* @author Hourier
*/
-#include "system/angband.h"
#include "knowledge/knowledge-inventory.h"
-#include "cmd/dump-util.h"
#include "core/show-file.h"
-#include "object/object-flavor.h"
-#include "store/store-util.h"
#include "floor/floor-town.h"
+#include "io-dump/dump-util.h"
+#include "object-enchant/special-object-flags.h"
+#include "object-enchant/tr-types.h"
+#include "object/object-flavor.h"
#include "object/object-hook.h"
-#include "object/object-kind.h"
-#include "object/tr-types.h"
+#include "object/object1.h"
+#include "perception/object-perception.h"
+#include "store/store-util.h"
+#include "sv-definition/sv-amulet-types.h"
+#include "sv-definition/sv-protector-types.h"
+#include "sv-definition/sv-ring-types.h"
static concptr inven_res_label = _(
" 酸電火冷毒光闇破轟獄因沌劣 盲怖乱痺透命感消復浮",
fprintf(fff, "%s %s", where, o_name);
- if (!OBJECT_IS_FULL_KNOWN(o_ptr))
+ if (!object_is_fully_known(o_ptr))
{
fputs(_("-------不明--------------- -------不明---------\n",
"-------unknown------------ -------unknown------\n"), fff);