\r
#include "src/lib/16_in.h"\r
\r
-boolean testkeyin=0,testcontrolnoisy=0;\r
+static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */\r
\r
/*\r
=============================================================================\r
*/\r
struct inconfig\r
{\r
- boolean MousePresent;\r
- boolean JoysPresent[MaxJoys];\r
+ boolean MousePresent;\r
+ boolean JoysPresent[MaxJoys];\r
boolean Keyboard[NumCodes];\r
boolean Paused;\r
char LastASCII;\r
#endif\r
\r
// Internal routines\r
+\r
///////////////////////////////////////////////////////////////////////////\r
//\r
// INL_KeyService() - Handles a keyboard interrupt (key up/down)\r
\r
if (INL_KeyHook && !special)\r
INL_KeyHook();\r
-//#ifdef TESTKEYIN\r
- if(testkeyin > 0) printf("%c %u [0x%x %u] %u\n", c, c, k, k, inpu.Keyboard[k]);\r
-//endif\r
+#ifdef __DEBUG_InputMgr__\r
+ if(dbg_testkeyin > 0) printf("%c %u [0x%x %u] %u\n", c, c, k, k, inpu.Keyboard[k]);\r
+#endif\r
outp(0x20,0x20);\r
}\r
\r
void\r
Mouse(int x)\r
{\r
- union REGS CPURegs;\r
- x = CPURegs.x.ax;\r
- int86(MouseInt,&CPURegs,&CPURegs);\r
+ //union REGS CPURegs;\r
+ //x = CPURegs.x.ax;\r
+ __asm {\r
+ mov ax,x\r
+ int MouseInt\r
+ }\r
+ //int86(MouseInt,&CPURegs,&CPURegs);\r
}\r
\r
///////////////////////////////////////////////////////////////////////////\r
yb = 1 << ys;\r
\r
// Read the absolute joystick values\r
- __asm\r
- {\r
+ __asm {\r
pushf // Save some registers\r
push si\r
push di\r
\r
push bp // Don't mess up stack frame\r
mov bp,MaxJoyValue\r
-\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
loo:\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
in al,dx // Get bits indicating whether all are finished\r
\r
dec bp // Check bounding register\r
\r
add cl,bl\r
jnz loo // If both bits were 0, drop out\r
-\r
+#ifdef __BORLANDC__\r
+ }\r
+#endif\r
done:\r
+#ifdef __BORLANDC__\r
+ __asm {\r
+#endif\r
pop bp\r
\r
mov cl,[xs] // Get the number of bits to shift\r
\r
checkjoys = true;\r
checkmouse = true;\r
- for (i = 1;i < __argc;i++)\r
+ for (i = 1;i < _argc;i++)\r
{\r
- switch (US_CheckParm(__argv[i],ParmStringsIN))\r
+ switch (US_CheckParm(_argv[i],ParmStringsIN))\r
{\r
case 0:\r
checkjoys = false;\r
void\r
IN_ClearKeysDown()\r
{\r
- int i;\r
+ //int i;\r
\r
inpu.LastScan = sc_None;\r
inpu.LastASCII = key_None;\r
IN_ReadControl(int pn,player_t *player)\r
{\r
boolean realdelta;\r
+#if DEMO0\r
byte dbyte;\r
+#endif\r
word buttons;\r
int dx,dy;\r
Motion mx,my;\r
realdelta = false;\r
}\r
else if (DemoMode == demo_PlayDone)\r
- Quit("Demo playback exceeded");\r
+ Quit ("Demo playback exceeded");\r
else\r
{\r
#endif\r
default:\r
break;\r
}\r
- //if(testcontrolnoisy > 0){ printf("dir=%c ", dirchar(dir)); printf("pdir=%c ", dirchar(player[pn].pdir)); }\r
+#ifdef __DEBUG_InputMgr__\r
+ //if(dbg_testcontrolnoisy > 0){ printf("dir=%c ", dirchar(dir)); printf("pdir=%c ", dirchar(player[pn].pdir)); }\r
+#endif\r
}\r
}\r
//input from player\r
DemoOffset += 2;\r
\r
if (DemoOffset >= DemoSize)\r
- Quit("Demo buffer overflow");\r
+ Quit ("Demo buffer overflow");\r
\r
DemoBuffer[DemoOffset] = 1;\r
DemoBuffer[DemoOffset + 1] = dbyte;\r
}\r
}\r
#endif\r
-if(testcontrolnoisy > 0)\r
+#ifdef __DEBUG_InputMgr__\r
+if(dbg_testcontrolnoisy > 0)\r
if(player[pn].info.dir!=2/*(inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right])*/ || player[pn].q>1)\r
{\r
//printf("b1=%u b2=%u b3=%u b4=%u ", player[pn].info.button0, player[pn].info.button1, player[pn].info.button2, player[pn].info.button3);\r
//else if(!realdelta) printf("%c%d %c%d %c%d %c%d", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]);\r
printf("\n");\r
}\r
+#endif\r
}\r
\r
///////////////////////////////////////////////////////////////////////////\r
\r
boolean IN_qb(byte kee)\r
{\r
-//#ifdef TESTKEYIN\r
-// if(testkeyin > 0) printf("%u\n", inpu.Keyboard[kee]);\r
-//#endif\r
+#ifdef __DEBUG_InputMgr__\r
+// if(dbg_testkeyin > 0) printf("%u\n", inpu.Keyboard[kee]);\r
+#endif\r
if(inpu.Keyboard[kee]==true) return 1;\r
else return 0;\r
}\r