse this entry */
+ if (0 != grab_one_basic_monster_flag(d_ptr, s)) return (5);
+
+ /* Start the next entry */
+ s = t;
}
+ }
- /* Process 'S' for "Spell Flags" (multiple lines) */
- if (buf[0] == 'S')
+ /* Process 'S' for "Spell Flags" (multiple lines) */
+ else if (buf[0] == 'S')
+ {
+ /* Parse every entry */
+ for (s = buf + 2; *s; )
{
- /* Parse every entry */
- for (s = buf + 2; *s; )
- {
/* Find the end of this entry */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
+ for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
/* Nuke and skip any dividers */
- if (*t)
- {
- *t++ = '\0';
- while ((*t == ' ') || (*t == '|')) t++;
- }
+ if (*t)
+ {
+ *t++ = '\0';
+ while ((*t == ' ') || (*t == '|')) t++;
+ }
/* XXX XXX XXX Hack -- Read spell frequency */
- if (1 == sscanf(s, "1_IN_%d", &i))
- {
- /* Start at next entry */
- s = t;
+ if (1 == sscanf(s, "1_IN_%d", &i))
+ {
+ /* Start at next entry */
+ s = t;
/* Continue */
- continue;
- }
+ continue;
+ }
/* Parse this entry */
- if (0 != grab_one_spell_monster_flag(d_ptr, s)) return (5);
+ if (0 != grab_one_spell_monster_flag(d_ptr, s)) return (5);
/* Start the next entry */
- s = t;
- }
-
- /* Next... */
- continue;
+ s = t;
}
-
- /* Oops */
- return (6);
}
- ++d_head->text_size;
+ /* Oops */
+ else return (6);
/* Success */
return (0);
/* Random dungeon grid effects */
-#define RANDOM_NONE 0x00
-#define RANDOM_FEATURE 0x01
-#define RANDOM_MONSTER 0x02
-#define RANDOM_OBJECT 0x04
-#define RANDOM_EGO 0x08
-#define RANDOM_ARTIFACT 0x10
-#define RANDOM_TRAP 0x20
+#define RANDOM_NONE 0x00000000
+#define RANDOM_FEATURE 0x00000001
+#define RANDOM_MONSTER 0x00000002
+#define RANDOM_OBJECT 0x00000004
+#define RANDOM_EGO 0x00000008
+#define RANDOM_ARTIFACT 0x00000010
+#define RANDOM_TRAP 0x00000020
typedef struct dungeon_grid dungeon_grid;
int index = zz[0][0];
/* Reset the info for the letter */
- letter[index].feature = 0;
+ letter[index].feature = feat_none;
letter[index].monster = 0;
letter[index].object = 0;
letter[index].ego = 0;
letter[index].artifact = 0;
- letter[index].trap = 0;
+ letter[index].trap = feat_none;
letter[index].cave_info = 0;
letter[index].special = 0;
- letter[index].random = 0;
+ letter[index].random = RANDOM_NONE;
switch (num)
{
/* Fall through */
/* Trap */
case 8:
- if (zz[7][0] == '*')
+ if ((zz[7][0] == '*') && !zz[7][1])
{
letter[index].random |= RANDOM_TRAP;
-
- if (zz[7][1])
- {
- zz[7]++;
- letter[index].trap = atoi(zz[7]);
- }
}
else
{
- letter[index].trap = atoi(zz[7]);
+ letter[index].trap = f_tag_to_index(zz[7]);
+ if (letter[index].trap < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
}
/* Fall through */
/* Artifact */
if (zz[6][0] == '*')
{
letter[index].random |= RANDOM_ARTIFACT;
-
- if (zz[6][1])
- {
- zz[6]++;
- letter[index].artifact = atoi(zz[6]);
- }
+ if (zz[6][1]) letter[index].artifact = atoi(zz[6] + 1);
}
else
{
if (zz[5][0] == '*')
{
letter[index].random |= RANDOM_EGO;
-
- if (zz[5][1])
- {
- zz[5]++;
- letter[index].ego = atoi(zz[5]);
- }
+ if (zz[5][1]) letter[index].ego = atoi(zz[5] + 1);
}
else
{
if (zz[4][0] == '*')
{
letter[index].random |= RANDOM_OBJECT;
-
- if (zz[4][1])
- {
- zz[4]++;
- letter[index].object = atoi(zz[4]);
- }
+ if (zz[4][1]) letter[index].object = atoi(zz[4] + 1);
