player_ptr->equip_cnt = 0;
//! @todo std::make_shared の配列対応版は C++20 から
- player_ptr->inventory_list = std::shared_ptr<object_type[]>{ new object_type[INVEN_TOTAL] };
+ player_ptr->inventory_list = std::shared_ptr<ObjectType[]>{ new ObjectType[INVEN_TOTAL] };
int slot = 0;
auto item_loader = ItemLoaderFactory::create_loader();
break;
}
- object_type item;
+ ObjectType item;
item_loader->rd_item(&item);
if (!item.k_idx)
return (53);