#include "core/player-update-types.h"
#include "flavor/flavor-describer.h"
#include "flavor/object-flavor-types.h"
-#include "floor/floor.h"
#include "inventory/inventory-slot-types.h"
#include "io/files-util.h"
#include "monster-floor/monster-summon.h"
#include "spell-kind/spells-teleport.h"
#include "spell/spells-summon.h"
#include "status/bad-status-setter.h"
+#include "system/floor-type-definition.h"
#include "util/bit-flags-calculator.h"
#include "util/quarks.h"
#include "util/string-processor.h"