sf.TriangleStripListProvokingVertexSelect = 0;
sf.LineStripListProvokingVertexSelect = 0;
sf.TriangleFanProvokingVertexSelect = 1;
+ sf.VertexSubPixelPrecisionSelect = _8Bit;
const struct brw_vue_prog_data *last_vue_prog_data =
anv_pipeline_get_last_vue_prog_data(pipeline);
clip.APIMode = APIMODE_D3D,
clip.ViewportXYClipTestEnable = true;
+#if GEN_GEN >= 8
+ clip.VertexSubPixelPrecisionSelect = _8Bit;
+#endif
+
clip.ClipMode = CLIPMODE_NORMAL;
clip.TriangleStripListProvokingVertexSelect = 0;