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major changes to entire project for tweaking it amd making it cleaner!! OK PNGWEN...
[proj16/16.git] / src / lib / modex16.c
index 9d892ce..af4c946 100644 (file)
@@ -1,13 +1,40 @@
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>, or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
 #include <dos.h>
 #include <string.h>
 #include <mem.h>
 #include <conio.h>
 #include <stdio.h>
 #include <stdlib.h>
-#include "src\lib\modex16.h"
-
+#include "src/lib/modex16.h"
 
 byte far* VGA=(byte far*) 0xA0000000;  /* this points to video memory. */
+/*word text_mask[16] = {
+       0x0002, 0x0102, 0x0202, 0x0302,
+       0x0402, 0x0502, 0x0602, 0x0702,
+       0x0802, 0x0902, 0x0A02, 0x0B02,
+       0x0C02, 0x0D02, 0x0E02, 0x0F02
+};*/
 
 static void fadePalette(sbyte fade, sbyte start, word iter, byte *palette);
 static byte tmppal[PAL_SIZE];
@@ -91,6 +118,7 @@ modexDefaultPage() {
     page.dy = 0;
     page.width = SCREEN_WIDTH;
     page.height = SCREEN_HEIGHT;
+       page.id = 0;
 
     return page;
 }
@@ -107,6 +135,23 @@ modexNextPage(page_t *p) {
     result.dy = 0;
     result.width = p->width;
     result.height = p->height;
+       result.id = p->id+1;
+
+    return result;
+}
+
+//next page with defined dimentions~
+page_t
+modexNextPage0(page_t *p, word x, word y)
+{
+       page_t result;
+
+       result.data = p->data + (p->width/4)*p->height;  /* compute the offset */
+       result.dx = 0;
+       result.dy = 0;
+       result.width = x;
+       result.height = y;
+       result.id = p->id+1;
 
     return result;
 }
@@ -216,6 +261,28 @@ modexClearRegion(page_t *page, int x, int y, int w, int h, byte  color) {
 
 
 void
+oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite)
+{
+       byte plane;
+       word px, py;
+       word offset;
+
+       /* TODO Make this fast.  It's SLOOOOOOW */
+       for(plane=0; plane < 4; plane++) {
+               modexSelectPlane(PLANE(plane+x));
+               for(px = plane; px < bmp->width; px+=4) {
+                       offset=px;
+                       for(py=0; py<bmp->height; py++) {
+                       if(!sprite || bmp->data[offset])
+                               page[PAGE_OFFSET(x+px, y+py)] = bmp->data[offset];
+                       offset+=bmp->width;
+                       }
+               }
+       }
+}
+
+
+void
 modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp) {
     /* draw the region (the entire freakin bitmap) */
     modexDrawBmpRegion(page, x, y, 0, 0, bmp->width, bmp->height, bmp);
@@ -481,7 +548,7 @@ fadePalette(sbyte fade, sbyte start, word iter, byte *palette) {
 
     /* handle the case where we just update */
     if(iter == 0) {
-       modexPalUpdate2(palette);
+       modexPalUpdate1(palette);
        return;
     }
 
@@ -494,7 +561,7 @@ fadePalette(sbyte fade, sbyte start, word iter, byte *palette) {
                tmppal[i] = 63;
            }
        }
-        modexPalUpdate2(tmppal);
+        modexPalUpdate1(tmppal);
        iter--;
        dim += fade;
     }
@@ -591,66 +658,174 @@ modexPalWhite() {
 
