extern const int QUEST_ROYAL_CRYPT;
struct object_type;
-struct player_type;
+class PlayerType;
void rd_item_old(object_type *o_ptr);
-void rd_monster_old(player_type *player_ptr, monster_type *m_ptr);
+void rd_monster_old(PlayerType *player_ptr, monster_type *m_ptr);
void set_old_lore(monster_race *r_ptr, BIT_FLAGS f4, const MONRACE_IDX r_idx);
-errr rd_dungeon_old(player_type *player_ptr);
+errr rd_dungeon_old(PlayerType *player_ptr);