*/
#include "io/load.h"
+#include "art-definition/art-accessory-types.h"
#include "birth/quick-start.h"
#include "cmd-item/cmd-smith.h"
#include "dungeon/dungeon.h"
#include "locale/japanese.h"
#include "market/arena.h"
#include "market/bounty.h"
-#include "monster/monster.h"
+#include "monster-race/race-flags-resistance.h"
+#include "monster-race/race-flags1.h"
+#include "monster-race/race-flags3.h"
+#include "monster-race/race-flags7.h"
+#include "monster-race/race-indice-types.h"
+#include "monster/monster-flag-types.h"
+#include "monster/monster-info.h"
+#include "monster/monster2.h"
#include "mutation/mutation.h"
#include "object-enchant/artifact.h"
#include "object-enchant/object-ego.h"
#include "object-enchant/tr-types.h"
#include "object-enchant/trc-types.h"
#include "object-enchant/trg-types.h"
+#include "object/object-flags.h"
#include "object/object-generator.h"
#include "object/object-hook.h"
#include "object/object-kind-hook.h"
#include "object/object-mark-types.h"
#include "object/object-stack.h"
#include "object/object-value.h"
-#include "object/object1.h"
#include "pet/pet-util.h"
#include "player/avatar.h"
#include "player/patron.h"