 /* utility */
 void
-modexPalUpdate(bitmap_t *bmp, word *i)
+modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset)
 {
        byte *p = bmp->palette;
        word w=0;
        word q=0;
-       long lq;
-       long bufSize = (bmp->width * bmp->height);
-       for(lq=0; lq<bufSize; lq++)
+       word qq=0;
+       static word a[PAL_SIZE];        //palette array of change values!
+       word z=0, aq=0, aa=0, pp=0;
+
+       modexWaitBorder();
+       if((*i)==0)
        {
-               bmp->data[lq]+=bmp->offset;
+               memset(a, -1, sizeof(a));
+               outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
+       }
+       else if(qp==0)
+       {
+               q=(*i);
+       }
+       else
+       {
+               q=(*i);
+               qq=(*i)/3;
+//             printf("q: %02d\n", (q));
+//             printf("qq: %02d\n", (qq));
+               //printf("      (*i)-q=%02d\n", (*i)-q);
+               outp(PAL_WRITE_REG, qq);  /* start at the beginning of palette */
        }
-       modexWaitBorder();
-       if((*i)==0) outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
-       else q=(*i);
        if((*i)<PAL_SIZE/2 && w==0)
        {
-//             printf("        %d      1st half\n", (*i));
                for(; (*i)<PAL_SIZE/2; (*i)++)
                {
                        //if(i%3==0 && (p[i+5]==p[i+4] && p[i+4]==p[i+3] && p[i+3]==p[i+2] && p[i+2]==p[i+1] && p[i+1]==p[i] && p[i+5]==p[i]))
-                       if(((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+//____                 if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
+                       if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
                        {
-//                             printf("[%d]", p[((*i)-q)]);    printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]);
-                               //printf("              1st break\n");
                                w++;
-                               //(*i)=(*i)+3;
                                break;
                        }
+                       else if(qp>0 && (*i)>=(qp) && (*i)<((qp)+3))
+                       {
+                               //printf("qp=%d\n", qp);
+                               //printf("              (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+                               printf("                %d's color=%d\n", (*i), (a[qp])-(bmp->offset*3)+qp);
+                               //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!
+                               if((*i)+1==(qp)+3){ w++; /*(*i)++;*/ break; }
+                       }
                        else
                        {
-                               outp(PAL_DATA_REG, p[(*i)-q]);
-//                             if((*i)>(88*3)) printf("                %d      %d\n", (*i), p[(*i)]);
+                               if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0);
+                               else
+                               if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
+                               else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);
+                               printf("p[]=%d  qp=%d   p[]-qp=%d\n", ((*i)-(bmp->offset*3)), qp, ((*i)-(bmp->offset*3))+qp); }
                        }
                }
+               //if(qp>0) printf("qp=%d\n", qp);
+               //if(qp>0) printf("                                             (*i)=%d\n", (*i)/3);
        }
        modexWaitBorder();          /* waits one retrace -- less flicker */
        if((*i)>=PAL_SIZE/2 && w==0)
        {
-               //printf("              2nd half\n");
                for(; (*i)<PAL_SIZE; (*i)++)
                {
-                       if(((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+//____                 if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
+                       if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
                        {
-//                             printf("[%d]", p[((*i)-q)]);    printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]);
-                               //printf("              1st break\n");
                                w++;
-                               //(*i)=(*i)+3;
                                break;
                        }
+                       else if(qp>0 && (*i)>=(qp) && (*i)<((qp)+3))
+                       {
+                               //printf("qp=%d\n", qp);
+                               //printf("              (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+                               printf("                %d's color=%d\n", (*i), (a[qp]-(bmp->offset*3)+qp));
+                               //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!
+                               if((*i)+1==(qp)+3){ w++; /*(*i)++;*/ break; }
+                       }
                        else
                        {
-                               outp(PAL_DATA_REG, p[(*i)-q]);
-//                             if((*i)>(88*3)) printf("                %d      %d\n", (*i), p[(*i)]);
+                               if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
+                               else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);
+                               printf("p[]=%d  qp=%d   p[]-qp=%d\n", ((*i)-(bmp->offset*3)), qp, ((*i)-(bmp->offset*3))+qp); }
                        }
                }
+               //printf("                                              (*i)=%d\n", (*i)/3);
+       }
+
+printf("\nqqqqqqqq\n\n");
+
+       //palette checker~
+       if(q>0 && qp==0)
+       {
+               long lq;
+               long bufSize = (bmp->width * bmp->height);
+               pp = q;
+               //printf("1(*i)=%02d\n", (*i)/3);
+               //printf("1z=%02d\n", z/3);
+               chkcolor(bmp, &q, &a, &aa, &z, i);
+               //printf("2(*i)=%02d\n", (*i)/3);
+               //printf("2z=%02d\n", z/3);
+               aq=0;
+aqpee:
+               while(aq<=aa)
+               {
+//                     printf("a[%02d]=(%d)\n", aq, a[aq]);
+                       if(a[aq]==-1) aq++;
+                       else { aqoffset++; break; }
+               }
+//update the image data here!
+       for(lq=0; lq<bufSize; lq++)
+       {
+                               /*
+                                                                       note to self
+                                                                       use a[qp] instead of bmp->offset for this spot!
+                                                                       NO! wwww
+                               */
+
+                               /*
+                               Facking bloody point the values of the changed palette to correct values.... major confusion! wwww
+                               */
+
+               //(offset/bmp->offset)*bmp->offset
+
+
+               //printf("%02d ",bmp->data[lq]+bmp->offset);
+               //if(lq > 0 && lq%bmp->width==0) printf("\n");
+               //printf("%02d_", bmp->data[lq]+bmp->offset);
+               /*if(bmp->data[lq]+bmp->offset==aq)
+               {
+                       //printf("%02d", bmp->data[lq]);
+                       //printf("\n%02d\n", bmp->offset);
+                       printf("aq=%02d ", aq);
+                       printf("a[aq]=%02d      ", a[aq]);
+                       printf("a[aq]+aqpp=%02d ", a[aq]+aqpp);
+                       printf("a[aq]-aqpp=%02d\n", a[aq]-aqpp);
+                       //bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
+//++++                 bmp->data[lq]=a[aq]-aqpp;
+//                     printf("_%d ", bmp->data[lq]);
+                       //if(lq > 0 && lq%bmp->width==0) printf("\n");
+               }
+               else if(bmp->data[lq]+bmp->offset < ((*i)/3)-aqpp)
+               {
+                       if(bmp->data[lq]+bmp->offset >= aq)
+                       {
+                               bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;//-((z-(*i))/3);
+                               //printf("_%d ", bmp->data[lq]+bmp->offset)-aqpp-((z-(*i))/3);
+                       }
+                       else bmp->data[lq]+=(bmp->offset-aqpp);
+               }*/
+
+               //printf("%02d`", bmp->data[lq]);
+               //if(lq > 0 && lq%bmp->width==0) printf("\n");
+       }
+
+//printf("             aq=%02d\n", aq);
+//printf("             aa=%02d\n", aa);
+
+       //update the palette~
+       modexPalUpdate(bmp, &pp, aq, aqoffset);
+       (*i)=pp;
+
+       if(aq<aa){ pp=q; aq++; goto aqpee; }
        }
 }
 
