#include "knowledge-self.h"
#include "birth/birth-explanations-table.h"
#include "core/show-file.h"
+#include "flavor/flavor-describer.h"
#include "floor/floor-town.h"
#include "info-reader/fixed-map-parser.h"
#include "io-dump/dump-util.h"
-#include "object/object-flavor.h"
-#include "player/avatar.h"
+#include "player-info/avatar.h"
#include "player/player-class.h"
#include "player/race-info-table.h"
+#include "player/player-status-table.h"
#include "store/store-util.h"
#include "system/object-type-definition.h"
#include "util/angband-files.h"
#ifdef JP
if ((i % 12) == 0)
fprintf(fff, "\n ( %d ページ )\n", x++);
- object_desc(player_ptr, o_name, &store_ptr->stock[i], 0);
+ describe_flavor(player_ptr, o_name, &store_ptr->stock[i], 0);
if (strlen(o_name) <= 80 - 3) {
fprintf(fff, "%c%s %s\n", I2A(i % 12), paren, o_name);
} else {
fprintf(fff, " %.77s\n", o_name + n);
}
#else
- object_desc(player_ptr, o_name, &store_ptr->stock[i], 0);
+ describe_flavor(player_ptr, o_name, &store_ptr->stock[i], 0);
fprintf(fff, "%c%s %s\n", I2A(i % 12), paren, o_name);
#endif
}