}
else
{
if (zz[3][0] == '*')
{
letter[index].random |= RANDOM_MONSTER;
- if (zz[3][1])
- {
- zz[3]++;
- letter[index].monster = atoi(zz[3]);
- }
+ if (zz[3][1]) letter[index].monster = atoi(zz[3] + 1);
+ }
+ else if (zz[3][0] == 'c')
+ {
+ if (!zz[3][1]) return PARSE_ERROR_GENERIC;
+ letter[index].monster = - atoi(zz[3] + 1);
}
else
{
/* Fall through */
/* Feature */
case 2:
- if (zz[1][0] == '*')
+ if ((zz[1][0] == '*') && !zz[1][1])
{
letter[index].random |= RANDOM_FEATURE;
- if (zz[1][1])
- {
- zz[1]++;
- letter[index].feature = atoi(zz[1]);
- }
}
else
{
- letter[index].feature = atoi(zz[1]);
+ letter[index].feature = f_tag_to_index(zz[1]);
+ if (letter[index].feature < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
}
break;
}
/*
- * Process "F:<letter>:<terrain>:<cave_info>:<monster>:<object>:<ego>:<artifact>:<trap>:<special>" -- info for dungeon grid
+ * Process "B:<Index>:<Command>:..." -- Building definition
*/
static errr parse_line_building(char *buf)
{
index = atoi(s);
/* Find the colon after the building number */
- s = strchr(s, ':');
+ s = my_strchr(s, ':');
/* Verify that colon */
if (!s) return (1);
case 'Z':
{
-#ifdef USE_SCRIPT
- if (tokenize(s+2, 2, zz, 0) == 2)
- {
- /* Index of the action */
- int action_index = atoi(zz[0]);
-
- /* Name of the action */
- strcpy(building[index].act_script[action_index], zz[1]);
-
- break;
- }
- return (1);
-#else /* USE_SCRIPT */
/* Ignore scripts */
break;
-#endif /* USE_SCRIPT */
}
default:
/*
+ * Place the object j_ptr to a grid
+ */
+static void drop_here(object_type *j_ptr, int y, int x)
+{
+ cave_type *c_ptr = &cave[y][x];
+ object_type *o_ptr;
+
+ /* Get new object */
+ s16b o_idx = o_pop();
+
+ /* Access new object */
+ o_ptr = &o_list[o_idx];
+
+ /* Structure copy */
+ object_copy(o_ptr, j_ptr);
+
+
+ /* Locate */
+ o_ptr->iy = y;
+ o_ptr->ix = x;
+
+ /* No monster */
+ o_ptr->held_m_idx = 0;
+
+ /* Build a stack */
+ o_ptr->next_o_idx = c_ptr->o_idx;
+
+ /* Place the object */
+ c_ptr->o_idx = o_idx;
+}
+
+
+/*
* Parse a sub-file of the "extra info"
*/
static errr process_dungeon_file_aux(char *buf, int ymin, int xmin, int ymax, int xmax, int *y, int *x)
int artifact_index = letter[idx].artifact;
/* Lay down a floor */
- c_ptr->feat = letter[idx].feature;
+ c_ptr->feat = conv_dungeon_feat(letter[idx].feature);
/* Only the features */
if (init_flags & INIT_ONLY_FEATURES) continue;
{
monster_level = base_level + monster_index;
- place_monster(*y, *x, TRUE, TRUE);
+ place_monster(*y, *x, (PM_ALLOW_SLEEP | PM_ALLOW_GROUP));
monster_level = base_level;
}
else if (monster_index)
{
+ int old_cur_num, old_max_num;
+ bool clone = FALSE;
+
+ if (monster_index < 0)
+ {
+ monster_index = -monster_index;
+ clone = TRUE;
+ }
+ old_cur_num = r_info[monster_index].cur_num;
+ old_max_num = r_info[monster_index].max_num;
+
/* Make alive again */
if (r_info[monster_index].flags1 & RF1_UNIQUE)
{
}
/* Make alive again */
- if (r_info[monster_index].flags7 & RF7_UNIQUE_7)
+ /* Hack -- Non-unique Nazguls are semi-unique */
+ else if (r_info[monster_index].flags7 & RF7_NAZGUL)
{
if (r_info[monster_index].cur_num == r_info[monster_index].max_num)
{
}
/* Place it */
- place_monster_aux(*y, *x, monster_index, TRUE, FALSE, FALSE, FALSE, TRUE, FALSE);
