case QuestKindType::FIND_ARTIFACT:
if (quest[i].k_idx) {
artifact_type *a_ptr = &a_info[quest[i].k_idx];
- object_type forge;
- object_type *q_ptr = &forge;
+ ObjectType forge;
+ ObjectType *q_ptr = &forge;
KIND_OBJECT_IDX k_idx = lookup_kind(a_ptr->tval, a_ptr->sval);
q_ptr->prep(k_idx);
q_ptr->name1 = quest[i].k_idx;