 void
-modexPalUpdate2(byte *p)
+modexPalUpdate1(byte *p)
 {
        int i;
        modexWaitBorder();
@@ -667,6 +842,113 @@ modexPalUpdate2(byte *p)
 }
 
 void
+modexPalUpdate0(byte *p)
+{
+       int i;
+       modexWaitBorder();
+       outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
+       for(i=0; i<PAL_SIZE/2; i++)
+       {
+               outp(PAL_DATA_REG, rand());
+       }
+       modexWaitBorder();          /* waits one retrace -- less flicker */
+       for(; i<PAL_SIZE; i++)
+       {
+               outp(PAL_DATA_REG, rand());
+       }
+}
+
+//color checker~
+//i want to make another vesion that checks the palette when the palette is being appened~
+void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/)
+{
+               byte *pal;
+               word zz=0;
+               pal = modexNewPal();
+               modexPalSave(pal);
+               //printf("q: %02d\n", (*q));
+               printf("chkcolor start~\n");
+               printf("1                               (*z): %d\n", (*z)/3);
+               printf("1                               (*i): %d\n", (*i)/3);
+//             printf("1 offset of color in palette    (*q): %d\n", (*q)/3);
+               printf("wwwwwwwwwwwwwwww\n");
+               //check palette for dups
+               for(; (*z)<PAL_SIZE; (*z)+=3)
+               {
+                       //printf("\n            z: %d\n", (*z));
+                       //printf("              q: %d\n", (*q));
+                       //printf("              z+q: %d\n\n", ((*z)+(*q)));
+                       //if((*z)%3==0)
+                       //{
+//----                         if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
+                               if((*z)==(*i))
+                               {
+//                                     printf("\n%d    [%02d][%02d][%02d]\n", (*z), pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
+//                                     printf("%d      [%02d][%02d][%02d]\n\n", (*z)+3, pal[(*z)+3], pal[(*z)+4], pal[(*z)+5]);
+//0000                                 (*z)-=3;
+                                       break;
+                               }
+                               else for(zz=0; zz<(*q); zz+=3)
+                               {
+                                       //printf("zz: %02d\n", zz/3);
+                                       if(zz%3==0)
+                                       {
+                                               if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5])    //break if duplicate colors found in palette because it have reached the end of the current data of the palette
+                                               {
+//                                                     (*z)-=3;
+//                                                     (*i)-=3;
+//                                                     printf("\nzq1:%d[%02d][%02d][%02d]\n", (zz+q), pal[(zz+q)], pal[(zz+q)+1], pal[(zz+q)+2]);
+//                                                     printf("zq2:%d[%02d][%02d][%02d]\n\n", (zz+q)+3, pal[(zz+q)+3], pal[(zz+q)+4], pal[(zz+q)+5]);
+                                                       break;
+                                               }
+                                               else if(pal[zz]==pal[((*z)+(*q))] && pal[zz+1]==pal[((*z)+(*q))+1] && pal[zz+2]==pal[((*z)+(*q))+2])
+                                               {
+//                                                     printf("\n\nwwwwwwwwwwwwwwww\n");
+//                                                     printf("        zq: %d  [%02d][%02d][%02d] value that is needing to be changed~\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);
+//                                                     printf("        zz: %d  [%02d][%02d][%02d] value that the previous value is going to change to~\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
+//                                                     //printf("      zv: %d  [%02d][%02d][%02d] wwww\n", (zz-z+q)/3, pal[(zz-z+q)], pal[(zz-z+q)+1], pal[(zz-z+q)+2]);
+//                                                     printf("        z : %d  [%02d][%02d][%02d] offset value~\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
+//++++                                                 (*i)--;
+//                                                     (*z)--;
+                                                       //expand dong here
+/*
+planned features that i plan to implement~
+image that has values on the pallete list!
+wwww
+no... wait.... no wwww
+*/
+                                                       //for(zzii=0; zzii<3; zzii++)
+                                                       //{