+ place_monster_aux(0, *y, *x, monster_index, (PM_ALLOW_SLEEP | PM_NO_KAGE));
+ if (clone)
+ {
+ /* clone */
+ m_list[hack_m_idx_ii].smart |= SM_CLONED;
+
+ /* Make alive again for real unique monster */
+ r_info[monster_index].cur_num = old_cur_num;
+ r_info[monster_index].max_num = old_max_num;
+ }
}
/* Object (and possible trap) */
* Random trap and random treasure defined
* 25% chance for trap and 75% chance for object
*/
- if (rand_int(100) < 75)
+ if (randint0(100) < 75)
{
- place_object(*y, *x, FALSE, FALSE);
+ place_object(*y, *x, 0L);
}
else
{
object_level = base_level + object_index;
/* Create an out of deep object */
- if (rand_int(100) < 75)
- place_object(*y, *x, FALSE, FALSE);
- else if (rand_int(100) < 80)
- place_object(*y, *x, TRUE, FALSE);
+ if (randint0(100) < 75)
+ place_object(*y, *x, 0L);
+ else if (randint0(100) < 80)
+ place_object(*y, *x, AM_GOOD);
else
- place_object(*y, *x, TRUE, TRUE);
+ place_object(*y, *x, AM_GOOD | AM_GREAT);
object_level = base_level;
}
{
place_trap(*y, *x);
}
+ /* Hidden trap (or door) */
+ else if (letter[idx].trap)
+ {
+ c_ptr->mimic = c_ptr->feat;
+ c_ptr->feat = conv_dungeon_feat(letter[idx].trap);
+ }
else if (object_index)
{
/* Get local object */
}
/* Apply magic (no messages, no artifacts) */
- apply_magic(o_ptr, base_level, FALSE, TRUE, FALSE, FALSE);
-
-#ifdef USE_SCRIPT
- o_ptr->python = object_create_callback(o_ptr);
-#endif /* USE_SCRIPT */
+ apply_magic(o_ptr, base_level, AM_NO_FIXED_ART | AM_GOOD);
- (void)drop_near(o_ptr, -1, *y, *x);
+ drop_here(o_ptr, *y, *x);
}
/* Artifact */
{
if (a_info[artifact_index].cur_num)
{
- s16b k_idx = 198;
+ int k_idx = lookup_kind(TV_SCROLL, SV_SCROLL_ACQUIREMENT);
object_type forge;
object_type *q_ptr = &forge;
object_prep(q_ptr, k_idx);
-#ifdef USE_SCRIPT
- q_ptr->python = object_create_callback(q_ptr);
-#endif /* USE_SCRIPT */
/* Drop it in the dungeon */
- (void)drop_near(q_ptr, -1, *y, *x);
+ drop_here(q_ptr, *y, *x);
}
else
{
/* Create the artifact */
- create_named_art(artifact_index, *y, *x);
-
- a_info[artifact_index].cur_num = 1;
+ if (create_named_art(artifact_index, *y, *x))
+ a_info[artifact_index].cur_num = 1;
}
}
r_ptr->flags1 |= RF1_QUESTOR;
a_ptr = &a_info[q_ptr->k_idx];
- a_ptr->flags3 |= TR3_QUESTITEM;
+ a_ptr->gen_flags |= TRG_QUESTITEM;
}
return (0);
}
if (*x % SCREEN_WID) panels_x++;
cur_wid = panels_x * SCREEN_WID;
- /* Choose a panel row */
- max_panel_rows = (cur_hgt / SCREEN_HGT) * 2 - 2;
- if (max_panel_rows < 0) max_panel_rows = 0;
-
- /* Choose a panel col */
- max_panel_cols = (cur_wid / SCREEN_WID) * 2 - 2;
- if (max_panel_cols < 0) max_panel_cols = 0;
-
/* Assume illegal panel */
- panel_row = max_panel_rows;
- panel_col = max_panel_cols;
+ panel_row_min = cur_hgt;
+ panel_col_min = cur_wid;
/* Place player in a quest level */
if (p_ptr->inside_quest)
max_e_idx = atoi(zz[1]);
}
- /* Maximum d_idx */
- else if (zz[0][0] == 'D')
+ /* Maximum d_idx */
+ else if (zz[0][0] == 'D')
{
- max_d_idx = atoi(zz[1]);
+ max_d_idx = atoi(zz[1]);
}
/* Maximum o_idx */
/* Function: EQU */
else if (streq(t, "EQU"))
{
- v = "1";
+ v = "0";
if (*s && (f != b2))
{
t = process_dungeon_file_expr(&s, &f);
}
while (*s && (f != b2))
{
- p = t;
- t = process_dungeon_file_expr(&s, &f);
