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Virtical or holizontal direction is preferentially selected in traveling
[hengband/hengband.git] / src / init2.c
index fbdad98..5520d51 100644 (file)
@@ -1382,6 +1382,11 @@ static byte store_table[MAX_STORES][STORE_CHOICES][2] =
                { TV_MUSIC_BOOK, 0 },
                { TV_MUSIC_BOOK, 1 },
                { TV_MUSIC_BOOK, 1 },
+
+               { TV_HEX_BOOK, 0 },
+               { TV_HEX_BOOK, 0 },
+               { TV_HEX_BOOK, 1 },
+               { TV_HEX_BOOK, 1 },
        },
 
        {
@@ -1589,7 +1594,7 @@ static errr init_quests(void)
 }
 
 
-static feat_tag_is_not_found = FALSE;
+static bool feat_tag_is_not_found = FALSE;
 
 
 s16b f_tag_to_index_in_init(cptr str)
@@ -1621,27 +1626,63 @@ static errr init_feat_variables(void)
        feat_mirror = f_tag_to_index_in_init("MIRROR");
 
        /* Doors */
-       feat_open_door = f_tag_to_index_in_init("OPEN_DOOR");
-       feat_broken_door = f_tag_to_index_in_init("BROKEN_DOOR");
-       feat_closed_door = f_tag_to_index_in_init("CLOSED_DOOR");
+       feat_door[DOOR_DOOR].open = f_tag_to_index_in_init("OPEN_DOOR");
+       feat_door[DOOR_DOOR].broken = f_tag_to_index_in_init("BROKEN_DOOR");
+       feat_door[DOOR_DOOR].closed = f_tag_to_index_in_init("CLOSED_DOOR");
 
        /* Locked doors */
        for (i = 1; i < MAX_LJ_DOORS; i++)
        {
                s16b door = f_tag_to_index(format("LOCKED_DOOR_%d", i));
                if (door < 0) break;
-               feat_locked_door[num_locked_door++] = door;
+               feat_door[DOOR_DOOR].locked[i - 1] = door;
        }
-       if (!num_locked_door) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+       if (i == 1) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+       feat_door[DOOR_DOOR].num_locked = i - 1;
 
        /* Jammed doors */
        for (i = 0; i < MAX_LJ_DOORS; i++)
        {
                s16b door = f_tag_to_index(format("JAMMED_DOOR_%d", i));
                if (door < 0) break;
-               feat_jammed_door[num_jammed_door++] = door;
+               feat_door[DOOR_DOOR].jammed[i] = door;
+       }
+       if (!i) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+       feat_door[DOOR_DOOR].num_jammed = i;
+
+       /* Glass doors */
+       feat_door[DOOR_GLASS_DOOR].open = f_tag_to_index_in_init("OPEN_GLASS_DOOR");
+       feat_door[DOOR_GLASS_DOOR].broken = f_tag_to_index_in_init("BROKEN_GLASS_DOOR");
+       feat_door[DOOR_GLASS_DOOR].closed = f_tag_to_index_in_init("CLOSED_GLASS_DOOR");
+
+       /* Locked glass doors */
+       for (i = 1; i < MAX_LJ_DOORS; i++)
+       {
+               s16b door = f_tag_to_index(format("LOCKED_GLASS_DOOR_%d", i));
+               if (door < 0) break;
+               feat_door[DOOR_GLASS_DOOR].locked[i - 1] = door;
        }
-       if (!num_jammed_door) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+       if (i == 1) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+       feat_door[DOOR_GLASS_DOOR].num_locked = i - 1;
+
+       /* Jammed glass doors */
+       for (i = 0; i < MAX_LJ_DOORS; i++)
+       {
+               s16b door = f_tag_to_index(format("JAMMED_GLASS_DOOR_%d", i));
+               if (door < 0) break;
+               feat_door[DOOR_GLASS_DOOR].jammed[i] = door;
+       }
+       if (!i) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
+       feat_door[DOOR_GLASS_DOOR].num_jammed = i;
+
+       /* Curtains */
+       feat_door[DOOR_CURTAIN].open = f_tag_to_index_in_init("OPEN_CURTAIN");
+       feat_door[DOOR_CURTAIN].broken = feat_door[DOOR_CURTAIN].open;
+       feat_door[DOOR_CURTAIN].closed = f_tag_to_index_in_init("CLOSED_CURTAIN");
+       feat_door[DOOR_CURTAIN].locked[0] = feat_door[DOOR_CURTAIN].closed;
+       feat_door[DOOR_CURTAIN].num_locked = 1;
+       feat_door[DOOR_CURTAIN].jammed[0] = feat_door[DOOR_CURTAIN].closed;
+       feat_door[DOOR_CURTAIN].num_jammed = 1;
 
        /* Stairs */
        feat_up_stair = f_tag_to_index_in_init("UP_STAIR");
@@ -1667,6 +1708,13 @@ static errr init_feat_variables(void)
        feat_granite = f_tag_to_index_in_init("GRANITE");
        feat_permanent = f_tag_to_index_in_init("PERMANENT");
 
+       /* Glass floor */
+       feat_glass_floor = f_tag_to_index_in_init("GLASS_FLOOR");
+
+       /* Glass walls */
+       feat_glass_wall = f_tag_to_index_in_init("GLASS_WALL");
+       feat_permanent_glass_wall = f_tag_to_index_in_init("PERMANENT_GLASS_WALL");
+
        /* Pattern */
        feat_pattern_start = f_tag_to_index_in_init("PATTERN_START");
        feat_pattern_1 = f_tag_to_index_in_init("PATTERN_1");
@@ -1965,7 +2013,7 @@ static errr init_alloc(void)
        for (i = 1; i < max_r_idx; i++)
        {
                elements[i].tag = r_info[i].level;
-               elements[i].pointer = (void*)i;
+               elements[i].index = i;
        }
 
        tag_sort(elements, max_r_idx);
@@ -1982,7 +2030,7 @@ static errr init_alloc(void)
        for (i = 1; i < max_r_idx; i++)
        {
                /* Get the i'th race */
-               r_ptr = &r_info[(int)elements[i].pointer];
+               r_ptr = &r_info[elements[i].index];
 
                /* Count valid pairs */
                if (r_ptr->rarity)
@@ -1996,7 +2044,7 @@ static errr init_alloc(void)
                        p = (100 / r_ptr->rarity);
 
                        /* Load the entry */
-                       alloc_race_table[i].index = (int)elements[i].pointer;
+                       alloc_race_table[i].index = elements[i].index;
                        alloc_race_table[i].level = x;
                        alloc_race_table[i].prob1 = p;
                        alloc_race_table[i].prob2 = p;