+                                                               //printf("z+q: %d\n\n", ((*z)+(*q)));
+                                                               a[(((*z)+(*q)))]=zz;
+                                                       //}
+                                                       (*aa)=(((*z)+(*q)));
+                                                       printf("!!                                      a[%02d]: %d\n", (((*z)+(*q))/3), zz/3);
+//                                                     printf("\n              aa: %d\n\n", (*aa));
+//                                                     printf("        a[%02d]=(%02d) offset array i think the palette should be updated again~\n", ((*z)+(*q))/3, a[((*z)+(*q))/3]);
+//                                                     printf("wwwwwwwwwwwwwwww\n\n");
+                                               }
+                                               /*else
+                                               {
+                                                       printf("================\n");
+                                                       printf("zq: %d  [%02d][%02d][%02d]\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);
+                                                       printf("zz: %d  [%02d][%02d][%02d]\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
+                                                       printf("z : %d  [%02d][%02d][%02d]\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
+                                                       printf("================\n");
+                                               }*/
+                                               //printf("[%d]", (zz+q));
+                                       }
+                               }
+               }
+               printf("wwwwwwwwwwwwwwww\n");
+               printf("2                               (*z): %d\n", (*z)/3);
+               printf("2                               (*i): %d\n", (*i)/3);
+//             printf("2 offset of color in palette    (*q): %d\n", (*q)/3);
+               printf("chkcolor end~\n");
+               free(pal);
+}
+
+void
 modexWaitBorder() {
     while(inp(INPUT_STATUS_1)  & 8)  {
        /* spin */
@@ -676,3 +958,67 @@ modexWaitBorder() {
        /* spin */
     }
 }
+
+/*****************************************************************************
+find 8x8 font in VGA BIOS ROM
+*****************************************************************************/
+byte far *bios_8x8_font(void)
+{
+       byte far *font;
+       regs_t regs;
+
+/* use BIOS INT 10h AX=1130h to find font #3 (8x8) in ROM */
+       memset(&regs, 0, sizeof(regs)); /* for Watcom C */
+       regs.w.ax = 0x1130;
+       regs.w.bx = 0x0300;
+       intr(0x10, &regs);
+       font = (byte far *)MK_FP(regs.w.es, regs.w.bp);
+       return font;
+}
+
+/*****************************************************************************
+*****************************************************************************/
+void bputs(page_t *pee, int x, int y, const byte far *s)
+{
+       //int i, skip;
+       byte far *font;
+       byte far *font_pntr;
+       //byte c, temp;
+
+       font = bios_8x8_font();
+       //skip = 2 - ((pee->width/4) << 3);
+       //printf("font=%Fp\n", font);
+       for(; *s != '\0'; s++)
+       {
+               //src.raster = font + 8 * (*s);
+               //BLOODY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111!!!11!!11!111!11!!1111!!111!11!!1!!!11!11!!1!!111!11!!
+//             (*(bmp->data)) = (*(font + 8 * (*s)));
+               font_pntr = font + 8 * (*s);
+//             font_pntr = font + (c << 3);
+//             i=8;
+//             while (i--) {
+//                     temp = *font_pntr++;
+//                     outpw(SC_INDEX, text_mask[temp & 0x0F]);
+                       //*vga_ptr++ = color;
+
+//                     outpw(SC_INDEX, text_mask[temp >> 4]);
+                       //*vga_ptr-- = color;
+                       //vga_ptr += widthBytes;
+//             }
+
+               //printf("fontoffset=%Fp\n", font + 8 * (*s));
+               //printf("*fontoffset=%s\n", *(font + 8 * (*s)));
+               //printf("w.data=%Fp\n", (w.data));
+               //printf("*w.data=%s\n", *(w.data));
+               //blit1(&src, bmp, x, y);
+//             modexDrawSprite(page, x, y, bmp);
+//             modexDrawBmp(page, x, y, bmp);
+//             printf("%x\n", (*(font + 8 * (*s))));
+               //_fmemset(VGA, *(font + 8 * (*s)), _msize(font));
+               //draw text?!?! wwww
+
+               modexClearRegion(pee, x, y, 8, 8, 4);
+//             x += 8;
+       }
+//     printf("\n");
+}