- if (*t && !streq(p, t)) v = "0";
+ p = process_dungeon_file_expr(&s, &f);
+ if (streq(t, p)) v = "1";
}
}
{
p = t;
t = process_dungeon_file_expr(&s, &f);
- if (*t && (strcmp(p, t) > 0)) v = "0";
+ if (*t && atoi(p) > atoi(t)) v = "0";
}
}
{
p = t;
t = process_dungeon_file_expr(&s, &f);
- if (*t && (strcmp(p, t) < 0)) v = "0";
+
+ /* Compare two numbers instead of string */
+ if (*t && atoi(p) < atoi(t)) v = "0";
}
}
else
{
/* Accept all printables except spaces and brackets */
- while (isprint(*s) && !strchr(" []", *s)) ++s;
+#ifdef JP
+ while (iskanji(*s) || (isprint(*s) && !my_strchr(" []", *s)))
+ {
+ if (iskanji(*s)) s++;
+ s++;
+ }
+#else
+ while (isprint(*s) && !my_strchr(" []", *s)) ++s;
+#endif
/* Extract final and Terminate */
if ((f = *s) != '\0') *s++ = '\0';
else if (streq(b+1, "RACE"))
{
#ifdef JP
- v = rp_ptr->E_title;
+ v = rp_ptr->E_title;
#else
v = rp_ptr->title;
#endif
else if (streq(b+1, "CLASS"))
{
#ifdef JP
- v = cp_ptr->E_title;
+ v = cp_ptr->E_title;
#else
v = cp_ptr->title;
#endif
#ifdef JP
v = E_realm_names[p_ptr->realm1];
#else
- v = realm_names[p_ptr->realm1];
+ v = realm_names[p_ptr->realm1];
#endif
}
else if (streq(b+1, "REALM2"))
{
#ifdef JP
- v = E_realm_names[p_ptr->realm2];
+ v = E_realm_names[p_ptr->realm2];
#else
v = realm_names[p_ptr->realm2];
#endif
/* Player name */
else if (streq(b+1, "PLAYER"))
{
- v = player_base;
+ static char tmp_player_name[32];
+ char *pn, *tpn;
+ for (pn = player_name, tpn = tmp_player_name; *pn; pn++, tpn++)
+ {
+#ifdef JP
+ if (iskanji(*pn))
+ {
+ *(tpn++) = *(pn++);
+ *tpn = *pn;
+ continue;
+ }
+#endif
+ *tpn = my_strchr(" []", *pn) ? '_' : *pn;
+ }
+ *tpn = '\0';
+ v = tmp_player_name;
}
/* Town */
/* Build the filename */
- path_build(buf, 1024, ANGBAND_DIR_EDIT, name);
+ path_build(buf, sizeof(buf), ANGBAND_DIR_EDIT, name);
/* Open the file */
fp = my_fopen(buf, "r");
/* Process the file */
- while (0 == my_fgets(fp, buf, 1024))
+ while (0 == my_fgets(fp, buf, sizeof(buf)))
{
/* Count lines */
num++;
/* Apply conditionals */
if (bypass) continue;
-
- /* Process "%:<file>" */
- if (buf[0] == '%')
- {
- /* Process that file if allowed */
- (void)process_dungeon_file(buf + 2, ymin, xmin, ymax, xmax);
-
- /* Continue */
- continue;
- }
-
-
/* Process the line */
err = process_dungeon_file_aux(buf, ymin, xmin, ymax, xmax, &y, &x);
+#if 0
void write_r_info_txt(void)
{
int i, j, z, fc, bc;
int dlen;
- cptr flags[288];
+ cptr flags[32 * 10];
- u32b f_ptr[9];
- cptr *n_ptr[9];
+ u32b f_ptr[10];
+ cptr *n_ptr[10];
monster_race *r_ptr;
f_ptr[6] = r_ptr->flags7; n_ptr[6] = r_info_flags7;
f_ptr[7] = r_ptr->flags8; n_ptr[7] = r_info_flags8;
f_ptr[8] = r_ptr->flags9; n_ptr[8] = r_info_flags9;
+ f_ptr[9] = r_ptr->flagsr; n_ptr[9] = r_info_flagsr;
/* Write New/Number/Name */
fprintf(fff, "N:%d:%s\n", z + 1, r_name + r_ptr->name);
}
/* Extract the flags */
- for (fc = 0, j = 0; j < 96; j++)
+ for (fc = 0, j = 0; j < 32 * 3; j++)
{
/* Check this flag */
if (f_ptr[j / 32] & (1L << (j % 32))) flags[fc++] = n_ptr[j / 32][j % 32];
}
/* Extract the extra flags */
- for (j = 192; j < 288; j++)
+ for (j = 32 * 6; j < 32 * 10; j++)
{
/* Check this flag */
if (f_ptr[j / 32] & (1L << (j % 32))) flags[fc++] = n_ptr[j / 32][j % 32];
fclose(fff);
}
+#endif