#include "system/angband.h"
#include "monster-race/monster-race.h"
+typedef enum monster_sex {
+ MSEX_NONE = 0,
+ MSEX_MALE = 1,
+ MSEX_FEMALE = 2,
+} monster_sex;
+
typedef struct lore_type {
#ifdef JP
char jverb_buf[64];
#else
- bool sin = FALSE;
+ bool sin;
#endif
bool nightmare;
monster_race *r_ptr;
BIT_FLAGS flags7;
BIT_FLAGS flagsr;
bool reinforce;
+ bool know_everything;
+ BIT_FLAGS mode;
+ monster_sex msex;
+ bool old;
+ MONRACE_IDX r_idx;
+ int vn;
+ byte color[96];
+ concptr vp[96];
+ char tmp_msg[96][96];
+ bool breath;
+ bool magic;
+ int drop_quantity;
+ concptr drop_quality;
+ concptr p;
+ concptr q;
+ rbm_type method;
} lore_type;
+typedef void (*hook_c_roff_pf)(TERM_COLOR attr, concptr str);
+extern hook_c_roff_pf hook_c_roff;
+
+extern concptr wd_he[3];
+extern concptr wd_his[3];
+
lore_type *initialize_lore_type(lore_type *lore_ptr, MONRACE_IDX r_idx, BIT_FLAGS mode);
+void hooked_roff(concptr str);